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sample: Add basic tutorial 2 sample
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2 changed files with 83 additions and 2 deletions
77
samples/BasicTutorial2.cs
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77
samples/BasicTutorial2.cs
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// Authors
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// Copyright (C) 2014 Stephan Sundermann <stephansundermann@gmail.com>
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using System;
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using Gst;
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namespace GstreamerSharp
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{
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class Playback
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{
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public static void Main (string[] args)
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{
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// Initialize Gstreamer
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Application.Init(ref args);
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// Build the pipeline
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var source = ElementFactory.Make ("videotestsrc", "source");
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var sink = ElementFactory.Make ("autovideosink", "sink");
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// Create the empty pipeline
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var pipeline = new Pipeline ("test-pipeline");
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if (pipeline == null || source == null || sink == null) {
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Console.WriteLine ("Not all elements could be created");
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return;
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}
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// Build the pipeline
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pipeline.Add (source, sink);
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if (!source.Link (sink)) {
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pipeline.Dispose ();
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Console.WriteLine ("Elements could not be linked");
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return;
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}
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// Modify the source's properties
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source ["pattern"] = 0;
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// Start playing
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var ret = pipeline.SetState(State.Playing);
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if (ret == StateChangeReturn.Failure) {
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Console.WriteLine ("Unable to set the pipeline to the playing state");
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pipeline.Dispose ();
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return;
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}
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// Wait until error or EOS
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var bus = pipeline.Bus;
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var msg = bus.TimedPopFiltered (Constants.CLOCK_TIME_NONE, MessageType.Eos | MessageType.Error);
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// Free resources
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if (msg != null) {
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switch (msg.Type) {
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case MessageType.Error:
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GLib.GException exc;
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string debug;
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msg.ParseError (out exc, out debug);
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Console.WriteLine (String.Format ("Error received from element {0}: {1}", msg.Src.Name, exc.Message));
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Console.WriteLine (String.Format ("Debugging information {0}", debug));
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break;
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case MessageType.Eos:
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Console.WriteLine ("End-Of-Stream reached");
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break;
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default:
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// We should not reach here because we only asked for ERRORs and EOS
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Console.WriteLine ("Unexpected messag received");
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break;
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}
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msg.Dispose ();
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}
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bus.Dispose ();
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pipeline.SetState (State.Null);
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pipeline.Dispose ();
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}
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}
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}
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@ -1,4 +1,4 @@
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TARGETS = playback.exe video-overlay.exe basic-tutorial-1.exe
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TARGETS = playback.exe video-overlay.exe basic-tutorial-1.exe basic-tutorial-2.exe
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DEBUGS = $(addsuffix .mdb, $(TARGETS))
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assemblies = \
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@ -18,7 +18,11 @@ video-overlay.exe: $(srcdir)/VideoOverlay.cs $(assemblies)
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basic-tutorial-1.exe: $(srcdir)/BasicTutorial1.cs $(assemblies)
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$(CSC) $(CSFLAGS) -out:basic-tutorial-1.exe $(references) $(GLIB_SHARP_LIBS) $(srcdir)/BasicTutorial1.cs
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basic-tutorial-2.exe: $(srcdir)/BasicTutorial2.cs $(assemblies)
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$(CSC) $(CSFLAGS) -out:basic-tutorial-2.exe $(references) $(GLIB_SHARP_LIBS) $(srcdir)/BasicTutorial2.cs
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EXTRA_DIST = \
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Playback.cs \
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VideoOverlay.cs \
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BasicTutorial1.cs
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BasicTutorial1.cs \
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BasicTutorial2.cs
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