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eglglessink: GlViewPort() should use actual surface size
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f707961183
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2 changed files with 13 additions and 1 deletions
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@ -1183,6 +1183,15 @@ gst_eglglessink_init_egl_surface (GstEglGlesSink * eglglessink)
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goto HANDLE_EGL_ERROR_LOCKED;
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}
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/* Save surface dims */
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eglQuerySurface (eglglessink->display, eglglessink->surface, EGL_WIDTH,
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&eglglessink->surface_width);
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eglQuerySurface (eglglessink->display, eglglessink->surface, EGL_HEIGHT,
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&eglglessink->surface_height);
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GST_INFO_OBJECT (eglglessink, "Got surface of %dx%d pixels",
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eglglessink->surface_width, eglglessink->surface_height);
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/* We have a surface! */
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eglglessink->have_surface = TRUE;
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g_mutex_unlock (eglglessink->flow_lock);
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@ -1509,7 +1518,8 @@ gst_eglglessink_render_and_display (GstEglGlesSink * eglglessink,
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* The way it is right now makes this happen only for the first buffer
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* though so I guess it should work */
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if (gst_eglglessink_setup_vbo (eglglessink, FALSE)) {
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glViewport (0, 0, w, h);
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glViewport (0, 0, eglglessink->surface_width,
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eglglessink->surface_height);
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} else {
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GST_ERROR_OBJECT (eglglessink, "VBO setup failed");
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goto HANDLE_ERROR;
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@ -159,6 +159,8 @@ struct _GstEglGlesSink
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gboolean force_rendering_slow;
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gint window_default_width;
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gint window_default_height;
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EGLint surface_width;
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EGLint surface_height;
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};
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struct _GstEglGlesSinkClass
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