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Limit the delay by a new max-delay property
Introduce a new max-delay property that can only be set before going to PLAYING or PAUSED. This is used to limit the maximum delay and is set to the current delay by default. Using this will make sure that we have enough data in our internal ringbuffer for the echo. With dynamic reallocation of the ringbuffer as used before silence could've been used as the echo directly after setting a new delay.
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4be55825c3
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2 changed files with 55 additions and 40 deletions
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@ -27,7 +27,11 @@
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*
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* For getting an echo effect you have to set the delay to a larger value,
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* for example 200ms and more. Everything below will result in a simple
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* reverb effect, which results in a slightly metallic sounding.
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* reverb effect, which results in a slightly metallic sound.
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*
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* Use the max-delay property to set the maximum amount of delay that
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* will be used. This can only be set before going to the PAUSED or PLAYING
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* state and will be set to the current delay by default.
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*
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* <refsect2>
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* <title>Example launch line</title>
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@ -57,6 +61,7 @@ enum
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{
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PROP_0,
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PROP_DELAY,
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PROP_MAX_DELAY,
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PROP_INTENSITY,
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PROP_FEEDBACK
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};
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@ -123,10 +128,17 @@ gst_audio_echo_class_init (GstAudioEchoClass * klass)
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g_object_class_install_property (gobject_class, PROP_DELAY,
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g_param_spec_uint64 ("delay", "Delay",
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"Delay of the echo in nanosecondsecho", 1, G_MAXUINT64,
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"Delay of the echo in nanoseconds", 1, G_MAXUINT64,
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1, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS
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| GST_PARAM_CONTROLLABLE));
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g_object_class_install_property (gobject_class, PROP_MAX_DELAY,
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g_param_spec_uint64 ("max-delay", "Maximum Delay",
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"Maximum delay of the echo in nanoseconds"
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" (can't be changed in PLAYING or PAUSED state)",
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1, G_MAXUINT64, 1,
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G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS | GST_PARAM_CONTROLLABLE));
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g_object_class_install_property (gobject_class, PROP_INTENSITY,
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g_param_spec_float ("intensity", "Intensity",
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"Intensity of the echo", 0.0, 1.0,
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@ -149,6 +161,7 @@ static void
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gst_audio_echo_init (GstAudioEcho * self, GstAudioEchoClass * klass)
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{
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self->delay = 1;
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self->max_delay = 1;
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self->intensity = 0.0;
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self->feedback = 0.0;
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@ -174,45 +187,38 @@ gst_audio_echo_set_property (GObject * object, guint prop_id,
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switch (prop_id) {
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case PROP_DELAY:{
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guint rate, width, channels;
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guint max_delay, delay;
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GST_BASE_TRANSFORM_LOCK (self);
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self->delay = g_value_get_uint64 (value);
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delay = g_value_get_uint64 (value);
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max_delay = self->max_delay;
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rate = GST_AUDIO_FILTER (self)->format.rate;
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width = GST_AUDIO_FILTER (self)->format.width / 8;
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channels = GST_AUDIO_FILTER (self)->format.channels;
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if (self->buffer && rate > 0) {
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guint new_echo =
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MAX (gst_util_uint64_scale (self->delay, rate, GST_SECOND), 1);
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guint new_size_frames = MAX (new_echo,
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gst_util_uint64_scale (self->delay + (GST_SECOND -
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self->delay % GST_SECOND), rate, GST_SECOND));
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guint new_size = new_size_frames * width * channels;
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if (new_size > self->buffer_size) {
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guint i;
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guint8 *old_buffer = self->buffer;
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self->buffer_size = new_size;
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self->buffer = g_malloc0 (new_size);
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for (i = 0; i < self->buffer_size_frames; i++) {
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memcpy (&self->buffer[i * width * channels],
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&old_buffer[((i +
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self->buffer_pos) % self->buffer_size_frames) *
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width * channels], channels * width);
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}
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self->buffer_size_frames = new_size_frames;
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self->delay_frames = new_echo;
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self->buffer_pos = 0;
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}
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} else if (self->buffer) {
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g_free (self->buffer);
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self->buffer = NULL;
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if (delay > max_delay && GST_STATE (self) > GST_STATE_READY) {
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GST_WARNING_OBJECT (self, "New delay (%" GST_TIME_FORMAT ") "
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"is larger than maximum delay (%" GST_TIME_FORMAT ")",
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GST_TIME_ARGS (delay), GST_TIME_ARGS (max_delay));
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self->delay = max_delay;
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} else {
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self->delay = delay;
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self->max_delay = MAX (delay, max_delay);
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}
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GST_BASE_TRANSFORM_UNLOCK (self);
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}
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break;
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case PROP_MAX_DELAY:{
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guint max_delay, delay;
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GST_BASE_TRANSFORM_LOCK (self);
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max_delay = g_value_get_uint64 (value);
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delay = self->delay;
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if (GST_STATE (self) > GST_STATE_READY) {
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GST_ERROR_OBJECT (self, "Can't change maximum delay in"
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" PLAYING or PAUSED state");
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} else {
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self->delay = delay;
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self->max_delay = max_delay;
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}
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GST_BASE_TRANSFORM_UNLOCK (self);
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}
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break;
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@ -246,6 +252,11 @@ gst_audio_echo_get_property (GObject * object, guint prop_id,
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g_value_set_uint64 (value, self->delay);
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GST_BASE_TRANSFORM_UNLOCK (self);
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break;
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case PROP_MAX_DELAY:
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GST_BASE_TRANSFORM_LOCK (self);
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g_value_set_uint64 (value, self->max_delay);
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GST_BASE_TRANSFORM_UNLOCK (self);
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break;
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case PROP_INTENSITY:
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GST_BASE_TRANSFORM_LOCK (self);
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g_value_set_float (value, self->intensity);
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@ -363,13 +374,16 @@ gst_audio_echo_transform_ip (GstBaseTransform * base, GstBuffer * buf)
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self->delay_frames =
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MAX (gst_util_uint64_scale (self->delay, rate, GST_SECOND), 1);
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self->buffer_size_frames =
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MAX (self->delay_frames,
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gst_util_uint64_scale (self->delay + (GST_SECOND -
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self->delay % GST_SECOND), rate, GST_SECOND));
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MAX (gst_util_uint64_scale (self->max_delay, rate, GST_SECOND), 1);
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self->buffer_size = self->buffer_size_frames * width * channels;
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self->buffer = g_malloc0 (self->buffer_size);
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self->buffer = g_try_malloc0 (self->buffer_size);
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self->buffer_pos = 0;
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if (self->buffer == NULL) {
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GST_ERROR_OBJECT (self, "Failed to allocate %u bytes", self->buffer_size);
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return GST_FLOW_ERROR;
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}
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}
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self->process (self, GST_BUFFER_DATA (buf), num_samples);
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@ -44,6 +44,7 @@ struct _GstAudioEcho
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GstAudioFilter audiofilter;
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guint64 delay;
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guint64 max_delay;
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gfloat intensity;
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gfloat feedback;
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