Small typo fixes

This commit is contained in:
Olivier Crête 2016-09-15 15:45:01 -04:00
parent b8bb7923af
commit 2d3ecfe782
3 changed files with 23 additions and 8 deletions

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@ -1,11 +1,15 @@
{
"add_anchors": true,
"command": "conf",
"extra_assets": [
"attachments",
"images"
],
"index": "index.md",
"output": "built_doc",
"pkg_config_packages": [
"gstreamer-1.0"
],
"project_name": "gstdotcom",
"sitemap": "sitemap.txt",
"extra_assets": ["attachments", "images"],
"pkg_config_packages": ["gstreamer-1.0"],
"syntax_highlighting_activate": true
}

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@ -18,7 +18,7 @@ needs to have installed:
you have at least one Android SDK platform installed with API
version 9 or higher.
Optionally, you can use the [Android Studio] (https://developer.android.com/studio/index.html). As stated in
Optionally, you can use the [Android Studio](https://developer.android.com/studio/index.html). As stated in
the Android documentation, *developing in Android Studio is highly
recommended and is the fastest way to get started*.
@ -45,10 +45,17 @@ Environment Variables in the System Properties dialog (on Windows).
Point `GSTREAMER_ROOT_ANDROID` to the folder where you unzipped the binaries.
> ![information] If you plan to use Android Studio and do not want to define this
> environment variable globally, you can set it inside the build.gradle.
> ![information] If you plan to use Eclipse, and do not want to define this
> environment variable globally, you can set it inside Eclipse. Go to
> Window → Preferences → C/C++ → Build → Build Variables and define
> `GSTREAMER_ROOT_ANDROID` there.
> ![warning] The NDK support in the Gradle build system used by
> Android Studio is still in beta, so the recommended way to build
> using the GStreamer SDK is still to use "ndk-build".
## Configure your development environment
There are two routes to use GStreamer in an Android application: Either
@ -64,7 +71,7 @@ interact through [JNI][Java Native Interface].
### Building the tutorials
There are a few Android-specific tutorials in the
`$GSTREAMER_ROOT_ANDROID\share\gst-sdk\tutorials` folder. Each
`$GSTREAMER_ROOT_ANDROID/share/gst-sdk/tutorials` folder. Each
tutorial is a folder containing source code (in Java and C) and the
resource files required to build a complete Android application.
@ -75,6 +82,10 @@ Android projects with GStreamer support are built like conventional
Android NDK projects, so the instructions at the [Android NDK] home can
be followed:
#### Using Android Studio
> ![warning] To be completed!!
#### Using Eclipse
Make sure you have installed the ADT and NDK plugins listed in the

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@ -1,6 +1,6 @@
# Installing for iOS development
![](images/icons/emoticons/information.png) All versions starting form iOS 6 are supported
![](images/icons/emoticons/information.png) All versions starting from iOS 6 are supported
### Prerequisites