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gl: Use GstGLDisplayEGL directly instead of creating a GstGLDisplayVIVFb subclass
This simplifies the code a lot without any functional changes apart from not closing the display connection. Closing the display connection is not safe to do as it is shared between all other code in the same process and no reference counting or anything happens at the platform layer.
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5b35e2339a
commit
2ed379c732
3 changed files with 9 additions and 95 deletions
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@ -29,75 +29,26 @@
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GST_DEBUG_CATEGORY_STATIC (gst_gl_display_debug);
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#define GST_CAT_DEFAULT gst_gl_display_debug
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G_DEFINE_TYPE (GstGLDisplayVivFB, gst_gl_display_viv_fb, GST_TYPE_GL_DISPLAY);
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static void gst_gl_display_viv_fb_finalize (GObject * object);
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static guintptr gst_gl_display_viv_fb_get_handle (GstGLDisplay * display);
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static void
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gst_gl_display_viv_fb_class_init (GstGLDisplayVivFBClass * klass)
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{
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GST_GL_DISPLAY_CLASS (klass)->get_handle =
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GST_DEBUG_FUNCPTR (gst_gl_display_viv_fb_get_handle);
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G_OBJECT_CLASS (klass)->finalize = gst_gl_display_viv_fb_finalize;
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}
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static void
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gst_gl_display_viv_fb_init (GstGLDisplayVivFB * display_viv_fb)
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{
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GstGLDisplay *display = (GstGLDisplay *) display_viv_fb;
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display->type = GST_GL_DISPLAY_TYPE_VIV_FB;
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display_viv_fb->disp_idx = 0;
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display_viv_fb->display = NULL;
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}
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static void
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gst_gl_display_viv_fb_finalize (GObject * object)
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{
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GstGLDisplayVivFB *display_viv_fb = GST_GL_DISPLAY_VIV_FB (object);
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if (display_viv_fb->display)
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fbDestroyDisplay (display_viv_fb->display);
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G_OBJECT_CLASS (gst_gl_display_viv_fb_parent_class)->finalize (object);
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}
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/**
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* gst_gl_display_viv_fb_new:
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* @disp_idx: a display index
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*
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* Create a new #GstGLDisplayVivFB from the FB display index.
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* Create a new #GstGLDisplay from the FB display index.
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*
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* Returns: (transfer full): a new #GstGLDisplayVivFB or %NULL
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*/
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GstGLDisplayVivFB *
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GstGLDisplayEGL *
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gst_gl_display_viv_fb_new (gint disp_idx)
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{
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GstGLDisplayVivFB *display;
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EGLDisplay display;
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GST_DEBUG_CATEGORY_GET (gst_gl_display_debug, "gldisplay");
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GST_DEBUG ("creating Vivante FB EGL display %d", disp_idx);
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display = g_object_new (GST_TYPE_GL_DISPLAY_VIV_FB, NULL);
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gst_object_ref_sink (display);
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display->disp_idx = disp_idx;
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display->display = fbGetDisplayByIndex (display->disp_idx);
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if (!display->display) {
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GST_ERROR ("Failed to open Vivante FB display %d", disp_idx);
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return NULL;
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}
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display = fbGetDisplayByIndex (disp_idx);
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GST_DEBUG ("Created Vivante FB EGL display %p", (gpointer) display->display);
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return display;
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}
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static guintptr
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gst_gl_display_viv_fb_get_handle (GstGLDisplay * display)
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{
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return (guintptr) GST_GL_DISPLAY_VIV_FB (display)->display;
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return
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gst_gl_display_egl_new_with_egl_display (eglGetDisplay (
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(EGLNativeDisplayType) display));
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}
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@ -23,44 +23,12 @@
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#define __GST_GL_DISPLAY_VIV_FB_H__
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#include <gst/gst.h>
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#include <gst/gl/gstgldisplay.h>
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#include <gst/gl/egl/gstgldisplay_egl.h>
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#include <gst/gl/egl/gstegl.h>
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G_BEGIN_DECLS
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GType gst_gl_display_viv_fb_get_type (void);
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#define GST_TYPE_GL_DISPLAY_VIV_FB (gst_gl_display_viv_fb_get_type())
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#define GST_GL_DISPLAY_VIV_FB(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GL_DISPLAY_VIV_FB,GstGLDisplayVivFB))
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#define GST_GL_DISPLAY_VIV_FB_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass), GST_TYPE_GL_DISPLAY_VIV_FB,GstGLDisplayVivFBClass))
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#define GST_IS_GL_DISPLAY_VIV_FB(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_GL_DISPLAY_VIV_FB))
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#define GST_IS_GL_DISPLAY_VIV_FB_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass), GST_TYPE_GL_DISPLAY_VIV_FB))
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#define GST_GL_DISPLAY_VIV_FB_CAST(obj) ((GstGLDisplayVivFB*)(obj))
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typedef struct _GstGLDisplayVivFB GstGLDisplayVivFB;
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typedef struct _GstGLDisplayVivFBClass GstGLDisplayVivFBClass;
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/**
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* GstGLDisplayVivFB:
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*
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* the contents of a #GstGLDisplayVivFB are private and should only be accessed
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* through the provided API
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*/
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struct _GstGLDisplayVivFB
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{
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GstGLDisplay parent;
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/* <private> */
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gint disp_idx;
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EGLNativeDisplayType display;
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};
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struct _GstGLDisplayVivFBClass
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{
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GstGLDisplayClass object_class;
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};
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GstGLDisplayVivFB *gst_gl_display_viv_fb_new (gint disp_idx);
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GstGLDisplayEGL *gst_gl_display_viv_fb_new (gint disp_idx);
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G_END_DECLS
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@ -75,11 +75,6 @@ gst_gl_window_viv_fb_egl_new (GstGLDisplay * display)
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{
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GstGLWindowVivFBEGL *window;
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if ((gst_gl_display_get_handle_type (display) & GST_GL_DISPLAY_TYPE_VIV_FB) ==
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0)
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/* we require a Vivante FB display to create windows */
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return NULL;
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window = g_object_new (GST_TYPE_GL_WINDOW_VIV_FB_EGL, NULL);
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gst_object_ref_sink (window);
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