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glmemory: fix consistency about pbo availability.
https://bugzilla.gnome.org/show_bug.cgi?id=751165
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76983d4454
commit
1edc569069
1 changed files with 9 additions and 5 deletions
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@ -843,9 +843,12 @@ _gl_mem_map_buffer (GstGLMemory * gl_mem, GstMapInfo * info, gsize maxsize)
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if ((info->flags & GST_MAP_GL) == GST_MAP_GL) {
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if ((info->flags & GST_MAP_READ) == GST_MAP_READ) {
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GST_TRACE ("mapping GL texture:%u for reading", gl_mem->tex_id);
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if (gl_mem->mem.id && CONTEXT_SUPPORTS_PBO_UPLOAD (gl_mem->mem.context)) {
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gl_mem->mem.target = GL_PIXEL_UNPACK_BUFFER;
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/* data -> pbo */
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alloc_class->map_buffer ((GstGLBaseBuffer *) gl_mem, info, maxsize);
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}
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/* pbo -> texture */
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_upload_memory (gl_mem, info, maxsize);
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}
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@ -1385,6 +1388,7 @@ gst_gl_memory_upload_transfer (GstGLMemory * gl_mem)
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{
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g_return_if_fail (gst_is_gl_memory ((GstMemory *) gl_mem));
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if (CONTEXT_SUPPORTS_PBO_UPLOAD (gl_mem->mem.context))
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gst_gl_context_thread_add (gl_mem->mem.context,
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(GstGLContextThreadFunc) _upload_transfer, gl_mem);
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}
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