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validate: let structs_from_filename be exported.
Summary: It is useful for plugins too Reviewers: Mathieu_Du Differential Revision: http://phabricator.freedesktop.org/D74
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parent
0159c96ab0
commit
23bb7dfdcc
4 changed files with 4 additions and 4 deletions
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@ -307,7 +307,7 @@ static gboolean
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_load_text_override_file (const gchar * filename)
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{
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gint ret = OK;
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GList *structs = structs_parse_from_filename (filename);
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GList *structs = gst_validate_utils_structs_parse_from_filename (filename);
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if (structs) {
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GList *tmp;
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@ -1830,7 +1830,7 @@ _load_scenario_file (GstValidateScenario * scenario,
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*is_config = FALSE;
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structures = structs_parse_from_filename (scenario_file);
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structures = gst_validate_utils_structs_parse_from_filename (scenario_file);
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if (structures == NULL)
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goto failed;
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@ -633,7 +633,7 @@ failed:
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}
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GList *
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structs_parse_from_filename (const gchar * scenario_file)
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gst_validate_utils_structs_parse_from_filename (const gchar * scenario_file)
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{
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gchar **lines;
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@ -41,7 +41,7 @@ gboolean gst_validate_utils_enum_from_str (GType type,
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const gchar * str_enum,
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guint * enum_value);
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GList * structs_parse_from_filename (const gchar * scenario_file);
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GList * gst_validate_utils_structs_parse_from_filename (const gchar * scenario_file);
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GList * structs_parse_from_gfile (GFile * scenario_file);
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#endif
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