ios tutorials: update gst_ios_init files to the latest

This commit is contained in:
Matthew Waters 2019-03-21 02:07:33 +11:00
parent f38f88e1cb
commit 266b227024
10 changed files with 2863 additions and 2573 deletions

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@ -6,33 +6,33 @@
G_BEGIN_DECLS
#define GST_G_IO_MODULE_DECLARE(name) \
extern void G_PASTE(g_io_module_, G_PASTE(name, _load_static)) (void)
extern void G_PASTE(g_io_, G_PASTE(name, _load)) (gpointer module)
#define GST_G_IO_MODULE_LOAD(name) \
G_PASTE(g_io_module_, G_PASTE(name, _load_static)) ()
G_PASTE(g_io_, G_PASTE(name, _load)) (NULL)
/* Uncomment each line to enable the plugin categories that your application needs.
* You can also enable individual plugins. See gst_ios_init.c to see their names
*/
//#define GST_IOS_PLUGINS_GES
#define GST_IOS_PLUGINS_CORE
//#define GST_IOS_PLUGINS_CAPTURE
//#define GST_IOS_PLUGINS_CODECS_RESTRICTED
//#define GST_IOS_PLUGINS_ENCODING
//#define GST_IOS_PLUGINS_CODECS_GPL
//#define GST_IOS_PLUGINS_NET_RESTRICTED
//#define GST_IOS_PLUGINS_SYS
//#define GST_IOS_PLUGINS_VIS
//#define GST_IOS_PLUGINS_PLAYBACK
//#define GST_IOS_PLUGINS_EFFECTS
//#define GST_IOS_PLUGINS_CODECS
//#define GST_IOS_PLUGINS_ENCODING
//#define GST_IOS_PLUGINS_NET
//#define GST_IOS_PLUGINS_PLAYBACK
//#define GST_IOS_PLUGINS_VIS
//#define GST_IOS_PLUGINS_SYS
//#define GST_IOS_PLUGINS_EFFECTS
//#define GST_IOS_PLUGINS_CAPTURE
//#define GST_IOS_PLUGINS_CODECS_GPL
//#define GST_IOS_PLUGINS_CODECS_RESTRICTED
//#define GST_IOS_PLUGINS_NET_RESTRICTED
//#define GST_IOS_PLUGINS_GES
//#define GST_IOS_GIO_MODULE_GNUTLS
void gst_ios_init ();
void gst_ios_init (void);
G_END_DECLS

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@ -6,33 +6,33 @@
G_BEGIN_DECLS
#define GST_G_IO_MODULE_DECLARE(name) \
extern void G_PASTE(g_io_module_, G_PASTE(name, _load_static)) (void)
extern void G_PASTE(g_io_, G_PASTE(name, _load)) (gpointer module)
#define GST_G_IO_MODULE_LOAD(name) \
G_PASTE(g_io_module_, G_PASTE(name, _load_static)) ()
G_PASTE(g_io_, G_PASTE(name, _load)) (NULL)
/* Uncomment each line to enable the plugin categories that your application needs.
* You can also enable individual plugins. See gst_ios_init.c to see their names
*/
//#define GST_IOS_PLUGINS_GES
#define GST_IOS_PLUGINS_CORE
//#define GST_IOS_PLUGINS_CAPTURE
//#define GST_IOS_PLUGINS_CODECS_RESTRICTED
//#define GST_IOS_PLUGINS_ENCODING
//#define GST_IOS_PLUGINS_CODECS_GPL
//#define GST_IOS_PLUGINS_NET_RESTRICTED
#define GST_IOS_PLUGINS_SYS
//#define GST_IOS_PLUGINS_VIS
//#define GST_IOS_PLUGINS_PLAYBACK
//#define GST_IOS_PLUGINS_EFFECTS
//#define GST_IOS_PLUGINS_CODECS
//#define GST_IOS_PLUGINS_ENCODING
//#define GST_IOS_PLUGINS_NET
//#define GST_IOS_PLUGINS_PLAYBACK
//#define GST_IOS_PLUGINS_VIS
#define GST_IOS_PLUGINS_SYS
//#define GST_IOS_PLUGINS_EFFECTS
//#define GST_IOS_PLUGINS_CAPTURE
//#define GST_IOS_PLUGINS_CODECS_GPL
//#define GST_IOS_PLUGINS_CODECS_RESTRICTED
//#define GST_IOS_PLUGINS_NET_RESTRICTED
//#define GST_IOS_PLUGINS_GES
//#define GST_IOS_GIO_MODULE_GNUTLS
void gst_ios_init ();
void gst_ios_init (void);
G_END_DECLS

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@ -6,33 +6,33 @@
G_BEGIN_DECLS
#define GST_G_IO_MODULE_DECLARE(name) \
extern void G_PASTE(g_io_module_, G_PASTE(name, _load_static)) (void)
extern void G_PASTE(g_io_, G_PASTE(name, _load)) (gpointer module)
#define GST_G_IO_MODULE_LOAD(name) \
G_PASTE(g_io_module_, G_PASTE(name, _load_static)) ()
G_PASTE(g_io_, G_PASTE(name, _load)) (NULL)
/* Uncomment each line to enable the plugin categories that your application needs.
* You can also enable individual plugins. See gst_ios_init.c to see their names
*/
//#define GST_IOS_PLUGINS_GES
#define GST_IOS_PLUGINS_CORE
//#define GST_IOS_PLUGINS_CAPTURE
//#define GST_IOS_PLUGINS_CODECS_RESTRICTED
//#define GST_IOS_PLUGINS_ENCODING
//#define GST_IOS_PLUGINS_CODECS_GPL
//#define GST_IOS_PLUGINS_NET_RESTRICTED
#define GST_IOS_PLUGINS_SYS
//#define GST_IOS_PLUGINS_VIS
//#define GST_IOS_PLUGINS_PLAYBACK
#define GST_IOS_PLUGINS_EFFECTS
//#define GST_IOS_PLUGINS_CODECS
//#define GST_IOS_PLUGINS_ENCODING
//#define GST_IOS_PLUGINS_NET
//#define GST_IOS_PLUGINS_PLAYBACK
//#define GST_IOS_PLUGINS_VIS
#define GST_IOS_PLUGINS_SYS
#define GST_IOS_PLUGINS_EFFECTS
//#define GST_IOS_PLUGINS_CAPTURE
//#define GST_IOS_PLUGINS_CODECS_GPL
//#define GST_IOS_PLUGINS_CODECS_RESTRICTED
//#define GST_IOS_PLUGINS_NET_RESTRICTED
//#define GST_IOS_PLUGINS_GES
//#define GST_IOS_GIO_MODULE_GNUTLS
void gst_ios_init ();
void gst_ios_init (void);
G_END_DECLS

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@ -6,33 +6,33 @@
G_BEGIN_DECLS
#define GST_G_IO_MODULE_DECLARE(name) \
extern void G_PASTE(g_io_module_, G_PASTE(name, _load_static)) (void)
extern void G_PASTE(g_io_, G_PASTE(name, _load)) (gpointer module)
#define GST_G_IO_MODULE_LOAD(name) \
G_PASTE(g_io_module_, G_PASTE(name, _load_static)) ()
G_PASTE(g_io_, G_PASTE(name, _load)) (NULL)
/* Uncomment each line to enable the plugin categories that your application needs.
* You can also enable individual plugins. See gst_ios_init.c to see their names
*/
//#define GST_IOS_PLUGINS_GES
#define GST_IOS_PLUGINS_CORE
//#define GST_IOS_PLUGINS_CAPTURE
#define GST_IOS_PLUGINS_CODECS_RESTRICTED
//#define GST_IOS_PLUGINS_ENCODING
#define GST_IOS_PLUGINS_CODECS_GPL
#define GST_IOS_PLUGINS_NET_RESTRICTED
#define GST_IOS_PLUGINS_SYS
//#define GST_IOS_PLUGINS_VIS
#define GST_IOS_PLUGINS_PLAYBACK
//#define GST_IOS_PLUGINS_EFFECTS
#define GST_IOS_PLUGINS_CODECS
//#define GST_IOS_PLUGINS_ENCODING
#define GST_IOS_PLUGINS_NET
#define GST_IOS_PLUGINS_PLAYBACK
//#define GST_IOS_PLUGINS_VIS
#define GST_IOS_PLUGINS_SYS
//#define GST_IOS_PLUGINS_EFFECTS
//#define GST_IOS_PLUGINS_CAPTURE
#define GST_IOS_PLUGINS_CODECS_GPL
#define GST_IOS_PLUGINS_CODECS_RESTRICTED
#define GST_IOS_PLUGINS_NET_RESTRICTED
//#define GST_IOS_PLUGINS_GES
#define GST_IOS_GIO_MODULE_GNUTLS
void gst_ios_init ();
void gst_ios_init (void);
G_END_DECLS

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@ -6,33 +6,33 @@
G_BEGIN_DECLS
#define GST_G_IO_MODULE_DECLARE(name) \
extern void G_PASTE(g_io_module_, G_PASTE(name, _load_static)) (void)
extern void G_PASTE(g_io_, G_PASTE(name, _load)) (gpointer module)
#define GST_G_IO_MODULE_LOAD(name) \
G_PASTE(g_io_module_, G_PASTE(name, _load_static)) ()
G_PASTE(g_io_, G_PASTE(name, _load)) (NULL)
/* Uncomment each line to enable the plugin categories that your application needs.
* You can also enable individual plugins. See gst_ios_init.c to see their names
*/
//#define GST_IOS_PLUGINS_GES
#define GST_IOS_PLUGINS_CORE
//#define GST_IOS_PLUGINS_CAPTURE
#define GST_IOS_PLUGINS_CODECS_RESTRICTED
//#define GST_IOS_PLUGINS_ENCODING
#define GST_IOS_PLUGINS_CODECS_GPL
#define GST_IOS_PLUGINS_NET_RESTRICTED
#define GST_IOS_PLUGINS_SYS
#define GST_IOS_PLUGINS_VIS
#define GST_IOS_PLUGINS_PLAYBACK
#define GST_IOS_PLUGINS_EFFECTS
#define GST_IOS_PLUGINS_CODECS
//#define GST_IOS_PLUGINS_ENCODING
#define GST_IOS_PLUGINS_NET
#define GST_IOS_PLUGINS_PLAYBACK
#define GST_IOS_PLUGINS_VIS
#define GST_IOS_PLUGINS_SYS
#define GST_IOS_PLUGINS_EFFECTS
//#define GST_IOS_PLUGINS_CAPTURE
#define GST_IOS_PLUGINS_CODECS_GPL
#define GST_IOS_PLUGINS_CODECS_RESTRICTED
#define GST_IOS_PLUGINS_NET_RESTRICTED
//#define GST_IOS_PLUGINS_GES
#define GST_IOS_GIO_MODULE_GNUTLS
void gst_ios_init ();
void gst_ios_init (void);
G_END_DECLS

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