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osxaudio: add support for parsing more channel layouts ...
... and fallback to gst_audio_info_set_format for not yet supported layouts. Fix audio playback on iOS 12. Based on patch from Byron Schiel <byron@canary.is> https://bugzilla.gnome.org/show_bug.cgi?id=796919
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parent
bc0ea0dbbb
commit
3573f71c91
1 changed files with 111 additions and 36 deletions
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@ -340,43 +340,116 @@ gst_core_audio_parse_channel_layout (AudioChannelLayout * layout,
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g_assert (channel_mask != NULL);
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g_assert (layout != NULL);
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if (layout->mChannelLayoutTag !=
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if (layout->mChannelLayoutTag ==
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kAudioChannelLayoutTag_UseChannelDescriptions) {
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GST_ERROR
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("Only kAudioChannelLayoutTag_UseChannelDescriptions is supported.");
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switch (layout->mNumberChannelDescriptions) {
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case 0:
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if (pos)
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pos[0] = GST_AUDIO_CHANNEL_POSITION_NONE;
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*channels = 0;
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*channel_mask = 0;
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return TRUE;
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case 1:
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if (pos)
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pos[0] = GST_AUDIO_CHANNEL_POSITION_MONO;
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*channels = 1;
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*channel_mask = 0;
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return TRUE;
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case 2:
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if (pos) {
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pos[0] = GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT;
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pos[1] = GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT;
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}
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*channels = 2;
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*channel_mask =
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GST_AUDIO_CHANNEL_POSITION_MASK (FRONT_LEFT) |
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GST_AUDIO_CHANNEL_POSITION_MASK (FRONT_RIGHT);
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return TRUE;
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default:
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_core_audio_parse_channel_descriptions (layout, channels, channel_mask,
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pos);
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return TRUE;
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}
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} else if (layout->mChannelLayoutTag == kAudioChannelLayoutTag_Mono) {
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if (pos)
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pos[0] = GST_AUDIO_CHANNEL_POSITION_MONO;
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*channels = 1;
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*channel_mask = 0;
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return TRUE;
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} else if (layout->mChannelLayoutTag == kAudioChannelLayoutTag_Stereo ||
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layout->mChannelLayoutTag == kAudioChannelLayoutTag_StereoHeadphones ||
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layout->mChannelLayoutTag == kAudioChannelLayoutTag_Binaural) {
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if (pos) {
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pos[0] = GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT;
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pos[1] = GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT;
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}
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*channels = 2;
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*channel_mask =
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GST_AUDIO_CHANNEL_POSITION_MASK (FRONT_LEFT) |
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GST_AUDIO_CHANNEL_POSITION_MASK (FRONT_RIGHT);
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return TRUE;
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} else if (layout->mChannelLayoutTag == kAudioChannelLayoutTag_Quadraphonic) {
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if (pos) {
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pos[0] = GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT;
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pos[1] = GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT;
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pos[2] = GST_AUDIO_CHANNEL_POSITION_SURROUND_LEFT;
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pos[3] = GST_AUDIO_CHANNEL_POSITION_SURROUND_RIGHT;
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}
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*channels = 4;
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*channel_mask =
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GST_AUDIO_CHANNEL_POSITION_MASK (FRONT_LEFT) |
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GST_AUDIO_CHANNEL_POSITION_MASK (FRONT_RIGHT) |
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GST_AUDIO_CHANNEL_POSITION_MASK (SURROUND_LEFT) |
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GST_AUDIO_CHANNEL_POSITION_MASK (SURROUND_RIGHT);
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return TRUE;
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} else if (layout->mChannelLayoutTag == kAudioChannelLayoutTag_Pentagonal) {
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if (pos) {
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pos[0] = GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT;
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pos[1] = GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT;
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pos[2] = GST_AUDIO_CHANNEL_POSITION_SURROUND_LEFT;
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pos[3] = GST_AUDIO_CHANNEL_POSITION_SURROUND_RIGHT;
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pos[4] = GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER;
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}
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*channels = 5;
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*channel_mask =
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GST_AUDIO_CHANNEL_POSITION_MASK (FRONT_LEFT) |
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GST_AUDIO_CHANNEL_POSITION_MASK (FRONT_RIGHT) |
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GST_AUDIO_CHANNEL_POSITION_MASK (SURROUND_LEFT) |
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GST_AUDIO_CHANNEL_POSITION_MASK (SURROUND_RIGHT) |
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GST_AUDIO_CHANNEL_POSITION_MASK (FRONT_CENTER);
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return TRUE;
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} else if (layout->mChannelLayoutTag == kAudioChannelLayoutTag_Cube) {
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if (pos) {
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pos[0] = GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT;
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pos[1] = GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT;
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pos[2] = GST_AUDIO_CHANNEL_POSITION_REAR_LEFT;
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pos[3] = GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT;
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pos[4] = GST_AUDIO_CHANNEL_POSITION_TOP_FRONT_LEFT;
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pos[5] = GST_AUDIO_CHANNEL_POSITION_TOP_FRONT_RIGHT;
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pos[6] = GST_AUDIO_CHANNEL_POSITION_TOP_REAR_LEFT;
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pos[7] = GST_AUDIO_CHANNEL_POSITION_TOP_REAR_RIGHT;
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}
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*channels = 8;
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*channel_mask =
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GST_AUDIO_CHANNEL_POSITION_MASK (FRONT_LEFT) |
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GST_AUDIO_CHANNEL_POSITION_MASK (FRONT_RIGHT) |
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GST_AUDIO_CHANNEL_POSITION_MASK (REAR_LEFT) |
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GST_AUDIO_CHANNEL_POSITION_MASK (REAR_RIGHT) |
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GST_AUDIO_CHANNEL_POSITION_MASK (TOP_FRONT_LEFT) |
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GST_AUDIO_CHANNEL_POSITION_MASK (TOP_FRONT_RIGHT) |
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GST_AUDIO_CHANNEL_POSITION_MASK (TOP_REAR_LEFT) |
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GST_AUDIO_CHANNEL_POSITION_MASK (TOP_REAR_RIGHT);
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return TRUE;
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} else {
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GST_WARNING
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("AudioChannelLayoutTag: %u not yet supported",
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layout->mChannelLayoutTag);
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*channels = 0;
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*channel_mask = 0;
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return FALSE;
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}
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switch (layout->mNumberChannelDescriptions) {
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case 0:
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if (pos)
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pos[0] = GST_AUDIO_CHANNEL_POSITION_NONE;
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*channels = 0;
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*channel_mask = 0;
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return TRUE;
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case 1:
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if (pos)
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pos[0] = GST_AUDIO_CHANNEL_POSITION_MONO;
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*channels = 1;
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*channel_mask = 0;
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return TRUE;
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case 2:
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if (pos) {
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pos[0] = GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT;
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pos[1] = GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT;
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}
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*channels = 2;
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*channel_mask =
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GST_AUDIO_CHANNEL_POSITION_MASK (FRONT_LEFT) |
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GST_AUDIO_CHANNEL_POSITION_MASK (FRONT_RIGHT);
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return TRUE;
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default:
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_core_audio_parse_channel_descriptions (layout, channels, channel_mask,
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pos);
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return TRUE;
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}
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}
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/* Converts an AudioStreamBasicDescription to preferred caps.
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@ -405,6 +478,7 @@ gst_core_audio_asbd_to_caps (AudioStreamBasicDescription * asbd,
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guint rate, channels, bps, endianness;
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guint64 channel_mask;
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gboolean sign, interleaved;
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GstAudioChannelPosition pos[GST_OSX_AUDIO_MAX_CHANNEL];
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if (asbd->mFormatID != kAudioFormatLinearPCM) {
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GST_WARNING ("Only linear PCM is supported");
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@ -457,14 +531,15 @@ gst_core_audio_asbd_to_caps (AudioStreamBasicDescription * asbd,
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}
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if (layout) {
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GstAudioChannelPosition pos[GST_OSX_AUDIO_MAX_CHANNEL];
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if (!gst_core_audio_parse_channel_layout (layout, &channels, &channel_mask,
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pos)) {
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GST_WARNING ("Failed to parse channel layout");
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goto error;
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GST_WARNING
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("Failed to parse channel layout, best effort channels layout mapping will be used");
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layout = NULL;
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}
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}
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if (layout) {
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/* The AU can have arbitrary channel order, but we're using GstAudioInfo
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* which supports only the GStreamer channel order.
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* Also, we're eventually producing caps, which only have channel-mask
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