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docs: spell-check
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@ -5,22 +5,22 @@ This document describes the design and use cases for the progress reporting
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messages.
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PROGRESS messages are posted on the bus to inform the application about the
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progress of asynchonous operations in the pipeline. This should not be confused
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progress of asynchronous operations in the pipeline. This should not be confused
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with asynchronous state changes.
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We accomodate for the following requirements:
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We accommodate for the following requirements:
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- Application is informed when an async operation starts and completes.
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- It should be possible for the application to generically detect common
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operations and incorporate their progress into the GUI.
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- Applications can cancel pending operations by doing regular state changes.
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- Applications should be abe able to wait for completion of async operations.
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- Applications should be able to wait for completion of async operations.
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We allow for the following scenarios:
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- Elements want to inform the application about asynchronous DNS lookups and
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pending network requests. This includes starting and completing the lookup.
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- Elements opening devices and resources assynchronously.
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- Elements opening devices and resources asynchronously.
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- Applications having more freedom to implement timeout and cancelation of
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operations that currently block the state changes or happen invisibly behind
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the scenes.
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@ -66,7 +66,7 @@ Async state changes
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~~~~~~~~~~~~~~~~~~~
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GStreamer currently has a GST_STATE_CHANGE_ASYNC return value to note to the
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application that a state change is happening assynchronously.
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application that a state change is happening asynchronously.
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The main purpose of this return value is to make the pipeline wait for preroll
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and delay a future (upwards) state changes until the sinks are prerolled.
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@ -74,9 +74,10 @@ and delay a future (upwards) state changes until the sinks are prerolled.
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In the case of async operations on source, this will automatically force sinks
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to stay async because they will not preroll before the source can produce data.
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The fact that other asynchonous operations happen behind the scnes is irrelevant
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for the prerolling process so it is not implemented with the ASYNC state change
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return value in order to not complicate the state changes and mix concepts.
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The fact that other asynchronous operations happen behind the scenes is
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irrelevant for the prerolling process so it is not implemented with the ASYNC
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state change return value in order to not complicate the state changes and mix
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concepts.
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Use cases
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@ -85,23 +86,23 @@ Use cases
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* RTSP client (but also HTTP, MMS, ...)
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When the client goes from the READY to the PAUSED state, it opens a socket,
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performs a DNS lookup, retieves the SDP and negotiates the streams. All these
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operations currently block the state change function for an undefinite amount
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performs a DNS lookup, retrieves the SDP and negotiates the streams. All these
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operations currently block the state change function for an indefinite amount
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of time and while they are blocking cannot be canceled.
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Instead, a thread would be started to perform these operations assynchronously
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Instead, a thread would be started to perform these operations asynchronously
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and the state change would complete with the usual NO_PREROLL return value.
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Before starting the thread a PROGRESS message would be posted to mark the
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start of the async operation.
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As the DNS lookup completes and the connection is established, PROGRESS messages
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are posted on the bus to inform the application of the progress. When
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As the DNS lookup completes and the connection is established, PROGRESS
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messages are posted on the bus to inform the application of the progress. When
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something fails, an error is posted and a PROGRESS CANCELED message is posted.
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The application can then stop the pipeline.
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If there are no errors and the setup of the streams completed successfully, a
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PROGRESS COMPLETED is posted on the bus. The thread then goes to sleep and the
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assynchronous operation completed.
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asynchronous operation completed.
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The RTSP protocol requires to send a TEARDOWN request to the server
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before closing the connection and destroying the socket. A state change to the
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