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audiovisualizer: Use the library instead of including the source file
Fixes build now that the shader enum GType has moved to a different file.
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commit
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2 changed files with 3 additions and 5 deletions
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@ -345,11 +345,9 @@ libs_audiocdsrc_LDADD = \
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libs_baseaudiovisualizer_SOURCES = libs/baseaudiovisualizer.c
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libs_baseaudiovisualizer_CFLAGS = \
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$(GST_PLUGINS_BASE_CFLAGS) \
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$(GST_BASE_CFLAGS) $(GST_CONTROLLER_CFLAGS) $(GST_CFLAGS) $(AM_CFLAGS)
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$(GST_CFLAGS) $(AM_CFLAGS)
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libs_baseaudiovisualizer_LDADD = \
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$(top_builddir)/gst-libs/gst/audio/libgstaudio-@GST_API_VERSION@.la \
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$(top_builddir)/gst-libs/gst/video/libgstvideo-@GST_API_VERSION@.la \
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$(GST_BASE_LIBS) $(GST_CONTROLLER_LIBS) \
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$(top_builddir)/gst-libs/gst/pbutils/libgstpbutils-@GST_API_VERSION@.la \
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$(GST_LIBS) $(LDADD)
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libs_discoverer_CFLAGS = \
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@ -19,10 +19,10 @@
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* Boston, MA 02110-1301, USA.
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*/
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#include "../../gst-libs/gst/pbutils/gstaudiovisualizer.c"
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#undef GST_CAT_DEFAULT
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#include <gst/check/gstcheck.h>
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#include <gst/pbutils/gstaudiovisualizer.h>
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#include <string.h>
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/* dummy subclass for testing */
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