vtdec: use L/LA textures on GLES2 as well

This commit is contained in:
Matthew Waters 2016-06-29 18:35:17 +10:00
parent 5592a966c6
commit 19a00b17ab

View file

@ -182,15 +182,8 @@ _do_get_gl_buffer (GstGLContext * context, ContextThreadData * data)
case GST_VIDEO_FORMAT_NV12: {
GstVideoGLTextureType textype;
GLenum texifmt, texfmt;
gint gl_major;
gst_gl_context_get_gl_version (context, &gl_major, NULL);
if (gl_major >= 3) {
/* apple went backwards when choosing a pixel format for this */
textype = GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE;
} else {
textype = gst_gl_texture_type_from_format (cache->ctx, GST_VIDEO_FORMAT_NV12, 0);
}
texifmt = gst_gl_format_from_gl_texture_type (textype);
texfmt = gst_gl_sized_gl_format_from_gl_format_type (cache->ctx, texifmt, GL_UNSIGNED_BYTE);
@ -213,12 +206,7 @@ _do_get_gl_buffer (GstGLContext * context, ContextThreadData * data)
(GstGLAllocationParams *) params));
gst_gl_allocation_params_free ((GstGLAllocationParams *) params);
if (gl_major >= 3) {
/* apple went backwards when choosing a pixel format for this */
textype = GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE_ALPHA;
} else {
textype = gst_gl_texture_type_from_format (cache->ctx, GST_VIDEO_FORMAT_NV12, 0);
}
texifmt = gst_gl_format_from_gl_texture_type (textype);
texfmt = gst_gl_sized_gl_format_from_gl_format_type (cache->ctx, texifmt, GL_UNSIGNED_BYTE);