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nvh264sldec: Declare OpenGL related objects unconditionally
GstGLDisplay and GstGLContext are subclass of GstObject so we can remove #ifdef for such object. This is prework for nvh265sldec. Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1357>
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parent
82ddb0600b
commit
1f452c0577
1 changed files with 35 additions and 27 deletions
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@ -123,11 +123,10 @@ struct _GstNvH264Dec
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guint chroma_format_idc;
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guint chroma_format_idc;
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GstVideoFormat out_format;
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GstVideoFormat out_format;
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#ifdef HAVE_NVCODEC_GST_GL
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/* For OpenGL interop. */
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GstGLDisplay *gl_display;
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GstObject *gl_display;
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GstGLContext *gl_context;
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GstObject *gl_context;
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GstGLContext *other_gl_context;
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GstObject *other_gl_context;
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#endif
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GstNvDecoderOutputType output_type;
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GstNvDecoderOutputType output_type;
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};
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};
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@ -235,8 +234,9 @@ gst_nv_h264_dec_set_context (GstElement * element, GstContext * context)
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goto done;
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goto done;
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}
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}
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#ifdef HAVE_NVCODEC_GST_GL
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#ifdef HAVE_NVCODEC_GST_GL
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gst_gl_handle_set_context (element, context, &self->gl_display,
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gst_gl_handle_set_context (element, context,
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&self->other_gl_context);
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(GstGLDisplay **) & self->gl_display,
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(GstGLContext **) & self->other_gl_context);
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#endif
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#endif
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done:
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done:
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@ -267,7 +267,8 @@ gst_nv_h264_dec_open (GstVideoDecoder * decoder)
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}
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}
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#if HAVE_NVCODEC_GST_GL
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#if HAVE_NVCODEC_GST_GL
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gst_gl_ensure_element_data (GST_ELEMENT (self),
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gst_gl_ensure_element_data (GST_ELEMENT (self),
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&self->gl_display, &self->other_gl_context);
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(GstGLDisplay **) & self->gl_display,
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(GstGLContext **) & self->other_gl_context);
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if (self->gl_display)
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if (self->gl_display)
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gst_gl_display_filter_gl_api (GST_GL_DISPLAY (self->gl_display),
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gst_gl_display_filter_gl_api (GST_GL_DISPLAY (self->gl_display),
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SUPPORTED_GL_APIS);
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SUPPORTED_GL_APIS);
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@ -290,12 +291,10 @@ gst_nv_h264_dec_close (GstVideoDecoder * decoder)
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gst_cuda_context_pop (NULL);
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gst_cuda_context_pop (NULL);
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}
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}
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}
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}
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#ifdef HAVE_NVCODEC_GST_GL
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gst_clear_object (&self->gl_context);
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gst_clear_object (&self->gl_context);
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gst_clear_object (&self->other_gl_context);
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gst_clear_object (&self->other_gl_context);
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gst_clear_object (&self->gl_display);
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gst_clear_object (&self->gl_display);
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#endif
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gst_clear_object (&self->context);
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gst_clear_object (&self->context);
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self->cuda_stream = NULL;
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self->cuda_stream = NULL;
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@ -328,29 +327,36 @@ static gboolean
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gst_nv_h264_dec_ensure_gl_context (GstNvH264Dec * self)
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gst_nv_h264_dec_ensure_gl_context (GstNvH264Dec * self)
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{
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{
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gboolean ret;
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gboolean ret;
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GstGLDisplay *display;
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GstGLContext *context;
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if (!self->gl_display) {
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if (!self->gl_display) {
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GST_DEBUG_OBJECT (self, "No available OpenGL display");
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GST_DEBUG_OBJECT (self, "No available OpenGL display");
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return FALSE;
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return FALSE;
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}
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}
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display = GST_GL_DISPLAY (self->gl_display);
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if (!gst_gl_query_local_gl_context (GST_ELEMENT (self), GST_PAD_SRC,
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if (!gst_gl_query_local_gl_context (GST_ELEMENT (self), GST_PAD_SRC,
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&self->gl_context)) {
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(GstGLContext **) & self->gl_context)) {
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GST_INFO_OBJECT (self, "failed to query local OpenGL context");
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GST_INFO_OBJECT (self, "failed to query local OpenGL context");
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if (self->gl_context)
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gst_object_unref (self->gl_context);
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gst_clear_object (&self->gl_context);
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self->gl_context =
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self->gl_context =
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gst_gl_display_get_gl_context_for_thread (self->gl_display, NULL);
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(GstObject *) gst_gl_display_get_gl_context_for_thread (display, NULL);
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if (!self->gl_context
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if (!self->gl_context
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|| !gst_gl_display_add_context (self->gl_display, self->gl_context)) {
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|| !gst_gl_display_add_context (display,
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if (self->gl_context)
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GST_GL_CONTEXT (self->gl_context))) {
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gst_object_unref (self->gl_context);
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gst_clear_object (&self->gl_context);
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if (!gst_gl_display_create_context (self->gl_display,
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if (!gst_gl_display_create_context (display,
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self->other_gl_context, &self->gl_context, NULL)) {
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(GstGLContext *) self->other_gl_context,
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(GstGLContext **) & self->gl_context, NULL)) {
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GST_ERROR_OBJECT (self, "failed to create OpenGL context");
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GST_ERROR_OBJECT (self, "failed to create OpenGL context");
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return FALSE;
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return FALSE;
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}
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}
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if (!gst_gl_display_add_context (self->gl_display, self->gl_context)) {
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if (!gst_gl_display_add_context (display,
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(GstGLContext *) self->gl_context)) {
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GST_ERROR_OBJECT (self,
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GST_ERROR_OBJECT (self,
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"failed to add the OpenGL context to the display");
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"failed to add the OpenGL context to the display");
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return FALSE;
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return FALSE;
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@ -358,13 +364,14 @@ gst_nv_h264_dec_ensure_gl_context (GstNvH264Dec * self)
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}
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}
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}
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}
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if (!gst_gl_context_check_gl_version (self->gl_context,
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context = GST_GL_CONTEXT (self->gl_context);
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SUPPORTED_GL_APIS, 3, 0)) {
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if (!gst_gl_context_check_gl_version (context, SUPPORTED_GL_APIS, 3, 0)) {
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GST_WARNING_OBJECT (self, "OpenGL context could not support PBO download");
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GST_WARNING_OBJECT (self, "OpenGL context could not support PBO download");
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return FALSE;
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return FALSE;
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}
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}
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gst_gl_context_thread_add (self->gl_context,
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gst_gl_context_thread_add (context,
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(GstGLContextThreadFunc) gst_nv_h264_dec_check_cuda_device_from_context,
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(GstGLContextThreadFunc) gst_nv_h264_dec_check_cuda_device_from_context,
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&ret);
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&ret);
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@ -375,7 +382,6 @@ gst_nv_h264_dec_ensure_gl_context (GstNvH264Dec * self)
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return TRUE;
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return TRUE;
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}
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}
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#endif
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#endif
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static gboolean
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static gboolean
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@ -476,7 +482,7 @@ gst_nv_h264_dec_decide_allocation (GstVideoDecoder * decoder, GstQuery * query)
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}
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}
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if (!pool) {
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if (!pool) {
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pool = gst_gl_buffer_pool_new (self->gl_context);
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pool = gst_gl_buffer_pool_new (GST_GL_CONTEXT (self->gl_context));
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if (outcaps)
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if (outcaps)
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gst_video_info_from_caps (&vinfo, outcaps);
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gst_video_info_from_caps (&vinfo, outcaps);
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@ -512,7 +518,9 @@ gst_nv_h264_dec_src_query (GstVideoDecoder * decoder, GstQuery * query)
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}
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}
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#ifdef HAVE_NVCODEC_GST_GL
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#ifdef HAVE_NVCODEC_GST_GL
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if (gst_gl_handle_context_query (GST_ELEMENT (decoder), query,
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if (gst_gl_handle_context_query (GST_ELEMENT (decoder), query,
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self->gl_display, self->gl_context, self->other_gl_context)) {
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(GstGLDisplay *) self->gl_display,
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(GstGLContext *) self->gl_context,
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(GstGLContext *) self->other_gl_context)) {
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if (self->gl_display)
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if (self->gl_display)
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gst_gl_display_filter_gl_api (GST_GL_DISPLAY (self->gl_display),
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gst_gl_display_filter_gl_api (GST_GL_DISPLAY (self->gl_display),
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SUPPORTED_GL_APIS);
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SUPPORTED_GL_APIS);
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