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[136/906] reindent gstgldisplay with gstreamer-c-mode
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2 changed files with 2144 additions and 2143 deletions
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@ -29,69 +29,69 @@
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#include "gstglshader.h"
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#define GST_TYPE_GL_DISPLAY \
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(gst_gl_display_get_type())
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#define GST_GL_DISPLAY(obj) \
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(G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GL_DISPLAY,GstGLDisplay))
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#define GST_GL_DISPLAY_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_GL_DISPLAY,GstGLDisplayClass))
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#define GST_IS_GL_DISPLAY(obj) \
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(G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_GL_DISPLAY))
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#define GST_IS_GL_DISPLAY_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_GL_DISPLAY))
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#define GST_TYPE_GL_DISPLAY \
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(gst_gl_display_get_type())
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#define GST_GL_DISPLAY(obj) \
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(G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GL_DISPLAY,GstGLDisplay))
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#define GST_GL_DISPLAY_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_GL_DISPLAY,GstGLDisplayClass))
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#define GST_IS_GL_DISPLAY(obj) \
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(G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_GL_DISPLAY))
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#define GST_IS_GL_DISPLAY_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_GL_DISPLAY))
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typedef struct _GstGLDisplay GstGLDisplay;
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typedef struct _GstGLDisplayClass GstGLDisplayClass;
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//Color space conversion method
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typedef enum {
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GST_GL_DISPLAY_CONVERSION_GLSL, //ARB_fragment_shade
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GST_GL_DISPLAY_CONVERSION_MATRIX, //ARB_imaging
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GST_GL_DISPLAY_CONVERSION_MESA, //MESA_ycbcr_texture
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GST_GL_DISPLAY_CONVERSION_GLSL, //ARB_fragment_shade
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GST_GL_DISPLAY_CONVERSION_MATRIX, //ARB_imaging
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GST_GL_DISPLAY_CONVERSION_MESA, //MESA_ycbcr_texture
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} GstGLDisplayConversion;
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//Projection type
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typedef enum {
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GST_GL_DISPLAY_PROJECTION_ORTHO2D,
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GST_GL_DISPLAY_PROJECTION_PERSPECIVE
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GST_GL_DISPLAY_PROJECTION_ORTHO2D,
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GST_GL_DISPLAY_PROJECTION_PERSPECIVE
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} GstGLDisplayProjection;
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//Message type
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typedef enum {
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GST_GL_DISPLAY_ACTION_CREATE_CONTEXT,
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GST_GL_DISPLAY_ACTION_DESTROY_CONTEXT,
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GST_GL_DISPLAY_ACTION_CHANGE_CONTEXT,
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GST_GL_DISPLAY_ACTION_VISIBLE_CONTEXT,
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GST_GL_DISPLAY_ACTION_RESIZE_CONTEXT,
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GST_GL_DISPLAY_ACTION_REDISPLAY_CONTEXT,
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GST_GL_DISPLAY_ACTION_GEN_TEXTURE,
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GST_GL_DISPLAY_ACTION_DEL_TEXTURE,
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GST_GL_DISPLAY_ACTION_INIT_UPLOAD,
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GST_GL_DISPLAY_ACTION_DO_UPLOAD,
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GST_GL_DISPLAY_ACTION_INIT_DOWNLOAD,
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GST_GL_DISPLAY_ACTION_DO_DOWNLOAD,
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GST_GL_DISPLAY_ACTION_GEN_FBO,
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GST_GL_DISPLAY_ACTION_USE_FBO,
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GST_GL_DISPLAY_ACTION_DEL_FBO,
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GST_GL_DISPLAY_ACTION_GEN_SHADER,
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GST_GL_DISPLAY_ACTION_DEL_SHADER
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GST_GL_DISPLAY_ACTION_CREATE_CONTEXT,
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GST_GL_DISPLAY_ACTION_DESTROY_CONTEXT,
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GST_GL_DISPLAY_ACTION_CHANGE_CONTEXT,
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GST_GL_DISPLAY_ACTION_VISIBLE_CONTEXT,
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GST_GL_DISPLAY_ACTION_RESIZE_CONTEXT,
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GST_GL_DISPLAY_ACTION_REDISPLAY_CONTEXT,
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GST_GL_DISPLAY_ACTION_GEN_TEXTURE,
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GST_GL_DISPLAY_ACTION_DEL_TEXTURE,
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GST_GL_DISPLAY_ACTION_INIT_UPLOAD,
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GST_GL_DISPLAY_ACTION_DO_UPLOAD,
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GST_GL_DISPLAY_ACTION_INIT_DOWNLOAD,
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GST_GL_DISPLAY_ACTION_DO_DOWNLOAD,
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GST_GL_DISPLAY_ACTION_GEN_FBO,
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GST_GL_DISPLAY_ACTION_USE_FBO,
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GST_GL_DISPLAY_ACTION_DEL_FBO,
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GST_GL_DISPLAY_ACTION_GEN_SHADER,
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GST_GL_DISPLAY_ACTION_DEL_SHADER
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} GstGLDisplayAction;
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//Message to communicate with the gl thread
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typedef struct _GstGLDisplayMsg {
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GstGLDisplayAction action;
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gint glutWinId;
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GstGLDisplay* display;
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GstGLDisplayAction action;
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gint glutWinId;
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GstGLDisplay* display;
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} GstGLDisplayMsg;
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//Texture pool elements
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typedef struct _GstGLDisplayTex {
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GLuint texture;
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GLuint texture;
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} GstGLDisplayTex;
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@ -103,139 +103,139 @@ typedef gboolean (* CDCB) ( GLuint, GLuint, GLuint);
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typedef void (* GLCB) ( gint, gint, guint, gpointer stuff);
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struct _GstGLDisplay {
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GObject object;
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GObject object;
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//thread safe
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GMutex* mutex;
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//thread safe
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GMutex* mutex;
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//gl context
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gint glutWinId;
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gulong winId;
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GString* title;
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gint win_xpos;
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gint win_ypos;
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gboolean visible;
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gboolean isAlive;
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GQueue* texturePool;
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//gl context
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gint glutWinId;
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gulong winId;
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GString* title;
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gint win_xpos;
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gint win_ypos;
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gboolean visible;
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gboolean isAlive;
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GQueue* texturePool;
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//conditions
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GCond* cond_create_context;
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GCond* cond_destroy_context;
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GCond* cond_change_context;
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GCond* cond_gen_texture;
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GCond* cond_del_texture;
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GCond* cond_init_upload;
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GCond* cond_do_upload;
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GCond* cond_init_download;
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GCond* cond_do_download;
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GCond* cond_gen_fbo;
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GCond* cond_use_fbo;
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GCond* cond_del_fbo;
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GCond* cond_gen_shader;
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GCond* cond_del_shader;
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//conditions
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GCond* cond_create_context;
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GCond* cond_destroy_context;
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GCond* cond_change_context;
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GCond* cond_gen_texture;
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GCond* cond_del_texture;
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GCond* cond_init_upload;
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GCond* cond_do_upload;
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GCond* cond_init_download;
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GCond* cond_do_download;
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GCond* cond_gen_fbo;
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GCond* cond_use_fbo;
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GCond* cond_del_fbo;
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GCond* cond_gen_shader;
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GCond* cond_del_shader;
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//action redisplay
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GLuint redisplay_texture;
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GLuint redisplay_texture_width;
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GLuint redisplay_texture_height;
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//action redisplay
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GLuint redisplay_texture;
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GLuint redisplay_texture_width;
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GLuint redisplay_texture_height;
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//action resize
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gint resize_width;
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gint resize_height;
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//action resize
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gint resize_width;
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gint resize_height;
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//action gen and del texture
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GLuint gen_texture;
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GLuint del_texture;
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//action gen and del texture
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GLuint gen_texture;
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GLuint del_texture;
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//client callbacks
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CRCB clientReshapeCallback;
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CDCB clientDrawCallback;
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//client callbacks
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CRCB clientReshapeCallback;
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CDCB clientDrawCallback;
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//upload
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GLuint upload_fbo;
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GLuint upload_depth_buffer;
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GLuint upload_texture;
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GLuint upload_width;
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GLuint upload_height;
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GstVideoFormat upload_video_format;
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GstGLDisplayConversion colorspace_conversion;
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gint upload_data_with;
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gint upload_data_height;
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gpointer upload_data;
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//upload
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GLuint upload_fbo;
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GLuint upload_depth_buffer;
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GLuint upload_texture;
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GLuint upload_width;
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GLuint upload_height;
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GstVideoFormat upload_video_format;
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GstGLDisplayConversion colorspace_conversion;
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gint upload_data_with;
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gint upload_data_height;
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gpointer upload_data;
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//filter gen fbo
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GLuint gen_fbo_width;
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GLuint gen_fbo_height;
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GLuint generated_fbo;
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GLuint generated_depth_buffer;
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//filter gen fbo
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GLuint gen_fbo_width;
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GLuint gen_fbo_height;
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GLuint generated_fbo;
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GLuint generated_depth_buffer;
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//filter use fbo
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GLuint use_fbo;
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GLuint use_depth_buffer;
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GLuint use_fbo_texture;
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GLuint use_fbo_width;
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GLuint use_fbo_height;
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GLCB use_fbo_scene_cb;
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gdouble use_fbo_proj_param1;
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gdouble use_fbo_proj_param2;
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gdouble use_fbo_proj_param3;
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gdouble use_fbo_proj_param4;
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GstGLDisplayProjection use_fbo_projection;
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gpointer* use_fbo_stuff;
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GLuint input_texture_width;
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GLuint input_texture_height;
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GLuint input_texture;
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//filter use fbo
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GLuint use_fbo;
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GLuint use_depth_buffer;
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GLuint use_fbo_texture;
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GLuint use_fbo_width;
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GLuint use_fbo_height;
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GLCB use_fbo_scene_cb;
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gdouble use_fbo_proj_param1;
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gdouble use_fbo_proj_param2;
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gdouble use_fbo_proj_param3;
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gdouble use_fbo_proj_param4;
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GstGLDisplayProjection use_fbo_projection;
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gpointer* use_fbo_stuff;
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GLuint input_texture_width;
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GLuint input_texture_height;
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GLuint input_texture;
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//filter del fbo
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GLuint del_fbo;
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GLuint del_depth_buffer;
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//filter del fbo
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GLuint del_fbo;
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GLuint del_depth_buffer;
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//download
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GLuint download_fbo;
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GLuint download_depth_buffer;
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GLuint download_texture;
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GLuint download_texture_u;
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GLuint download_texture_v;
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gint download_width;
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gint download_height;
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GstVideoFormat download_video_format;
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gpointer download_data;
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GLenum multipleRT[3];
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GLuint ouput_texture;
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GLuint ouput_texture_width;
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GLuint ouput_texture_height;
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//download
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GLuint download_fbo;
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GLuint download_depth_buffer;
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GLuint download_texture;
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GLuint download_texture_u;
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GLuint download_texture_v;
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gint download_width;
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gint download_height;
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GstVideoFormat download_video_format;
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gpointer download_data;
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GLenum multipleRT[3];
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GLuint ouput_texture;
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GLuint ouput_texture_width;
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GLuint ouput_texture_height;
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//action gen and del shader
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const gchar* gen_text_shader;
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GstGLShader* gen_shader;
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GstGLShader* del_shader;
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//action gen and del shader
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const gchar* gen_text_shader;
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GstGLShader* gen_shader;
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GstGLShader* del_shader;
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//fragement shader upload
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gchar* text_shader_upload_YUY2_UYVY;
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GstGLShader* shader_upload_YUY2;
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GstGLShader* shader_upload_UYVY;
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//fragement shader upload
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gchar* text_shader_upload_YUY2_UYVY;
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GstGLShader* shader_upload_YUY2;
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GstGLShader* shader_upload_UYVY;
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gchar* text_shader_upload_I420_YV12;
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GstGLShader* shader_upload_I420_YV12;
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gchar* text_shader_upload_I420_YV12;
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GstGLShader* shader_upload_I420_YV12;
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gchar* text_shader_upload_AYUV;
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GstGLShader* shader_upload_AYUV;
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gchar* text_shader_upload_AYUV;
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GstGLShader* shader_upload_AYUV;
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//fragement shader download
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gchar* text_shader_download_YUY2_UYVY;
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GstGLShader* shader_download_YUY2;
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GstGLShader* shader_download_UYVY;
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//fragement shader download
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gchar* text_shader_download_YUY2_UYVY;
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GstGLShader* shader_download_YUY2;
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GstGLShader* shader_download_UYVY;
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gchar* text_shader_download_I420_YV12;
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GstGLShader* shader_download_I420_YV12;
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gchar* text_shader_download_I420_YV12;
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GstGLShader* shader_download_I420_YV12;
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gchar* text_shader_download_AYUV;
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GstGLShader* shader_download_AYUV;
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gchar* text_shader_download_AYUV;
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GstGLShader* shader_download_AYUV;
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};
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struct _GstGLDisplayClass {
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GObjectClass object_class;
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GObjectClass object_class;
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};
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GType gst_gl_display_get_type (void);
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