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gl: update unit test for glmemory api change
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1 changed files with 2 additions and 1 deletions
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@ -143,7 +143,8 @@ GST_START_TEST (test_transfer)
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/* wrapped texture creation */
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mem3 = (GstMemory *) gst_gl_memory_wrapped_texture (context,
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((GstGLMemory *) mem)->tex_id, &v_info, 0, NULL, NULL, NULL);
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((GstGLMemory *) mem)->tex_id, GL_TEXTURE_2D, &v_info, 0, NULL, NULL,
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NULL);
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fail_unless (!GST_GL_MEMORY_FLAG_IS_SET (mem3,
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GST_GL_MEMORY_FLAG_NEED_UPLOAD));
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fail_unless (GST_GL_MEMORY_FLAG_IS_SET (mem3,
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