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bin: Fix EOS forwarding on PLAYING->PLAYING
When doing a transition from PLAYING to PLAYING, we will fail to forward an EOS message on the bus, and noone else will ever send it because there'll be no actual state changed message. Allow EOS through directly in that case.
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794944f779
commit
174a5e93e2
1 changed files with 7 additions and 2 deletions
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@ -3319,10 +3319,12 @@ bin_do_eos (GstBin * bin)
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GST_OBJECT_LOCK (bin);
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GST_OBJECT_LOCK (bin);
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/* If all sinks are EOS, we're in PLAYING and no state change is pending
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/* If all sinks are EOS, we're in PLAYING and no state change is pending
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* we forward the EOS message to the parent bin or application
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* (or we're doing playing to playing and noone else will trigger posting
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* EOS for us) we forward the EOS message to the parent bin or application
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*/
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*/
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eos = GST_STATE (bin) == GST_STATE_PLAYING
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eos = GST_STATE (bin) == GST_STATE_PLAYING
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&& GST_STATE_PENDING (bin) == GST_STATE_VOID_PENDING
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&& (GST_STATE_PENDING (bin) == GST_STATE_VOID_PENDING ||
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GST_STATE_PENDING (bin) == GST_STATE_PLAYING)
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&& bin->priv->posted_playing && is_eos (bin, &seqnum);
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&& bin->priv->posted_playing && is_eos (bin, &seqnum);
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GST_OBJECT_UNLOCK (bin);
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GST_OBJECT_UNLOCK (bin);
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@ -3345,6 +3347,9 @@ bin_do_eos (GstBin * bin)
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GST_DEBUG_OBJECT (bin,
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GST_DEBUG_OBJECT (bin,
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"all sinks posted EOS, posting seqnum #%" G_GUINT32_FORMAT, seqnum);
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"all sinks posted EOS, posting seqnum #%" G_GUINT32_FORMAT, seqnum);
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gst_element_post_message (GST_ELEMENT_CAST (bin), tmessage);
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gst_element_post_message (GST_ELEMENT_CAST (bin), tmessage);
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} else {
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GST_LOG_OBJECT (bin, "Not forwarding EOS due to in progress state change, "
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" or already posted, or waiting for more EOS");
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}
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}
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}
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}
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