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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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Fixed gst_play_dispose function so that GstPlay objects can be unrefed safely.
Original commit message from CVS: Fixed gst_play_dispose function so that GstPlay objects can be unrefed safely. Optimized some g_idle_add for the signal poller.
This commit is contained in:
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377d651470
commit
1db38eb1f2
2 changed files with 75 additions and 16 deletions
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@ -73,8 +73,8 @@ static void gst_play_init (GstPlay *play);
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static void gst_play_class_init (GstPlayClass *klass);
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static void gst_play_class_init (GstPlayClass *klass);
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static void gst_play_dispose (GObject *object);
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static void gst_play_dispose (GObject *object);
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static void gst_play_default_timeout_add (guint interval, GSourceFunc function, gpointer data);
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static guint gst_play_default_timeout_add (guint interval, GSourceFunc function, gpointer data);
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static void gst_play_default_idle_add (GSourceFunc function, gpointer data);
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static guint gst_play_default_idle_add (GSourceFunc function, gpointer data);
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static void gst_play_set_property (GObject *object, guint prop_id,
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static void gst_play_set_property (GObject *object, guint prop_id,
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const GValue *value, GParamSpec *pspec);
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const GValue *value, GParamSpec *pspec);
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@ -298,6 +298,9 @@ gst_play_init (GstPlay *play)
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play->video_bin_mutex = g_mutex_new();
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play->video_bin_mutex = g_mutex_new();
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gst_play_set_idle_timeout_funcs(play, gst_play_default_timeout_add, gst_play_default_idle_add);
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gst_play_set_idle_timeout_funcs(play, gst_play_default_timeout_add, gst_play_default_idle_add);
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/*fixored by dolphy */
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play->tick_timeout_id = play->idle_timeout_id = play->idle_signal_id = 0;
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}
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}
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GstPlay *
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GstPlay *
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@ -390,6 +393,18 @@ static void
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gst_play_dispose (GObject *object)
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gst_play_dispose (GObject *object)
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{
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{
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GstPlay *play = GST_PLAY (object);
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GstPlay *play = GST_PLAY (object);
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/* fixored by dolphy : Before disposing removing any callback that could
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be called : time ticks, signal poller, etc...*/
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if (play->tick_timeout_id)
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if (!g_source_remove(play->tick_timeout_id))
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g_warning("failed to remove timetick timer %d", play->tick_timeout_id);
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if (play->idle_timeout_id)
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if (!g_source_remove(play->idle_timeout_id))
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g_warning("failed to remove idle timer %d", play->idle_timeout_id);
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if (play->idle_signal_id)
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if (!g_source_remove(play->idle_signal_id))
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g_warning("failed to remove signal idle timer %d", play->idle_signal_id);
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G_OBJECT_CLASS (parent_class)->dispose (object);
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G_OBJECT_CLASS (parent_class)->dispose (object);
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g_mutex_free(play->audio_bin_mutex);
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g_mutex_free(play->audio_bin_mutex);
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g_mutex_free(play->video_bin_mutex);
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g_mutex_free(play->video_bin_mutex);
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@ -413,7 +428,10 @@ callback_pipeline_deep_notify (GstElement *element, GstElement *orig, GParamSpec
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signal->signal_data.info.element = orig;
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signal->signal_data.info.element = orig;
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signal->signal_data.info.param = param;
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signal->signal_data.info.param = param;
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g_async_queue_push(play->signal_queue, signal);
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g_async_queue_push(play->signal_queue, signal);
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play->idle_add_func ((GSourceFunc) gst_play_idle_signal, play);
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/* fixored by dolphy : If an idle callback has been added for signal polling
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no need to put a new one */
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if (!play->idle_signal_id)
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play->idle_signal_id = play->idle_add_func ((GSourceFunc) gst_play_idle_signal, play);
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}
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}
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static void
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static void
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@ -431,8 +449,8 @@ callback_pipeline_state_change (GstElement *element, GstElementState old, GstEle
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if (GST_IS_PIPELINE (play->pipeline)){
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if (GST_IS_PIPELINE (play->pipeline)){
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switch (state) {
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switch (state) {
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case GST_STATE_PLAYING:
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case GST_STATE_PLAYING:
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play->idle_add_func ((GSourceFunc) gst_play_idle_callback, play);
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play->idle_timeout_id = play->idle_add_func ((GSourceFunc) gst_play_idle_callback, play);
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play->timeout_add_func (200, (GSourceFunc) gst_play_tick_callback, play);
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play->tick_timeout_id = play->timeout_add_func (200, (GSourceFunc) gst_play_tick_callback, play);
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if (play->length_nanos == 0LL){
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if (play->length_nanos == 0LL){
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/* try to get the length up to 16 times */
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/* try to get the length up to 16 times */
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play->get_length_attempt = 16;
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play->get_length_attempt = 16;
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@ -448,7 +466,10 @@ callback_pipeline_state_change (GstElement *element, GstElementState old, GstEle
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signal->signal_data.state.old_state = old;
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signal->signal_data.state.old_state = old;
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signal->signal_data.state.new_state = state;
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signal->signal_data.state.new_state = state;
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g_async_queue_push(play->signal_queue, signal);
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g_async_queue_push(play->signal_queue, signal);
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play->idle_add_func ((GSourceFunc) gst_play_idle_signal, play);
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/* fixored by dolphy : If an idle callback has been added for signal polling
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no need to put a new one */
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if (!play->idle_signal_id)
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play->idle_signal_id = play->idle_add_func ((GSourceFunc) gst_play_idle_signal, play);
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}
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}
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static gboolean
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static gboolean
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@ -457,6 +478,10 @@ gst_play_idle_signal (GstPlay *play)
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GstPlaySignal *signal;
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GstPlaySignal *signal;
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gint queue_length;
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gint queue_length;
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/* fixored by dolphy : Added safety check on play before poping */
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g_return_val_if_fail(GST_IS_PLAY(play), FALSE);
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signal = g_async_queue_try_pop(play->signal_queue);
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signal = g_async_queue_try_pop(play->signal_queue);
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if (signal == NULL){
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if (signal == NULL){
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return FALSE;
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return FALSE;
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@ -485,6 +510,13 @@ gst_play_idle_signal (GstPlay *play)
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g_free(signal);
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g_free(signal);
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queue_length = g_async_queue_length (play->signal_queue);
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queue_length = g_async_queue_length (play->signal_queue);
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/* fixored by dolphy : If queue length is zero the idle callback will be
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destroyed */
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if (!queue_length)
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play->idle_signal_id = 0;
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return (queue_length > 0);
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return (queue_length > 0);
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}
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}
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@ -509,7 +541,10 @@ callback_video_have_xid (GstElement *element, gint xid, GstPlay *play)
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signal->signal_id = HAVE_XID;
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signal->signal_id = HAVE_XID;
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signal->signal_data.video_xid.xid = xid;
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signal->signal_data.video_xid.xid = xid;
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g_async_queue_push(play->signal_queue, signal);
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g_async_queue_push(play->signal_queue, signal);
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play->idle_add_func ((GSourceFunc) gst_play_idle_signal, play);
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/* fixored by dolphy : If an idle callback has been added for signal polling
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no need to put a new one */
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if (!play->idle_signal_id)
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play->idle_signal_id = play->idle_add_func ((GSourceFunc) gst_play_idle_signal, play);
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/*g_print("have xid %d\n", xid);*/
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/*g_print("have xid %d\n", xid);*/
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}
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}
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@ -522,7 +557,10 @@ callback_video_have_size (GstElement *element, gint width, gint height, GstPlay
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signal->signal_data.video_size.width = width;
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signal->signal_data.video_size.width = width;
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signal->signal_data.video_size.height = height;
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signal->signal_data.video_size.height = height;
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g_async_queue_push(play->signal_queue, signal);
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g_async_queue_push(play->signal_queue, signal);
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play->idle_add_func ((GSourceFunc) gst_play_idle_signal, play);
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/* fixored by dolphy : If an idle callback has been added for signal polling
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no need to put a new one */
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if (!play->idle_signal_id)
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play->idle_signal_id = play->idle_add_func ((GSourceFunc) gst_play_idle_signal, play);
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/*g_print("have size %d x %d\n", width, height);*/
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/*g_print("have size %d x %d\n", width, height);*/
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}
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}
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@ -575,6 +613,11 @@ static gboolean
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gst_play_tick_callback (GstPlay *play)
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gst_play_tick_callback (GstPlay *play)
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{
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{
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gint secs;
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gint secs;
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/* fixored by dolphy : Added safety check on play before accessing */
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g_return_val_if_fail(GST_IS_PLAY(play), FALSE);
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play->clock = gst_bin_get_clock (GST_BIN (play->pipeline));
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play->clock = gst_bin_get_clock (GST_BIN (play->pipeline));
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play->time_nanos = gst_clock_get_time(play->clock);
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play->time_nanos = gst_clock_get_time(play->clock);
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secs = (gint) (play->time_nanos / GST_SECOND);
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secs = (gint) (play->time_nanos / GST_SECOND);
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@ -589,6 +632,10 @@ gst_play_tick_callback (GstPlay *play)
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static gboolean
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static gboolean
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gst_play_idle_callback (GstPlay *play)
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gst_play_idle_callback (GstPlay *play)
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{
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{
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/* fixored by dolphy : Added safety check on play before iterating */
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g_return_val_if_fail(GST_IS_PLAY(play), FALSE);
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return gst_bin_iterate (GST_BIN (play->pipeline));
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return gst_bin_iterate (GST_BIN (play->pipeline));
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}
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}
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@ -702,22 +749,28 @@ gst_play_default_idle (GstPlayIdleData *idle_data)
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return FALSE;
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return FALSE;
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}
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}
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static void
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static guint
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gst_play_default_timeout_add (guint interval, GSourceFunc function, gpointer data)
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gst_play_default_timeout_add (guint interval, GSourceFunc function, gpointer data)
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{
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{
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GstPlayIdleData *idle_data = g_new0(GstPlayIdleData, 1);
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GstPlayIdleData *idle_data = g_new0(GstPlayIdleData, 1);
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idle_data->func = function;
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idle_data->func = function;
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idle_data->data = data;
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idle_data->data = data;
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g_timeout_add (interval, (GSourceFunc)gst_play_default_idle, idle_data);
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/* fixored by dolphy : here we return the source tag to caller */
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return g_timeout_add (interval, (GSourceFunc)gst_play_default_idle, idle_data);
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}
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}
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static void
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static guint
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gst_play_default_idle_add (GSourceFunc function, gpointer data)
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gst_play_default_idle_add (GSourceFunc function, gpointer data)
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{
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{
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GstPlayIdleData *idle_data = g_new0(GstPlayIdleData, 1);
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GstPlayIdleData *idle_data = g_new0(GstPlayIdleData, 1);
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idle_data->func = function;
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idle_data->func = function;
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idle_data->data = data;
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idle_data->data = data;
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g_idle_add ((GSourceFunc)gst_play_default_idle, idle_data);
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/* fixored by dolphy : here we return the source tag to caller */
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return g_idle_add ((GSourceFunc)gst_play_default_idle, idle_data);
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}
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}
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void
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void
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@ -77,8 +77,8 @@ typedef struct _GstPlay GstPlay;
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typedef struct _GstPlayClass GstPlayClass;
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typedef struct _GstPlayClass GstPlayClass;
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typedef struct _GstPlayIdleData GstPlayIdleData;
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typedef struct _GstPlayIdleData GstPlayIdleData;
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typedef void (*GstPlayTimeoutAdd) (guint interval, GSourceFunc function, gpointer data);
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typedef guint (*GstPlayTimeoutAdd) (guint interval, GSourceFunc function, gpointer data);
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typedef void (*GstPlayIdleAdd) (GSourceFunc function, gpointer data);
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typedef guint (*GstPlayIdleAdd) (GSourceFunc function, gpointer data);
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struct _GstPlay
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struct _GstPlay
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{
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{
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@ -117,6 +117,12 @@ struct _GstPlay
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gint64 time_nanos;
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gint64 time_nanos;
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gint64 length_nanos;
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gint64 length_nanos;
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/*fixored by dolphy */
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guint tick_timeout_id;
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guint idle_timeout_id;
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guint idle_signal_id;
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GAsyncQueue *signal_queue;
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GAsyncQueue *signal_queue;
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GstPlayTimeoutAdd timeout_add_func;
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GstPlayTimeoutAdd timeout_add_func;
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