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validate:scenario: Keep a reference to 'description' structure
For it to be reusable outside the scenario
This commit is contained in:
parent
71fe16fd1c
commit
258453a169
2 changed files with 7 additions and 2 deletions
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@ -3378,6 +3378,7 @@ _load_scenario_file (GstValidateScenario * scenario,
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&priv->max_latency);
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&priv->max_latency);
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gst_structure_get_int (structure, "max-dropped", &priv->max_dropped);
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gst_structure_get_int (structure, "max-dropped", &priv->max_dropped);
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scenario->description = gst_structure_copy (structure);
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continue;
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continue;
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} else if (!g_strcmp0 (type, "include")) {
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} else if (!g_strcmp0 (type, "include")) {
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@ -3736,7 +3737,8 @@ gst_validate_scenario_dispose (GObject * object)
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static void
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static void
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gst_validate_scenario_finalize (GObject * object)
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gst_validate_scenario_finalize (GObject * object)
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{
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{
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GstValidateScenarioPrivate *priv = GST_VALIDATE_SCENARIO (object)->priv;
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GstValidateScenario *self = GST_VALIDATE_SCENARIO (object);
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GstValidateScenarioPrivate *priv = self->priv;
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/* Because g_object_add_weak_pointer() is used, this MUST be on the
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/* Because g_object_add_weak_pointer() is used, this MUST be on the
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* main thread. */
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* main thread. */
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@ -3750,6 +3752,8 @@ gst_validate_scenario_finalize (GObject * object)
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(GDestroyNotify) gst_mini_object_unref);
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(GDestroyNotify) gst_mini_object_unref);
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g_free (priv->pipeline_name);
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g_free (priv->pipeline_name);
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gst_structure_free (priv->vars);
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gst_structure_free (priv->vars);
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if (self->description)
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gst_structure_free (self->description);
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g_mutex_clear (&priv->lock);
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g_mutex_clear (&priv->lock);
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G_OBJECT_CLASS (gst_validate_scenario_parent_class)->finalize (object);
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G_OBJECT_CLASS (gst_validate_scenario_parent_class)->finalize (object);
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@ -271,12 +271,13 @@ struct _GstValidateScenario
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GstObject parent;
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GstObject parent;
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/*< public >*/
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/*< public >*/
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GstStructure *description;
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/*< private >*/
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/*< private >*/
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GstValidateScenarioPrivate *priv;
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GstValidateScenarioPrivate *priv;
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union {
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union {
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gpointer _gst_reserved[GST_PADDING + 1];
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gpointer _gst_reserved[GST_PADDING];
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struct {
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struct {
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GMutex eos_handling_lock;
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GMutex eos_handling_lock;
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} abi;
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} abi;
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