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gl/win32: fix detection of GL/wglext.h
Was resulting in 'present but cannot be compiled' errors
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14e993e745
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21ea26abbe
1 changed files with 1 additions and 1 deletions
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@ -717,7 +717,7 @@ case $host in
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LIBS="$LIBS -lgdi32"
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LIBS="$LIBS -lgdi32"
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AG_GST_CHECK_LIBHEADER(GL, opengl32, glTexImage2D,, GL/gl.h)
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AG_GST_CHECK_LIBHEADER(GL, opengl32, glTexImage2D,, GL/gl.h)
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AG_GST_CHECK_LIBHEADER(GLU, glu32, gluSphere,, GL/glu.h)
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AG_GST_CHECK_LIBHEADER(GLU, glu32, gluSphere,, GL/glu.h)
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AC_CHECK_HEADER(GL/wglext.h, HAVE_WGLEXT="yes", HAVE_WGLEXT="no")
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AC_CHECK_HEADER(GL/wglext.h, HAVE_WGLEXT="yes", HAVE_WGLEXT="no", [#include <GL/gl.h>])
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if test "x$HAVE_WGLEXT" = "xyes"; then
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if test "x$HAVE_WGLEXT" = "xyes"; then
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HAVE_GL=yes
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HAVE_GL=yes
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HAVE_GLU=yes
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HAVE_GLU=yes
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