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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-19 23:06:49 +00:00
playsink: Use signal handler IDs instead of disconnecting/blocking by function
This is cleaner and faster.
This commit is contained in:
parent
a049b102da
commit
1756f86042
1 changed files with 57 additions and 44 deletions
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@ -102,7 +102,9 @@ typedef struct
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GstElement *conv;
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GstElement *volume; /* element with the volume property */
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gboolean sink_volume; /* if the volume was provided by the sink */
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gulong notify_volume_id;
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GstElement *mute; /* element with the mute property */
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gulong notify_mute_id;
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GstElement *sink;
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GstElement *ts_offset;
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} GstPlayAudioChain;
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@ -207,6 +209,7 @@ struct _GstPlaySink
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GstPad *audio_srcpad_stream_synchronizer;
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GstPad *audio_sinkpad_stream_synchronizer;
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gulong audio_block_id;
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gulong audio_notify_caps_id;
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/* audio tee */
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GstElement *audio_tee;
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GstPad *audio_tee_sink;
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@ -219,6 +222,7 @@ struct _GstPlaySink
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GstPad *video_srcpad_stream_synchronizer;
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GstPad *video_sinkpad_stream_synchronizer;
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gulong video_block_id;
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gulong video_notify_caps_id;
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/* text */
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GstPad *text_pad;
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gboolean text_pad_blocked;
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@ -258,6 +262,7 @@ struct _GstPlaySink
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GstColorBalance *colorbalance_element;
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GList *colorbalance_channels; /* CONTRAST, BRIGHTNESS, HUE, SATURATION */
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gint colorbalance_values[4];
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gulong colorbalance_value_changed_id;
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/* sending audio/video flushes break stream changes when the pipeline
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* is paused and played again in 0.10 */
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@ -700,15 +705,14 @@ gst_play_sink_init (GstPlaySink * playsink)
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}
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static void
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disconnect_chain (GstPlayAudioChain * chain, GstPlaySink * playsink)
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disconnect_audio_chain (GstPlayAudioChain * chain, GstPlaySink * playsink)
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{
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if (chain) {
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if (chain->volume)
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g_signal_handlers_disconnect_by_func (chain->volume, notify_volume_cb,
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playsink);
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if (chain->mute)
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g_signal_handlers_disconnect_by_func (chain->mute, notify_mute_cb,
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playsink);
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if (chain->notify_volume_id)
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g_signal_handler_disconnect (chain->volume, chain->notify_volume_id);
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if (chain->notify_mute_id)
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g_signal_handler_disconnect (chain->mute, chain->notify_mute_id);
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chain->notify_volume_id = chain->notify_mute_id = 0;
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}
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}
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@ -1533,8 +1537,7 @@ update_colorbalance (GstPlaySink * playsink)
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if (!balance)
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return;
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g_signal_handlers_block_by_func (balance,
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G_CALLBACK (colorbalance_value_changed_cb), playsink);
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g_signal_handler_block (balance, playsink->colorbalance_value_changed_id);
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for (i = 0, l = playsink->colorbalance_channels; l; l = l->next, i++) {
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GstColorBalanceChannel *proxy = l->data;
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@ -1557,8 +1560,7 @@ update_colorbalance (GstPlaySink * playsink)
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playsink->colorbalance_values[i]);
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}
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g_signal_handlers_unblock_by_func (balance,
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G_CALLBACK (colorbalance_value_changed_cb), playsink);
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g_signal_handler_unblock (balance, playsink->colorbalance_value_changed_id);
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gst_object_unref (balance);
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}
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@ -1699,13 +1701,14 @@ gen_video_chain (GstPlaySink * playsink, gboolean raw, gboolean async)
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GST_OBJECT_LOCK (playsink);
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if (playsink->colorbalance_element) {
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g_signal_handlers_disconnect_by_func (playsink->colorbalance_element,
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G_CALLBACK (colorbalance_value_changed_cb), playsink);
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g_signal_handler_disconnect (playsink->colorbalance_element,
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playsink->colorbalance_value_changed_id);
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gst_object_unref (playsink->colorbalance_element);
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}
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playsink->colorbalance_element = find_color_balance_element (chain->sink);
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if (playsink->colorbalance_element) {
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g_signal_connect (playsink->colorbalance_element, "value-changed",
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playsink->colorbalance_value_changed_id =
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g_signal_connect (playsink->colorbalance_element, "value-changed",
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G_CALLBACK (colorbalance_value_changed_cb), playsink);
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}
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GST_OBJECT_UNLOCK (playsink);
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@ -1723,10 +1726,14 @@ gen_video_chain (GstPlaySink * playsink, gboolean raw, gboolean async)
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"use-converters", use_converters, "use-balance", use_balance, NULL);
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GST_OBJECT_LOCK (playsink);
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if (use_balance && GST_PLAY_SINK_VIDEO_CONVERT (chain->conv)->balance)
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if (use_balance && GST_PLAY_SINK_VIDEO_CONVERT (chain->conv)->balance) {
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playsink->colorbalance_element =
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GST_COLOR_BALANCE (gst_object_ref (GST_PLAY_SINK_VIDEO_CONVERT
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(chain->conv)->balance));
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playsink->colorbalance_value_changed_id =
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g_signal_connect (playsink->colorbalance_element, "value-changed",
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G_CALLBACK (colorbalance_value_changed_cb), playsink);
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}
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GST_OBJECT_UNLOCK (playsink);
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gst_bin_add (bin, chain->conv);
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@ -1889,13 +1896,14 @@ setup_video_chain (GstPlaySink * playsink, gboolean raw, gboolean async)
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GST_OBJECT_LOCK (playsink);
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if (playsink->colorbalance_element) {
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g_signal_handlers_disconnect_by_func (playsink->colorbalance_element,
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G_CALLBACK (colorbalance_value_changed_cb), playsink);
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g_signal_handler_disconnect (playsink->colorbalance_element,
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playsink->colorbalance_value_changed_id);
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gst_object_unref (playsink->colorbalance_element);
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}
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playsink->colorbalance_element = find_color_balance_element (chain->sink);
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if (playsink->colorbalance_element) {
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g_signal_connect (playsink->colorbalance_element, "value-changed",
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playsink->colorbalance_value_changed_id =
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g_signal_connect (playsink->colorbalance_element, "value-changed",
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G_CALLBACK (colorbalance_value_changed_cb), playsink);
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}
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GST_OBJECT_UNLOCK (playsink);
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@ -2548,10 +2556,11 @@ gen_audio_chain (GstPlaySink * playsink, gboolean raw)
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elem =
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gst_play_sink_find_property_sinks (playsink, chain->sink, "volume",
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G_TYPE_DOUBLE);
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chain->notify_volume_id = chain->notify_mute_id = 0;
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if (elem) {
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chain->volume = elem;
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g_signal_connect (chain->volume, "notify::volume",
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chain->notify_volume_id = g_signal_connect (chain->volume, "notify::volume",
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G_CALLBACK (notify_volume_cb), playsink);
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GST_DEBUG_OBJECT (playsink, "the sink has a volume property");
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@ -2565,7 +2574,7 @@ gen_audio_chain (GstPlaySink * playsink, gboolean raw)
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G_TYPE_BOOLEAN);
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if (chain->mute) {
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GST_DEBUG_OBJECT (playsink, "the sink has a mute property");
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g_signal_connect (chain->mute, "notify::mute",
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chain->notify_mute_id = g_signal_connect (chain->mute, "notify::mute",
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G_CALLBACK (notify_mute_cb), playsink);
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}
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/* use the sink to control the volume and mute */
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@ -2618,12 +2627,13 @@ gen_audio_chain (GstPlaySink * playsink, gboolean raw)
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chain->volume = conv->volume;
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have_volume = TRUE;
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g_signal_connect (chain->volume, "notify::volume",
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chain->notify_volume_id =
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g_signal_connect (chain->volume, "notify::volume",
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G_CALLBACK (notify_volume_cb), playsink);
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/* volume also has the mute property */
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chain->mute = chain->volume;
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g_signal_connect (chain->mute, "notify::mute",
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chain->notify_mute_id = g_signal_connect (chain->mute, "notify::mute",
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G_CALLBACK (notify_mute_cb), playsink);
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/* configure with the latest volume and mute */
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@ -2739,6 +2749,9 @@ setup_audio_chain (GstPlaySink * playsink, gboolean raw)
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gst_play_sink_find_property_sinks (playsink, chain->sink, "ts-offset",
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G_TYPE_INT64));
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/* Disconnect signals */
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disconnect_audio_chain (chain, playsink);
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/* check if the sink, or something within the sink, has the volume property.
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* If it does we don't need to add a volume element. */
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elem =
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@ -2755,7 +2768,7 @@ setup_audio_chain (GstPlaySink * playsink, gboolean raw)
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playsink->volume_changed = FALSE;
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}
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g_signal_connect (chain->volume, "notify::volume",
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chain->notify_volume_id = g_signal_connect (chain->volume, "notify::volume",
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G_CALLBACK (notify_volume_cb), playsink);
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/* if the sink also has a mute property we can use this as well. We'll only
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* use the mute property if there is a volume property. We can simulate the
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@ -2765,7 +2778,7 @@ setup_audio_chain (GstPlaySink * playsink, gboolean raw)
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G_TYPE_BOOLEAN);
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if (chain->mute) {
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GST_DEBUG_OBJECT (playsink, "the sink has a mute property");
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g_signal_connect (chain->mute, "notify::mute",
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chain->notify_mute_id = g_signal_connect (chain->mute, "notify::mute",
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G_CALLBACK (notify_mute_cb), playsink);
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}
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@ -2776,17 +2789,15 @@ setup_audio_chain (GstPlaySink * playsink, gboolean raw)
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! !(playsink->flags & GST_PLAY_FLAG_SOFT_VOLUME), NULL);
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GST_DEBUG_OBJECT (playsink, "the sink has no volume property");
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/* Disconnect signals */
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disconnect_chain (chain, playsink);
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if (conv->volume && (playsink->flags & GST_PLAY_FLAG_SOFT_VOLUME)) {
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chain->volume = conv->volume;
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chain->mute = chain->volume;
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g_signal_connect (chain->volume, "notify::volume",
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chain->notify_volume_id =
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g_signal_connect (chain->volume, "notify::volume",
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G_CALLBACK (notify_volume_cb), playsink);
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g_signal_connect (chain->mute, "notify::mute",
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chain->notify_mute_id = g_signal_connect (chain->mute, "notify::mute",
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G_CALLBACK (notify_mute_cb), playsink);
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/* configure with the latest volume and mute */
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@ -3059,8 +3070,8 @@ gst_play_sink_do_reconfigure (GstPlaySink * playsink)
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playsink->overlay_element = NULL;
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if (playsink->colorbalance_element) {
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g_signal_handlers_disconnect_by_func (playsink->colorbalance_element,
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G_CALLBACK (colorbalance_value_changed_cb), playsink);
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g_signal_handler_disconnect (playsink->colorbalance_element,
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playsink->colorbalance_value_changed_id);
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gst_object_unref (playsink->colorbalance_element);
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}
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playsink->colorbalance_element = NULL;
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@ -3193,8 +3204,8 @@ gst_play_sink_do_reconfigure (GstPlaySink * playsink)
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playsink->overlay_element = NULL;
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if (playsink->colorbalance_element) {
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g_signal_handlers_disconnect_by_func (playsink->colorbalance_element,
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G_CALLBACK (colorbalance_value_changed_cb), playsink);
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g_signal_handler_disconnect (playsink->colorbalance_element,
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playsink->colorbalance_value_changed_id);
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gst_object_unref (playsink->colorbalance_element);
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}
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playsink->colorbalance_element = NULL;
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@ -3240,7 +3251,7 @@ gst_play_sink_do_reconfigure (GstPlaySink * playsink)
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playsink->audiochain->sink);
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activate_chain (GST_PLAY_CHAIN (playsink->audiochain), FALSE);
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disconnect_chain (playsink->audiochain, playsink);
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disconnect_audio_chain (playsink->audiochain, playsink);
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playsink->audiochain->volume = NULL;
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playsink->audiochain->mute = NULL;
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if (playsink->audiochain->ts_offset)
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@ -3312,7 +3323,7 @@ gst_play_sink_do_reconfigure (GstPlaySink * playsink)
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}
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if (playsink->audiochain->sink_volume) {
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disconnect_chain (playsink->audiochain, playsink);
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disconnect_audio_chain (playsink->audiochain, playsink);
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playsink->audiochain->volume = NULL;
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playsink->audiochain->mute = NULL;
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if (playsink->audiochain->ts_offset)
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@ -4055,7 +4066,8 @@ gst_play_sink_request_pad (GstPlaySink * playsink, GstPlaySinkType type)
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GST_LOG_OBJECT (playsink, "ghosting tee sinkpad");
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playsink->audio_pad =
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gst_ghost_pad_new (pad_name, playsink->audio_tee_sink);
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g_signal_connect (G_OBJECT (playsink->audio_pad), "notify::caps",
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playsink->audio_notify_caps_id =
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g_signal_connect (G_OBJECT (playsink->audio_pad), "notify::caps",
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G_CALLBACK (caps_notify_cb), playsink);
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created = TRUE;
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}
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@ -4070,7 +4082,8 @@ gst_play_sink_request_pad (GstPlaySink * playsink, GstPlaySinkType type)
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GST_LOG_OBJECT (playsink, "ghosting videosink");
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playsink->video_pad =
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gst_ghost_pad_new_no_target (pad_name, GST_PAD_SINK);
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g_signal_connect (G_OBJECT (playsink->video_pad), "notify::caps",
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playsink->video_notify_caps_id =
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g_signal_connect (G_OBJECT (playsink->video_pad), "notify::caps",
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G_CALLBACK (caps_notify_cb), playsink);
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created = TRUE;
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}
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@ -4179,13 +4192,13 @@ gst_play_sink_release_pad (GstPlaySink * playsink, GstPad * pad)
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GST_PLAY_SINK_LOCK (playsink);
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if (pad == playsink->video_pad) {
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res = &playsink->video_pad;
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g_signal_handlers_disconnect_by_func (playsink->video_pad, caps_notify_cb,
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playsink);
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g_signal_handler_disconnect (playsink->video_pad,
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playsink->video_notify_caps_id);
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video_set_blocked (playsink, FALSE);
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} else if (pad == playsink->audio_pad) {
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res = &playsink->audio_pad;
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g_signal_handlers_disconnect_by_func (playsink->audio_pad, caps_notify_cb,
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playsink);
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g_signal_handler_disconnect (playsink->audio_pad,
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playsink->audio_notify_caps_id);
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audio_set_blocked (playsink, FALSE);
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} else if (pad == playsink->text_pad) {
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res = &playsink->text_pad;
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@ -4429,7 +4442,7 @@ gst_play_sink_change_state (GstElement * element, GstStateChange transition)
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if (playsink->audiochain && playsink->audiochain->sink_volume) {
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/* remove our links to the mute and volume elements when they were
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* provided by a sink */
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disconnect_chain (playsink->audiochain, playsink);
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disconnect_audio_chain (playsink->audiochain, playsink);
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playsink->audiochain->volume = NULL;
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playsink->audiochain->mute = NULL;
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}
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@ -4450,8 +4463,8 @@ gst_play_sink_change_state (GstElement * element, GstStateChange transition)
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playsink->overlay_element = NULL;
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if (playsink->colorbalance_element) {
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g_signal_handlers_disconnect_by_func (playsink->colorbalance_element,
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G_CALLBACK (colorbalance_value_changed_cb), playsink);
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g_signal_handler_disconnect (playsink->colorbalance_element,
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playsink->colorbalance_value_changed_id);
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gst_object_unref (playsink->colorbalance_element);
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}
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playsink->colorbalance_element = NULL;
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