mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-23 16:50:47 +00:00
gl/tests: add some simple shader testing
Making sure that the default shaders compile and are usable
This commit is contained in:
parent
bbbe9ef2ce
commit
1cef7a261f
3 changed files with 346 additions and 0 deletions
|
@ -212,6 +212,8 @@ check_gl=libs/gstglcontext \
|
|||
libs/gstglmatrix \
|
||||
libs/gstglquery \
|
||||
libs/gstglsl \
|
||||
libs/gstglslstage \
|
||||
libs/gstglshader \
|
||||
libs/gstglheaders \
|
||||
elements/glimagesink \
|
||||
pipelines/simple-launch-lines
|
||||
|
@ -621,6 +623,24 @@ libs_gstglsl_CFLAGS = \
|
|||
-DGST_USE_UNSTABLE_API \
|
||||
$(GST_BASE_CFLAGS) $(GST_CFLAGS) $(GL_CFLAGS) $(AM_CFLAGS)
|
||||
|
||||
libs_gstglslstage_LDADD = \
|
||||
$(top_builddir)/gst-libs/gst/gl/libgstgl-@GST_API_VERSION@.la \
|
||||
$(GST_PLUGINS_BASE_LIBS) $(GST_BASE_LIBS) $(GST_LIBS) $(LDADD)
|
||||
|
||||
libs_gstglslstage_CFLAGS = \
|
||||
$(GST_PLUGINS_BAD_CFLAGS) $(GST_PLUGINS_BASE_CFLAGS) \
|
||||
-DGST_USE_UNSTABLE_API \
|
||||
$(GST_BASE_CFLAGS) $(GST_CFLAGS) $(GL_CFLAGS) $(AM_CFLAGS)
|
||||
|
||||
libs_gstglshader_LDADD = \
|
||||
$(top_builddir)/gst-libs/gst/gl/libgstgl-@GST_API_VERSION@.la \
|
||||
$(GST_PLUGINS_BASE_LIBS) $(GST_BASE_LIBS) $(GST_LIBS) $(LDADD)
|
||||
|
||||
libs_gstglshader_CFLAGS = \
|
||||
$(GST_PLUGINS_BAD_CFLAGS) $(GST_PLUGINS_BASE_CFLAGS) \
|
||||
-DGST_USE_UNSTABLE_API \
|
||||
$(GST_BASE_CFLAGS) $(GST_CFLAGS) $(GL_CFLAGS) $(AM_CFLAGS)
|
||||
|
||||
libs_gstglheaders_LDADD = \
|
||||
$(top_builddir)/gst-libs/gst/gl/libgstgl-@GST_API_VERSION@.la \
|
||||
$(GST_PLUGINS_BASE_LIBS) $(GST_BASE_LIBS) $(GST_LIBS) $(LDADD)
|
||||
|
|
225
tests/check/libs/gstglshader.c
Normal file
225
tests/check/libs/gstglshader.c
Normal file
|
@ -0,0 +1,225 @@
|
|||
/* GStreamer
|
||||
* Copyright (C) 2016 Matthew Waters <matthew@centricular.com>
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include "config.h"
|
||||
#endif
|
||||
|
||||
#include <gst/check/gstcheck.h>
|
||||
|
||||
#include <gst/gl/gl.h>
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
static GstGLDisplay *display;
|
||||
static GstGLContext *context;
|
||||
|
||||
static void
|
||||
setup (void)
|
||||
{
|
||||
GError *error = NULL;
|
||||
|
||||
display = gst_gl_display_new ();
|
||||
context = gst_gl_context_new (display);
|
||||
|
||||
gst_gl_context_create (context, NULL, &error);
|
||||
|
||||
fail_if (error != NULL, "Error creating context: %s\n",
|
||||
error ? error->message : "Unknown Error");
|
||||
}
|
||||
|
||||
static void
|
||||
teardown (void)
|
||||
{
|
||||
gst_object_unref (display);
|
||||
gst_object_unref (context);
|
||||
}
|
||||
|
||||
static void
|
||||
_test_compile_attach_gl (GstGLContext * context, gpointer data)
|
||||
{
|
||||
GstGLShader *shader;
|
||||
GstGLSLStage *vert;
|
||||
GError *error = NULL;
|
||||
|
||||
shader = gst_gl_shader_new (context);
|
||||
vert = gst_glsl_stage_new_default_vertex (context);
|
||||
|
||||
fail_unless (gst_gl_shader_compile_attach_stage (shader, vert, &error));
|
||||
|
||||
gst_object_unref (shader);
|
||||
}
|
||||
|
||||
GST_START_TEST (test_compile_attach)
|
||||
{
|
||||
gst_gl_context_thread_add (context,
|
||||
(GstGLContextThreadFunc) _test_compile_attach_gl, NULL);
|
||||
}
|
||||
|
||||
GST_END_TEST;
|
||||
|
||||
static void
|
||||
_test_separate_compile_attach_gl (GstGLContext * context, gpointer data)
|
||||
{
|
||||
GstGLShader *shader;
|
||||
GstGLSLStage *vert;
|
||||
GError *error = NULL;
|
||||
|
||||
shader = gst_gl_shader_new (context);
|
||||
vert = gst_glsl_stage_new_default_vertex (context);
|
||||
|
||||
fail_unless (gst_glsl_stage_compile (vert, &error));
|
||||
fail_unless (gst_gl_shader_attach (shader, vert));
|
||||
fail_unless (gst_gl_shader_attach (shader, vert));
|
||||
|
||||
gst_object_unref (shader);
|
||||
}
|
||||
|
||||
GST_START_TEST (test_separate_compile_attach)
|
||||
{
|
||||
gst_gl_context_thread_add (context,
|
||||
(GstGLContextThreadFunc) _test_separate_compile_attach_gl, NULL);
|
||||
}
|
||||
|
||||
GST_END_TEST;
|
||||
|
||||
static void
|
||||
_test_detach_gl (GstGLContext * context, gpointer data)
|
||||
{
|
||||
GstGLShader *shader;
|
||||
GstGLSLStage *vert;
|
||||
GError *error = NULL;
|
||||
|
||||
shader = gst_gl_shader_new (context);
|
||||
vert = gst_glsl_stage_new_default_vertex (context);
|
||||
|
||||
fail_unless (gst_glsl_stage_compile (vert, &error));
|
||||
fail_unless (gst_gl_shader_attach (shader, vert));
|
||||
gst_gl_shader_detach (shader, vert);
|
||||
|
||||
gst_object_unref (shader);
|
||||
}
|
||||
|
||||
GST_START_TEST (test_detach)
|
||||
{
|
||||
gst_gl_context_thread_add (context, (GstGLContextThreadFunc) _test_detach_gl,
|
||||
NULL);
|
||||
}
|
||||
|
||||
GST_END_TEST;
|
||||
|
||||
static void
|
||||
_test_link_gl (GstGLContext * context, gpointer data)
|
||||
{
|
||||
GstGLShader *shader;
|
||||
GstGLSLStage *vert, *frag;
|
||||
GError *error = NULL;
|
||||
|
||||
shader = gst_gl_shader_new (context);
|
||||
vert = gst_glsl_stage_new_default_vertex (context);
|
||||
frag = gst_glsl_stage_new_default_fragment (context);
|
||||
|
||||
fail_unless (gst_gl_shader_compile_attach_stage (shader, vert, &error));
|
||||
fail_unless (gst_gl_shader_compile_attach_stage (shader, frag, &error));
|
||||
fail_unless (gst_gl_shader_link (shader, &error));
|
||||
fail_unless (gst_gl_shader_is_linked (shader));
|
||||
|
||||
gst_object_unref (shader);
|
||||
}
|
||||
|
||||
GST_START_TEST (test_link)
|
||||
{
|
||||
gst_gl_context_thread_add (context, (GstGLContextThreadFunc) _test_link_gl,
|
||||
NULL);
|
||||
}
|
||||
|
||||
GST_END_TEST;
|
||||
|
||||
static void
|
||||
_test_default_shader_gl (GstGLContext * context, gpointer data)
|
||||
{
|
||||
GstGLShader *shader;
|
||||
GError *error = NULL;
|
||||
|
||||
shader = gst_gl_shader_new_default (context, &error);
|
||||
fail_unless (shader != NULL);
|
||||
fail_unless (error == NULL);
|
||||
|
||||
gst_gl_shader_use (shader);
|
||||
gst_gl_context_clear_shader (context);
|
||||
|
||||
gst_object_unref (shader);
|
||||
}
|
||||
|
||||
GST_START_TEST (test_default_shader)
|
||||
{
|
||||
gst_gl_context_thread_add (context,
|
||||
(GstGLContextThreadFunc) _test_default_shader_gl, NULL);
|
||||
}
|
||||
|
||||
GST_END_TEST;
|
||||
|
||||
static void
|
||||
_test_get_attribute_location_gl (GstGLContext * context, gpointer data)
|
||||
{
|
||||
GstGLShader *shader;
|
||||
GError *error = NULL;
|
||||
gint loc;
|
||||
|
||||
shader = gst_gl_shader_new_default (context, &error);
|
||||
|
||||
gst_gl_shader_use (shader);
|
||||
|
||||
loc = gst_gl_shader_get_attribute_location (shader, "a_position");
|
||||
fail_unless (loc != -1);
|
||||
loc = gst_gl_shader_get_attribute_location (shader, "a_texcoord");
|
||||
fail_unless (loc != -1);
|
||||
loc = gst_gl_shader_get_attribute_location (shader, "unused_value_1928374");
|
||||
fail_unless (loc == -1);
|
||||
|
||||
gst_object_unref (shader);
|
||||
}
|
||||
|
||||
GST_START_TEST (test_get_attribute_location)
|
||||
{
|
||||
gst_gl_context_thread_add (context,
|
||||
(GstGLContextThreadFunc) _test_get_attribute_location_gl, NULL);
|
||||
}
|
||||
|
||||
GST_END_TEST;
|
||||
|
||||
static Suite *
|
||||
gst_gl_shader_suite (void)
|
||||
{
|
||||
Suite *s = suite_create ("GstGLShader");
|
||||
TCase *tc_chain = tcase_create ("glshader");
|
||||
|
||||
suite_add_tcase (s, tc_chain);
|
||||
tcase_add_checked_fixture (tc_chain, setup, teardown);
|
||||
tcase_add_test (tc_chain, test_compile_attach);
|
||||
tcase_add_test (tc_chain, test_separate_compile_attach);
|
||||
tcase_add_test (tc_chain, test_detach);
|
||||
tcase_add_test (tc_chain, test_link);
|
||||
tcase_add_test (tc_chain, test_default_shader);
|
||||
tcase_add_test (tc_chain, test_get_attribute_location);
|
||||
|
||||
return s;
|
||||
}
|
||||
|
||||
GST_CHECK_MAIN (gst_gl_shader);
|
101
tests/check/libs/gstglslstage.c
Normal file
101
tests/check/libs/gstglslstage.c
Normal file
|
@ -0,0 +1,101 @@
|
|||
/* GStreamer
|
||||
* Copyright (C) 2015 Matthew Waters <matthew@centricular.com>
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include "config.h"
|
||||
#endif
|
||||
|
||||
#include <gst/check/gstcheck.h>
|
||||
|
||||
#include <gst/gl/gl.h>
|
||||
#include <gst/gl/gstglfuncs.h>
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
static GstGLDisplay *display;
|
||||
static GstGLContext *context;
|
||||
|
||||
static void
|
||||
setup (void)
|
||||
{
|
||||
GError *error = NULL;
|
||||
|
||||
display = gst_gl_display_new ();
|
||||
context = gst_gl_context_new (display);
|
||||
|
||||
gst_gl_context_create (context, NULL, &error);
|
||||
|
||||
fail_if (error != NULL, "Error creating context: %s\n",
|
||||
error ? error->message : "Unknown Error");
|
||||
}
|
||||
|
||||
static void
|
||||
teardown (void)
|
||||
{
|
||||
gst_object_unref (display);
|
||||
gst_object_unref (context);
|
||||
}
|
||||
|
||||
GST_START_TEST (test_default_vertex)
|
||||
{
|
||||
GstGLSLStage *stage;
|
||||
GError *error = NULL;
|
||||
|
||||
stage = gst_glsl_stage_new_default_vertex (context);
|
||||
fail_unless (stage != NULL);
|
||||
fail_unless (GL_VERTEX_SHADER == gst_glsl_stage_get_shader_type (stage));
|
||||
|
||||
fail_unless (gst_glsl_stage_compile (stage, &error));
|
||||
|
||||
gst_object_unref (stage);
|
||||
}
|
||||
|
||||
GST_END_TEST;
|
||||
|
||||
GST_START_TEST (test_default_fragment)
|
||||
{
|
||||
GstGLSLStage *stage;
|
||||
GError *error = NULL;
|
||||
|
||||
stage = gst_glsl_stage_new_default_fragment (context);
|
||||
fail_unless (stage != NULL);
|
||||
fail_unless (GL_FRAGMENT_SHADER == gst_glsl_stage_get_shader_type (stage));
|
||||
|
||||
fail_unless (gst_glsl_stage_compile (stage, &error));
|
||||
|
||||
gst_object_unref (stage);
|
||||
}
|
||||
|
||||
GST_END_TEST;
|
||||
|
||||
static Suite *
|
||||
gst_gl_upload_suite (void)
|
||||
{
|
||||
Suite *s = suite_create ("GstGLSL");
|
||||
TCase *tc_chain = tcase_create ("glsl");
|
||||
|
||||
suite_add_tcase (s, tc_chain);
|
||||
tcase_add_checked_fixture (tc_chain, setup, teardown);
|
||||
tcase_add_test (tc_chain, test_default_vertex);
|
||||
tcase_add_test (tc_chain, test_default_fragment);
|
||||
|
||||
return s;
|
||||
}
|
||||
|
||||
GST_CHECK_MAIN (gst_gl_upload);
|
Loading…
Reference in a new issue