sys/glsink/: Add vblank synchronization. Isn't really working on my driver. :(

Original commit message from CVS:
* sys/glsink/Makefile.am:
* sys/glsink/glextensions.c:
* sys/glsink/glextensions.h:
* sys/glsink/glvideo.c:
Add vblank synchronization.  Isn't really working on my
driver. :(
This commit is contained in:
David Schleef 2007-12-16 00:16:46 +00:00
parent 601b1f640b
commit 1fab43e619
5 changed files with 219 additions and 5 deletions

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@ -1,3 +1,12 @@
2007-12-15 David Schleef <ds@schleef.org>
* sys/glsink/Makefile.am:
* sys/glsink/glextensions.c:
* sys/glsink/glextensions.h:
* sys/glsink/glvideo.c:
Add vblank synchronization. Isn't really working on my
driver. :(
2007-12-15 David Schleef <ds@schleef.org>
* sys/glsink/Makefile.am:

View file

@ -5,7 +5,8 @@ libgstglimagesink_la_SOURCES = \
glimagesink.c \
glvideo.c \
gstopengl.c \
gstvideo-common.c
gstvideo-common.c \
glextensions.c
libgstglimagesink_la_CFLAGS = $(GST_CFLAGS) $(X_CFLAGS) $(GST_BASE_CFLAGS) \
$(GST_PLUGINS_BASE_CFLAGS)
libgstglimagesink_la_LIBADD = $(X_LIBS) $(XSHM_LIBS) -lGL \
@ -16,4 +17,5 @@ libgstglimagesink_la_LDFLAGS = $(GST_PLUGIN_LDFLAGS)
noinst_HEADERS = \
glimagesink.h \
gstvideo-common.h \
glvideo.h
glvideo.h \
glextensions.h

124
sys/glsink/glextensions.c Normal file
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@ -0,0 +1,124 @@
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <GL/glx.h>
#include <GL/glxext.h>
#include <string.h>
#include "glextensions.h"
int
gl_have_extension (const char *name)
{
const char *s;
s = (const char *) glGetString (GL_EXTENSIONS);
if (s == NULL)
return FALSE;
if (strstr (s, name))
return TRUE;
return FALSE;
}
extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *);
#define DEFINE_FUNC_RET(name,return_type,prototype,args) \
return_type name prototype \
{ \
static return_type (*func) prototype; \
if (func == NULL) { \
func = (void *) glXGetProcAddressARB ((unsigned char *) #name); \
} \
return func args; \
}
#define DEFINE_FUNC(name,prototype,args) \
void name prototype \
{ \
static void (*func) prototype; \
if (func == NULL) { \
func = (void *) glXGetProcAddressARB ((unsigned char *) #name); \
} \
func args; \
}
DEFINE_FUNC_RET (glCreateShaderObjectARB, GLhandleARB,
(GLenum shaderType), (shaderType));
#if 0
typedef GLhandleARB type_glCreateShaderObjectARB (GLenum shaderType);
GLhandleARB
glCreateShaderObjectARB (GLenum shaderType)
{
type_glCreateShaderObjectARB *func;
if (func == NULL) {
func = (type_glCreateShaderObjectARB *)
glXGetProcAddress ((unsigned char *) "glCreateShaderObjectARB");
}
return (*func) (shaderType);
}
#endif
DEFINE_FUNC (glShaderSourceARB,
(GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string,
const GLint * length), (shaderObj, count, string, length));
DEFINE_FUNC (glUniform2fARB,
(GLint location, GLfloat val1, GLfloat val2), (location, val1, val2));
DEFINE_FUNC_RET (glGetUniformLocationARB, GLint,
(GLhandleARB programObj, const GLcharARB * name), (programObj, name));
DEFINE_FUNC (glUniform1iARB, (GLint location, GLint val), (location, val));
DEFINE_FUNC (glGetObjectParameterivARB, (GLhandleARB object, GLenum pname,
GLint * params), (object, pname, params));
DEFINE_FUNC (glCompileShaderARB, (GLhandleARB shader), (shader));
DEFINE_FUNC (glGetInfoLogARB, (GLhandleARB object, GLsizei maxLength,
GLsizei * length, GLcharARB * infoLog), (object, maxLength, length,
infoLog));
DEFINE_FUNC_RET (glCreateProgramObjectARB, GLhandleARB, (void), ());
DEFINE_FUNC (glAttachObjectARB, (GLhandleARB program, GLhandleARB shader),
(program, shader));
DEFINE_FUNC (glLinkProgramARB, (GLhandleARB program), (program));
DEFINE_FUNC (glUseProgramObjectARB, (GLhandleARB program), (program));
DEFINE_FUNC (glPixelDataRangeNV, (GLenum target, GLsizei length, void *pointer),
(target, length, pointer));
DEFINE_FUNC_RET (glXGetSyncValuesOML, Bool,
(Display * display, GLXDrawable drawable, int64_t * ust, int64_t * msc,
int64_t * sbc), (display, drawable, ust, msc, sbc));
DEFINE_FUNC_RET (glXGetMscRateOML, Bool,
(Display * display, GLXDrawable drawable, int32_t * numerator,
int32_t * denominator), (display, drawable, numerator, denominator));
DEFINE_FUNC_RET (glXSwapBuffersMscOML, int64_t,
(Display * display, GLXDrawable drawable, int64_t target_msc,
int64_t divisor, int64_t remainder), (display, drawable, target_msc,
divisor, remainder));
DEFINE_FUNC_RET (glXWaitForMscOML, Bool,
(Display * display, GLXDrawable drawable, int64_t target_msc,
int64_t divisor, int64_t remainder, int64_t * ust, int64_t * msc,
int64_t * sbc), (display, drawable, target_msc, divisor, remainder, ust,
msc, sbc));
DEFINE_FUNC_RET (glXWaitForSbcOML, Bool,
(Display * display, GLXDrawable drawable, int64_t target_sbc, int64_t * ust,
int64_t * msc, int64_t * sbc), (display, drawable, target_sbc, ust, msc,
sbc));
DEFINE_FUNC_RET (glXSwapIntervalSGI, int, (int interval), (interval));
DEFINE_FUNC_RET (glXSwapIntervalMESA, int, (unsigned int interval), (interval));

34
sys/glsink/glextensions.h Normal file
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@ -0,0 +1,34 @@
#ifndef __GST_GLEXTENSIONS_H__
#define __GST_GLEXTENSIONS_H__
#include <GL/gl.h>
#include <glib.h>
int gl_have_extension (const char *name);
GLhandleARB glCreateShaderObjectARB (GLenum shaderType);
void glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint *length);
void glUniform2fARB (GLint location, GLfloat val1, GLfloat val2);
GLint glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name);
void glUniform1iARB (GLint location, GLint val);
void glCompileShaderARB (GLhandleARB shader);
void glGetObjectParameterivARB (GLhandleARB object, GLenum pname, GLint *params);
void glGetInfoLogARB (GLhandleARB object, GLsizei maxLength, GLsizei *length,
GLcharARB *infoLog);
GLhandleARB glCreateProgramObjectARB (void);
void glAttachObjectARB (GLhandleARB program, GLhandleARB shader);
void glLinkProgramARB (GLhandleARB program);
void glUseProgramObjectARB (GLhandleARB program);
void glPixelDataRangeNV(GLenum target, GLsizei length, void *pointer);
void glActiveTexture(GLenum target);
Bool glXGetSyncValuesOML (Display *, GLXDrawable, int64_t *, int64_t *, int64_t *);
Bool glXGetMscRateOML (Display *, GLXDrawable, int32_t *, int32_t *);
int64_t glXSwapBuffersMscOML (Display *, GLXDrawable, int64_t, int64_t, int64_t);
Bool glXWaitForMscOML (Display *, GLXDrawable, int64_t, int64_t, int64_t, int64_t *, int64_t *, int64_t *);
Bool glXWaitForSbcOML (Display *, GLXDrawable, int64_t, int64_t *, int64_t *, int64_t *);
int glXSwapIntervalSGI (int);
int glXSwapIntervalMESA (unsigned int);
#endif

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@ -22,6 +22,7 @@
#endif
#include "glvideo.h"
#include "glextensions.h"
/* only use gst for debugging */
#include <gst/gst.h>
@ -327,11 +328,14 @@ static void
draw_rect_texture (GLVideoDrawable * drawable, GLVideoImageType type,
void *data, int width, int height)
{
GLuint texture;
GST_DEBUG ("using rectangular texture");
#ifdef GL_TEXTURE_RECTANGLE_ARB
glEnable (GL_TEXTURE_RECTANGLE_ARB);
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, 1);
glGenTextures (1, &texture);
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, texture);
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP);
@ -415,6 +419,7 @@ draw_rect_texture (GLVideoDrawable * drawable, GLVideoImageType type,
glTexCoord2f (width, height);
glVertex3f (1.0, -1.0, 0);
glEnd ();
glDeleteTextures (1, &texture);
#else
g_assert_not_reached ();
#endif
@ -427,6 +432,7 @@ draw_pow2_texture (GLVideoDrawable * drawable, GLVideoImageType type,
int pow2_width;
int pow2_height;
double x, y;
GLuint texture;
GST_DEBUG ("using power-of-2 texture");
@ -435,7 +441,8 @@ draw_pow2_texture (GLVideoDrawable * drawable, GLVideoImageType type,
for (pow2_width = 64; pow2_width < width && pow2_width > 0; pow2_width <<= 1);
glEnable (GL_TEXTURE_2D);
glBindTexture (GL_TEXTURE_2D, 1);
glGenTextures (1, &texture);
glBindTexture (GL_TEXTURE_2D, texture);
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
@ -522,6 +529,7 @@ draw_pow2_texture (GLVideoDrawable * drawable, GLVideoImageType type,
glTexCoord2f (x, y);
glVertex3f (1.0, -1.0, 0);
glEnd ();
glDeleteTextures (1, &texture);
}
void
@ -534,8 +542,36 @@ glv_drawable_draw_image (GLVideoDrawable * drawable, GLVideoImageType type,
glv_drawable_lock (drawable);
#if 0
/* Doesn't work */
{
int64_t ust = 1234;
int64_t mst = 1234;
int64_t sbc = 1234;
gboolean ret;
ret = glXGetSyncValuesOML (drawable->display->display, drawable->window,
&ust, &mst, &sbc);
GST_ERROR ("sync values %d %lld %lld %lld", ret, ust, mst, sbc);
}
#endif
#if 0
/* Does work, but is not relevant */
{
int32_t num = 1234;
int32_t den = 1234;
gboolean ret;
ret = glXGetMscRateOML (drawable->display->display, drawable->window,
&num, &den);
GST_ERROR ("rate %d %d %d", ret, num, den);
}
#endif
glv_drawable_update_attributes (drawable);
glXSwapIntervalSGI (1);
glViewport (0, 0, drawable->win_width, drawable->win_height);
glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@ -557,8 +593,17 @@ glv_drawable_draw_image (GLVideoDrawable * drawable, GLVideoImageType type,
draw_pow2_texture (drawable, type, data, width, height);
}
glFlush ();
glXSwapBuffers (drawable->display->display, drawable->window);
#if 0
/* Doesn't work */
{
ret = glXSwapBuffersMscOML (drawable->display->display, drawable->window,
0, 1, 0);
if (ret == 0) {
GST_ERROR ("glXSwapBuffersMscOML failed");
}
}
#endif
glv_drawable_unlock (drawable);
}