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window: fix GLX window initialization.
Make sure to create the GLX context once the window object has completed its creation. Since gl_resize() relies on the newly created window size, then we cannot simply overload the GstVaapiWindowClass::create() hook. So, we just call into gst_vaapi_window_glx_ensure_context() once the window object is created in the gst_vaapi_window_glx_new*() functions.
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b1e5dfab96
commit
382542c747
1 changed files with 26 additions and 2 deletions
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@ -363,10 +363,22 @@ GST_VAAPI_OBJECT_DEFINE_CLASS_WITH_CODE(
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GstVaapiWindow *
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gst_vaapi_window_glx_new(GstVaapiDisplay *display, guint width, guint height)
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{
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GstVaapiWindow *window;
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g_return_val_if_fail(GST_VAAPI_IS_DISPLAY_GLX(display), NULL);
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return gst_vaapi_window_new(GST_VAAPI_WINDOW_CLASS(
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window = gst_vaapi_window_new(GST_VAAPI_WINDOW_CLASS(
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gst_vaapi_window_glx_class()), display, width, height);
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if (!window)
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return NULL;
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if (!gst_vaapi_window_glx_ensure_context(window, NULL))
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goto error;
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return window;
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error:
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gst_vaapi_window_unref(window);
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return NULL;
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}
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/**
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@ -384,13 +396,25 @@ gst_vaapi_window_glx_new(GstVaapiDisplay *display, guint width, guint height)
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GstVaapiWindow *
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gst_vaapi_window_glx_new_with_xid(GstVaapiDisplay *display, Window xid)
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{
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GstVaapiWindow *window;
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GST_DEBUG("new window from xid 0x%08x", xid);
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g_return_val_if_fail(GST_VAAPI_IS_DISPLAY_GLX(display), NULL);
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g_return_val_if_fail(xid != None, NULL);
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return gst_vaapi_window_new_from_native(GST_VAAPI_WINDOW_CLASS(
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window = gst_vaapi_window_new_from_native(GST_VAAPI_WINDOW_CLASS(
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gst_vaapi_window_glx_class()), display, GINT_TO_POINTER(xid));
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if (!window)
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return NULL;
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if (!gst_vaapi_window_glx_ensure_context(window, NULL))
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goto error;
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return window;
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error:
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gst_vaapi_window_unref(window);
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return NULL;
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}
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/**
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