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tests: Fix compilation while enabling egl as the only renderer in build
Include missing header files gstvaapidisplay_egl.h and gstvaapiwindow_egl.h.
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2 changed files with 7 additions and 0 deletions
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@ -42,6 +42,9 @@
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#if USE_WAYLAND
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#if USE_WAYLAND
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# include <gst/vaapi/gstvaapidisplay_wayland.h>
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# include <gst/vaapi/gstvaapidisplay_wayland.h>
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#endif
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#endif
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#if USE_EGL
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# include <gst/vaapi/gstvaapidisplay_egl.h>
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#endif
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#ifdef HAVE_VA_VA_GLX_H
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#ifdef HAVE_VA_VA_GLX_H
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# include <va/va_glx.h>
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# include <va/va_glx.h>
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@ -37,6 +37,10 @@
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# include <gst/vaapi/gstvaapidisplay_wayland.h>
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# include <gst/vaapi/gstvaapidisplay_wayland.h>
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# include <gst/vaapi/gstvaapiwindow_wayland.h>
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# include <gst/vaapi/gstvaapiwindow_wayland.h>
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#endif
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#endif
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#if USE_EGL
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# include <gst/vaapi/gstvaapidisplay_egl.h>
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# include <gst/vaapi/gstvaapiwindow_egl.h>
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#endif
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#include "image.h"
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#include "image.h"
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static inline void
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static inline void
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