playbin2: fix refcounting of visualisations

See #577794.
This commit is contained in:
Wim Taymans 2009-04-10 13:42:56 +02:00
parent 33ef15fad6
commit 1a557e60ea

View file

@ -433,7 +433,7 @@ gst_play_sink_vis_blocked (GstPad * tee_pad, gboolean blocked,
gst_bin_remove (GST_BIN_CAST (chain->chain.bin), chain->vis);
/* add new plugin and set state to playing */
chain->vis = gst_object_ref (playsink->visualisation);
chain->vis = playsink->visualisation;
gst_bin_add (GST_BIN_CAST (chain->chain.bin), chain->vis);
gst_element_set_state (chain->vis, GST_STATE_PLAYING);
@ -1567,6 +1567,7 @@ gen_vis_chain (GstPlaySink * playsink)
GstBin *bin;
gboolean res;
GstPad *pad;
GstElement *elem;
chain = g_new0 (GstPlayVisChain, 1);
chain->chain.playsink = playsink;
@ -1598,12 +1599,17 @@ gen_vis_chain (GstPlaySink * playsink)
chain->blockpad = gst_element_get_static_pad (chain->resample, "src");
if (playsink->visualisation) {
chain->vis = gst_object_ref (playsink->visualisation);
} else {
chain->vis = gst_element_factory_make ("goom", "vis");
if (!chain->vis)
goto no_goom;
GST_DEBUG_OBJECT (playsink, "trying configure vis");
chain->vis = try_element (playsink, playsink->visualisation, FALSE);
}
if (chain->vis == NULL) {
GST_DEBUG_OBJECT (playsink, "trying goom");
elem = gst_element_factory_make ("goom", "vis");
chain->vis = try_element (playsink, elem, TRUE);
}
if (chain->vis == NULL)
goto no_goom;
gst_bin_add (bin, chain->vis);
res = gst_element_link_pads (chain->queue, "src", chain->conv, "sink");
@ -1776,8 +1782,8 @@ gst_play_sink_reconfigure (GstPlaySink * playsink)
playsink->audio_tee_vissrc = NULL;
}
srcpad =
gst_element_get_static_pad (GST_ELEMENT_CAST (playsink->vischain->
chain.bin), "src");
gst_element_get_static_pad (GST_ELEMENT_CAST (playsink->
vischain->chain.bin), "src");
gst_pad_unlink (srcpad, playsink->videochain->sinkpad);
}
add_chain (GST_PLAY_CHAIN (playsink->videochain), FALSE);
@ -1942,8 +1948,8 @@ gst_play_sink_reconfigure (GstPlaySink * playsink)
if (playsink->vischain) {
GST_DEBUG_OBJECT (playsink, "setting up vis chain");
srcpad =
gst_element_get_static_pad (GST_ELEMENT_CAST (playsink->vischain->
chain.bin), "src");
gst_element_get_static_pad (GST_ELEMENT_CAST (playsink->
vischain->chain.bin), "src");
add_chain (GST_PLAY_CHAIN (playsink->vischain), TRUE);
activate_chain (GST_PLAY_CHAIN (playsink->vischain), TRUE);
if (playsink->audio_tee_vissrc == NULL) {