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d3d12basefilter: Add adapter property
Allows initial GPU adapter selection Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7066>
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parent
2ec7d82bd7
commit
327fb9924c
2 changed files with 72 additions and 9 deletions
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@ -29,12 +29,24 @@ GST_DEBUG_CATEGORY_STATIC (gst_d3d12_base_filter_debug);
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#define META_TAG_VIDEO meta_tag_video_quark
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static GQuark meta_tag_video_quark;
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enum
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{
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PROP_0,
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PROP_ADAPTER,
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};
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#define DEFAULT_ADAPTER -1
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#define gst_d3d12_base_filter_parent_class parent_class
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G_DEFINE_ABSTRACT_TYPE_WITH_CODE (GstD3D12BaseFilter, gst_d3d12_base_filter,
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GST_TYPE_BASE_TRANSFORM,
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GST_DEBUG_CATEGORY_INIT (gst_d3d12_base_filter_debug,
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"d3d12basefilter", 0, "d3d12 basefilter"));
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static void gst_d3d12_base_filter_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec);
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static void gst_d3d12_base_filter_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec);
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static void gst_d3d12_base_filter_dispose (GObject * object);
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static void gst_d3d12_base_filter_set_context (GstElement * element,
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GstContext * context);
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@ -58,6 +70,22 @@ gst_d3d12_base_filter_class_init (GstD3D12BaseFilterClass * klass)
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GstBaseTransformClass *trans_class = GST_BASE_TRANSFORM_CLASS (klass);
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gobject_class->dispose = gst_d3d12_base_filter_dispose;
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gobject_class->set_property = gst_d3d12_base_filter_set_property;
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gobject_class->get_property = gst_d3d12_base_filter_get_property;
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/**
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* GstD3D12BaseFilter:adapter:
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*
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* Adapter index for creating device (-1 for default)
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*
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* Since: 1.26
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*/
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g_object_class_install_property (gobject_class, PROP_ADAPTER,
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g_param_spec_int ("adapter", "Adapter",
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"Adapter index for creating device (-1 for default)",
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-1, G_MAXINT32, DEFAULT_ADAPTER,
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(GParamFlags) (G_PARAM_READWRITE | GST_PARAM_MUTABLE_READY |
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G_PARAM_STATIC_STRINGS)));
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element_class->set_context =
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GST_DEBUG_FUNCPTR (gst_d3d12_base_filter_set_context);
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@ -77,24 +105,57 @@ gst_d3d12_base_filter_class_init (GstD3D12BaseFilterClass * klass)
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}
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static void
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gst_d3d12_base_filter_init (GstD3D12BaseFilter * filter)
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gst_d3d12_base_filter_init (GstD3D12BaseFilter * self)
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{
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self->adapter = DEFAULT_ADAPTER;
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}
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static void
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gst_d3d12_base_filter_dispose (GObject * object)
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{
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GstD3D12BaseFilter *self = GST_D3D12_BASE_FILTER (object);
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auto self = GST_D3D12_BASE_FILTER (object);
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gst_clear_object (&self->device);
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G_OBJECT_CLASS (parent_class)->dispose (object);
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}
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static void
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gst_d3d12_base_filter_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec)
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{
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auto self = GST_D3D12_BASE_FILTER (object);
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switch (prop_id) {
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case PROP_ADAPTER:
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self->adapter = g_value_get_int (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gst_d3d12_base_filter_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec)
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{
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auto self = GST_D3D12_BASE_FILTER (object);
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switch (prop_id) {
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case PROP_ADAPTER:
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g_value_set_int (value, self->adapter);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gst_d3d12_base_filter_set_context (GstElement * element, GstContext * context)
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{
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GstD3D12BaseFilter *self = GST_D3D12_BASE_FILTER (element);
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auto self = GST_D3D12_BASE_FILTER (element);
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gst_d3d12_handle_set_context (element, context, -1, &self->device);
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@ -104,10 +165,10 @@ gst_d3d12_base_filter_set_context (GstElement * element, GstContext * context)
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static gboolean
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gst_d3d12_base_filter_start (GstBaseTransform * trans)
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{
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GstD3D12BaseFilter *self = GST_D3D12_BASE_FILTER (trans);
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auto self = GST_D3D12_BASE_FILTER (trans);
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if (!gst_d3d12_ensure_element_data (GST_ELEMENT_CAST (self),
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-1, &self->device)) {
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self->adapter, &self->device)) {
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GST_ERROR_OBJECT (self, "Failed to get D3D12 device");
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return FALSE;
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}
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@ -118,7 +179,7 @@ gst_d3d12_base_filter_start (GstBaseTransform * trans)
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static gboolean
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gst_d3d12_base_filter_stop (GstBaseTransform * trans)
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{
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GstD3D12BaseFilter *self = GST_D3D12_BASE_FILTER (trans);
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auto self = GST_D3D12_BASE_FILTER (trans);
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gst_clear_object (&self->device);
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@ -129,7 +190,7 @@ static gboolean
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gst_d3d12_base_filter_set_caps (GstBaseTransform * trans, GstCaps * incaps,
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GstCaps * outcaps)
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{
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GstD3D12BaseFilter *self = GST_D3D12_BASE_FILTER (trans);
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auto self = GST_D3D12_BASE_FILTER (trans);
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GstVideoInfo in_info, out_info;
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GstD3D12BaseFilterClass *klass;
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gboolean res;
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@ -167,7 +228,7 @@ static gboolean
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gst_d3d12_base_filter_query (GstBaseTransform * trans,
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GstPadDirection direction, GstQuery * query)
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{
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GstD3D12BaseFilter *self = GST_D3D12_BASE_FILTER (trans);
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auto self = GST_D3D12_BASE_FILTER (trans);
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switch (GST_QUERY_TYPE (query)) {
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case GST_QUERY_CONTEXT:
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@ -190,7 +251,7 @@ static void
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gst_d3d12_base_filter_before_transform (GstBaseTransform * trans,
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GstBuffer * buffer)
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{
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GstD3D12BaseFilter *self = GST_D3D12_BASE_FILTER (trans);
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auto self = GST_D3D12_BASE_FILTER (trans);
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GstD3D12Memory *dmem;
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GstMemory *mem;
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GstCaps *in_caps = nullptr;
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@ -42,6 +42,8 @@ struct _GstD3D12BaseFilter
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GstD3D12Device *device;
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gint adapter;
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GstVideoInfo in_info;
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GstVideoInfo out_info;
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};
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