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avfvideosrc: don't leak texture caches
If decide_allocation is called multiple times, then we would continually overwrite the previous cache without freeing
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1 changed files with 2 additions and 1 deletions
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@ -1095,7 +1095,8 @@ didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer
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gst_video_texture_cache_free (textureCache);
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textureCache = NULL;
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}
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textureCache = gst_video_texture_cache_new (ctxh->context);
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if (!textureCache)
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textureCache = gst_video_texture_cache_new (ctxh->context);
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gst_video_texture_cache_set_format (textureCache, format, alloc_caps);
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}
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