gl/memory/tests: split test into separate subtests

Allows for more fine-grained notification of failures
This commit is contained in:
Matthew Waters 2018-03-14 18:20:54 +11:00
parent af5b0ee7d0
commit 131f9b4e2b

View file

@ -49,284 +49,460 @@ teardown (void)
gst_object_unref (context);
}
GST_START_TEST (test_basic)
/* one red rgba pixel */
static guint8 rgba_pixel[] = {
0xff, 0x00, 0x00, 0xff,
};
static const struct
{
GstVideoFormat format;
guint width;
guint height;
guint plane;
guint8 *data;
gsize size;
} formats[] = {
{
GST_VIDEO_FORMAT_RGBA, 1, 1, 0, rgba_pixel, 4}, {
GST_VIDEO_FORMAT_RGB, 1, 1, 0, rgba_pixel, 3}, {
GST_VIDEO_FORMAT_YUY2, 1, 1, 0, rgba_pixel, 1}, {
GST_VIDEO_FORMAT_I420, 1, 1, 0, rgba_pixel, 1},};
GST_START_TEST (test_allocator_alloc)
{
GstMemory *mem, *mem2;
GstGLMemory *gl_mem, *gl_mem2;
GstAllocator *gl_allocator;
GstGLBaseMemoryAllocator *base_mem_alloc;
gint i, j;
static GstVideoFormat formats[] = {
GST_VIDEO_FORMAT_RGBA, GST_VIDEO_FORMAT_RGB,
GST_VIDEO_FORMAT_YUY2, GST_VIDEO_FORMAT_I420
};
GstMemory *mem;
gl_allocator = gst_allocator_find (GST_GL_MEMORY_ALLOCATOR_NAME);
fail_if (gl_allocator == NULL);
base_mem_alloc = GST_GL_BASE_MEMORY_ALLOCATOR (gl_allocator);
/* test allocator creation */
ASSERT_WARNING (mem = gst_allocator_alloc (gl_allocator, 0, NULL));
for (i = 0; i < G_N_ELEMENTS (formats); i++) {
GstVideoInfo v_info;
gsize width = 320, height = 240;
gst_video_info_set_format (&v_info, formats[i], width, height);
for (j = 0; j < GST_VIDEO_INFO_N_PLANES (&v_info); j++) {
GstGLFormat tex_format = gst_gl_format_from_video_info (context,
&v_info, j);
GstGLVideoAllocationParams *params;
params = gst_gl_video_allocation_params_new (context, NULL, &v_info, j,
NULL, GST_GL_TEXTURE_TARGET_2D, tex_format);
mem = (GstMemory *) gst_gl_base_memory_alloc (base_mem_alloc,
(GstGLAllocationParams *) params);
fail_if (mem == NULL);
gl_mem = (GstGLMemory *) mem;
/* test init params */
fail_if (gst_video_info_is_equal (&v_info, &gl_mem->info) == FALSE);
fail_if (gl_mem->mem.context != context);
fail_if (gl_mem->tex_id == 0);
/* copy the memory */
mem2 = gst_memory_copy (mem, 0, -1);
fail_if (mem2 == NULL);
gl_mem2 = (GstGLMemory *) mem2;
/* test params */
fail_if (gst_video_info_is_equal (&gl_mem2->info,
&gl_mem->info) == FALSE);
fail_if (gl_mem->mem.context != gl_mem2->mem.context);
gst_gl_allocation_params_free ((GstGLAllocationParams *) params);
gst_memory_unref (mem);
gst_memory_unref (mem2);
}
}
fail_unless (mem == NULL);
gst_object_unref (gl_allocator);
}
GST_END_TEST;
/* one red rgba pixel */
static gchar rgba_pixel[] = {
0xff, 0x00, 0x00, 0xff,
};
GST_START_TEST (test_allocator_pbo_alloc)
{
GstAllocator *gl_allocator;
GstMemory *mem;
static void
test_transfer_allocator (const gchar * allocator_name)
gl_allocator = gst_allocator_find (GST_GL_MEMORY_PBO_ALLOCATOR_NAME);
ASSERT_WARNING (mem = gst_allocator_alloc (gl_allocator, 0, NULL));
fail_unless (mem == NULL);
gst_object_unref (gl_allocator);
}
GST_END_TEST;
static GstMemory *
create_memory (const gchar * allocator_name, GstVideoInfo * v_info, guint plane)
{
GstAllocator *gl_allocator;
GstGLBaseMemoryAllocator *base_mem_alloc;
GstVideoInfo v_info;
GstMemory *mem, *mem2, *mem3;
GstMapInfo map_info;
GstGLVideoAllocationParams *params;
GstGLMemory *gl_mem;
GstMemory *mem;
GST_DEBUG ("creating from %s texture for format %s, %ux%u plane %u",
allocator_name, GST_VIDEO_INFO_NAME (v_info),
GST_VIDEO_INFO_WIDTH (v_info), GST_VIDEO_INFO_HEIGHT (v_info), plane);
gl_allocator = gst_allocator_find (allocator_name);
fail_if (gl_allocator == NULL);
base_mem_alloc = GST_GL_BASE_MEMORY_ALLOCATOR (gl_allocator);
gst_video_info_set_format (&v_info, GST_VIDEO_FORMAT_RGBA, 1, 1);
params = gst_gl_video_allocation_params_new (context, NULL, &v_info, 0,
params = gst_gl_video_allocation_params_new (context, NULL, v_info, plane,
NULL, GST_GL_TEXTURE_TARGET_2D, GST_GL_RGBA);
/* texture creation */
mem = (GstMemory *) gst_gl_base_memory_alloc (base_mem_alloc,
(GstGLAllocationParams *) params);
gl_mem = (GstGLMemory *) mem;
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
fail_unless_equals_int (TRUE, gst_video_info_is_equal (v_info,
&gl_mem->info));
fail_unless_equals_int (plane, gl_mem->plane);
fail_if (gl_mem->mem.context != context);
fail_if (gl_mem->tex_id == 0);
gst_gl_allocation_params_free ((GstGLAllocationParams *) params);
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
/* test wrapping raw data */
params = gst_gl_video_allocation_params_new_wrapped_data (context, NULL,
&v_info, 0, NULL, GST_GL_TEXTURE_TARGET_2D,
GST_GL_RGBA, rgba_pixel, NULL, NULL);
mem2 =
(GstMemory *) gst_gl_base_memory_alloc (base_mem_alloc,
(GstGLAllocationParams *) params);
gst_gl_allocation_params_free ((GstGLAllocationParams *) params);
fail_if (mem == NULL);
fail_unless (GST_MEMORY_FLAG_IS_SET (mem2,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem2,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
/* wrapped texture creation */
params = gst_gl_video_allocation_params_new_wrapped_texture (context, NULL,
&v_info, 0, NULL, GST_GL_TEXTURE_TARGET_2D,
GST_GL_RGBA, ((GstGLMemory *) mem)->tex_id, NULL, NULL);
mem3 =
(GstMemory *) gst_gl_base_memory_alloc (base_mem_alloc,
(GstGLAllocationParams *) params);
gst_gl_allocation_params_free ((GstGLAllocationParams *) params);
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem3,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (GST_MEMORY_FLAG_IS_SET (mem3,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
/* check data/flags are correct */
fail_unless (gst_memory_map (mem2, &map_info, GST_MAP_READ));
fail_unless (GST_MEMORY_FLAG_IS_SET (mem2,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem2,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
fail_unless (memcmp (map_info.data, rgba_pixel,
G_N_ELEMENTS (rgba_pixel)) == 0,
"0x%02x%02x%02x%02x != 0x%02x%02x%02x%02x", map_info.data[0],
map_info.data[1], map_info.data[2], map_info.data[3],
(guint8) rgba_pixel[0], (guint8) rgba_pixel[1], (guint8) rgba_pixel[2],
(guint8) rgba_pixel[3]);
gst_memory_unmap (mem2, &map_info);
fail_unless (GST_MEMORY_FLAG_IS_SET (mem2,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem2,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
fail_unless (gst_memory_map (mem2, &map_info, GST_MAP_READ | GST_MAP_GL));
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem2,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem2,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
/* test texture copy */
fail_unless (gst_gl_memory_copy_into ((GstGLMemory *) mem2,
((GstGLMemory *) mem)->tex_id, GST_GL_TEXTURE_TARGET_2D,
GST_GL_RGBA, 1, 1));
GST_MINI_OBJECT_FLAG_SET (mem, GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD);
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem2,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem2,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
gst_memory_unmap (mem2, &map_info);
/* test download of copied texture */
fail_unless (gst_memory_map (mem, &map_info, GST_MAP_READ));
fail_unless (memcmp (map_info.data, rgba_pixel,
G_N_ELEMENTS (rgba_pixel)) == 0,
"0x%02x%02x%02x%02x != 0x%02x%02x%02x%02x", (guint8) map_info.data[0],
(guint8) map_info.data[1], (guint8) map_info.data[2],
(guint8) map_info.data[3], (guint8) rgba_pixel[0], (guint8) rgba_pixel[1],
(guint8) rgba_pixel[2], (guint8) rgba_pixel[3]);
gst_memory_unmap (mem, &map_info);
/* test download of wrapped copied texture */
fail_unless (gst_memory_map (mem3, &map_info, GST_MAP_READ));
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
fail_unless (memcmp (map_info.data, rgba_pixel,
G_N_ELEMENTS (rgba_pixel)) == 0,
"0x%02x%02x%02x%02x != 0x%02x%02x%02x%02x", (guint8) map_info.data[0],
(guint8) map_info.data[1], (guint8) map_info.data[2],
(guint8) map_info.data[3], (guint8) rgba_pixel[0], (guint8) rgba_pixel[1],
(guint8) rgba_pixel[2], (guint8) rgba_pixel[3]);
gst_memory_unmap (mem3, &map_info);
/* test upload flag */
fail_unless (gst_memory_map (mem3, &map_info, GST_MAP_WRITE));
gst_memory_unmap (mem3, &map_info);
fail_unless (GST_MEMORY_FLAG_IS_SET (mem3,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem3,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
/* test download flag */
fail_unless (gst_memory_map (mem3, &map_info, GST_MAP_WRITE | GST_MAP_GL));
gst_memory_unmap (mem3, &map_info);
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem3,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (GST_MEMORY_FLAG_IS_SET (mem3,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
gst_memory_unref (mem);
gst_memory_unref (mem2);
gst_memory_unref (mem3);
gst_object_unref (gl_allocator);
return mem;
}
GST_START_TEST (test_transfer)
GST_START_TEST (test_allocator_create)
{
test_transfer_allocator (GST_GL_MEMORY_ALLOCATOR_NAME);
test_transfer_allocator (GST_GL_MEMORY_PBO_ALLOCATOR_NAME);
int i;
for (i = 0; i < G_N_ELEMENTS (formats); i++) {
GstVideoInfo v_info;
GstMemory *mem;
gst_video_info_set_format (&v_info, formats[i].format, formats[i].width,
formats[i].height);
mem = create_memory (GST_GL_MEMORY_ALLOCATOR_NAME, &v_info,
formats[i].plane);
gst_memory_unref (mem);
mem = create_memory (GST_GL_MEMORY_PBO_ALLOCATOR_NAME, &v_info,
formats[i].plane);
gst_memory_unref (mem);
}
}
GST_END_TEST;
GST_START_TEST (test_separate_transfer)
GST_START_TEST (test_memory_copy)
{
int i;
for (i = 0; i < G_N_ELEMENTS (formats); i++) {
GstVideoInfo v_info;
GstMemory *mem, *mem2;
GstGLMemory *gl_mem, *gl_mem2;
gst_video_info_set_format (&v_info, formats[i].format, formats[i].width,
formats[i].height);
mem = create_memory (GST_GL_MEMORY_PBO_ALLOCATOR_NAME, &v_info,
formats[i].plane);
gl_mem = (GstGLMemory *) mem;
mem2 = gst_memory_copy (mem, 0, -1);
gl_mem2 = (GstGLMemory *) mem;
fail_unless (gl_mem->mem.context == context);
fail_unless_equals_int (gl_mem->tex_id, gl_mem2->tex_id);
fail_unless_equals_int (gl_mem->tex_target, gl_mem2->tex_target);
fail_unless_equals_int (gl_mem->tex_format, gl_mem2->tex_format);
fail_unless_equals_int (TRUE, gst_video_info_is_equal (&gl_mem2->info,
&gl_mem->info));
fail_unless_equals_int (gl_mem->plane, gl_mem2->plane);
gst_memory_unref (mem);
gst_memory_unref (mem2);
}
}
GST_END_TEST;
static GstMemory *
wrap_raw_data (const gchar * allocator_name, GstVideoInfo * v_info,
guint plane, guint8 * data)
{
GstAllocator *gl_allocator;
GstGLBaseMemoryAllocator *base_mem_alloc;
GstGLVideoAllocationParams *params;
GstMemory *mem;
GstGLMemory *gl_mem;
GstGLFormat gl_format;
GST_DEBUG ("wrapping from %s data pointer %p for format %s, %ux%u plane %u",
allocator_name, data, GST_VIDEO_INFO_NAME (v_info),
GST_VIDEO_INFO_WIDTH (v_info), GST_VIDEO_INFO_HEIGHT (v_info), plane);
gl_allocator = gst_allocator_find (allocator_name);
fail_if (gl_allocator == NULL);
base_mem_alloc = GST_GL_BASE_MEMORY_ALLOCATOR (gl_allocator);
gl_format = gst_gl_format_from_video_info (context, v_info, plane);
params = gst_gl_video_allocation_params_new_wrapped_data (context, NULL,
v_info, plane, NULL, GST_GL_TEXTURE_TARGET_2D,
gl_format, data, NULL, NULL);
mem =
(GstMemory *) gst_gl_base_memory_alloc (base_mem_alloc,
(GstGLAllocationParams *) params);
gl_mem = (GstGLMemory *) mem;
fail_if (mem == NULL);
fail_unless (GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
fail_unless_equals_int (TRUE, gst_video_info_is_equal (v_info,
&gl_mem->info));
fail_unless_equals_int (gl_mem->plane, plane);
gst_gl_allocation_params_free ((GstGLAllocationParams *) params);
gst_object_unref (gl_allocator);
return mem;
}
GST_START_TEST (test_wrap_raw)
{
int i;
for (i = 0; i < G_N_ELEMENTS (formats); i++) {
GstVideoInfo v_info;
GstMemory *mem;
GstGLMemory *gl_mem;
GstMapInfo map_info;
gst_video_info_set_format (&v_info, formats[i].format, formats[i].width,
formats[i].height);
mem = wrap_raw_data (GST_GL_MEMORY_PBO_ALLOCATOR_NAME, &v_info,
formats[i].plane, formats[i].data);
gl_mem = (GstGLMemory *) mem;
fail_unless (gl_mem->mem.context == context);
fail_unless (gst_memory_map (mem, &map_info, GST_MAP_READ));
fail_unless (memcmp (map_info.data, formats[i].data, formats[i].size) == 0);
gst_memory_unmap (mem, &map_info);
gst_memory_unref (mem);
}
}
GST_END_TEST;
static GstMemory *
wrap_gl_memory (GstGLMemory * gl_mem)
{
GstGLBaseMemoryAllocator *base_mem_alloc;
GstGLVideoAllocationParams *params;
GstAllocator *gl_allocator;
GstMemory *mem, *mem2;
GstGLMemory *gl_mem2;
mem = (GstMemory *) gl_mem;
base_mem_alloc = GST_GL_BASE_MEMORY_ALLOCATOR (mem->allocator);
GST_DEBUG ("wrapping from %s %" GST_PTR_FORMAT " for format %s, %ux%u "
"plane %u", mem->allocator->mem_type, gl_mem,
GST_VIDEO_INFO_NAME (&gl_mem->info), GST_VIDEO_INFO_WIDTH (&gl_mem->info),
GST_VIDEO_INFO_HEIGHT (&gl_mem->info), gl_mem->plane);
params = gst_gl_video_allocation_params_new_wrapped_texture (context, NULL,
&gl_mem->info, gl_mem->plane, NULL, gl_mem->tex_target,
gl_mem->tex_format, gl_mem->tex_id, NULL, NULL);
mem2 =
(GstMemory *) gst_gl_base_memory_alloc (base_mem_alloc,
(GstGLAllocationParams *) params);
gl_mem2 = (GstGLMemory *) mem2;
fail_if (mem == NULL);
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem2,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (GST_MEMORY_FLAG_IS_SET (mem2,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
fail_unless (gl_mem->mem.context == context);
fail_unless_equals_int (gl_mem->tex_id, gl_mem2->tex_id);
fail_unless_equals_int (gl_mem->tex_target, gl_mem2->tex_target);
fail_unless_equals_int (gl_mem->tex_format, gl_mem2->tex_format);
fail_unless_equals_int (TRUE, gst_video_info_is_equal (&gl_mem2->info,
&gl_mem->info));
fail_unless_equals_int (gl_mem->plane, gl_mem2->plane);
gst_gl_allocation_params_free ((GstGLAllocationParams *) params);
return mem2;
}
GST_START_TEST (test_wrap_gl_memory)
{
int i;
for (i = 0; i < G_N_ELEMENTS (formats); i++) {
GstVideoInfo v_info;
GstMemory *mem, *mem2;
GstGLMemory *gl_mem;
gst_video_info_set_format (&v_info, formats[i].format, formats[i].width,
formats[i].height);
mem = create_memory (GST_GL_MEMORY_PBO_ALLOCATOR_NAME, &v_info,
formats[i].plane);
gl_mem = (GstGLMemory *) mem;
mem2 = wrap_gl_memory (gl_mem);
gst_memory_unref (mem);
gst_memory_unref (mem2);
}
}
GST_END_TEST;
GST_START_TEST (test_wrap_data_copy_into)
{
int i;
/* FIXME: in GLES2 only supported with RGBA */
for (i = 0; i < 1 /*G_N_ELEMENTS (formats) */ ; i++) {
GstVideoInfo v_info;
GstMemory *mem, *mem2;
GstGLMemory *gl_mem, *gl_mem2;
GstMapInfo map_info;
gst_video_info_set_format (&v_info, formats[i].format, formats[i].width,
formats[i].height);
/* wrap some data */
mem = wrap_raw_data (GST_GL_MEMORY_PBO_ALLOCATOR_NAME, &v_info,
formats[i].plane, formats[i].data);
gl_mem = (GstGLMemory *) mem;
mem2 = create_memory (GST_GL_MEMORY_PBO_ALLOCATOR_NAME, &v_info,
formats[i].plane);
gl_mem2 = (GstGLMemory *) mem2;
fail_unless (gst_memory_map (mem, &map_info, GST_MAP_READ | GST_MAP_GL));
/* copy wrapped data into another texture */
fail_unless (gst_gl_memory_copy_into (gl_mem,
gl_mem2->tex_id, GST_GL_TEXTURE_TARGET_2D, gl_mem2->tex_format,
formats[i].width, formats[i].height));
GST_MINI_OBJECT_FLAG_SET (mem2, GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD);
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem2,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (GST_MEMORY_FLAG_IS_SET (mem2,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
gst_memory_unmap (mem, &map_info);
/* check copied texture is the same as the wrapped data */
fail_unless (gst_memory_map (mem2, &map_info, GST_MAP_READ));
fail_unless (memcmp (map_info.data, formats[i].data, formats[i].size) == 0);
gst_memory_unmap (mem2, &map_info);
gst_memory_unref (mem);
gst_memory_unref (mem2);
}
}
GST_END_TEST;
GST_START_TEST (test_transfer_state)
{
GstVideoInfo v_info;
GstMapInfo map_info;
GstMemory *mem;
gst_video_info_set_format (&v_info, GST_VIDEO_FORMAT_RGBA, 1, 1);
mem = create_memory (GST_GL_MEMORY_PBO_ALLOCATOR_NAME, &v_info, 0);
/* initial state is no transfer needed */
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
GST_DEBUG ("read-only map");
gst_memory_map (mem, &map_info, GST_MAP_READ);
gst_memory_unmap (mem, &map_info);
/* read map does not change transfer state */
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
GST_DEBUG ("read/GL-only map");
gst_memory_map (mem, &map_info, GST_MAP_READ | GST_MAP_GL);
gst_memory_unmap (mem, &map_info);
/* read | GL map does not change transfer state */
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
GST_DEBUG ("write-only map");
gst_memory_map (mem, &map_info, GST_MAP_WRITE);
gst_memory_unmap (mem, &map_info);
/* write map causes need-upload */
fail_unless (GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
GST_DEBUG ("write/GL-only map");
gst_memory_map (mem, &map_info, GST_MAP_WRITE | GST_MAP_GL);
gst_memory_unmap (mem, &map_info);
/* write | GL map from need-upload causes only need-download */
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
}
GST_END_TEST;
GST_START_TEST (test_separate_upload_transfer)
{
GstVideoInfo v_info;
GstMemory *mem;
GstMapInfo info;
gl_allocator = gst_allocator_find (GST_GL_MEMORY_PBO_ALLOCATOR_NAME);
fail_if (gl_allocator == NULL);
base_mem_alloc = GST_GL_BASE_MEMORY_ALLOCATOR (gl_allocator);
gst_video_info_set_format (&v_info, GST_VIDEO_FORMAT_RGBA, 1, 1);
params = gst_gl_video_allocation_params_new_wrapped_data (context, NULL,
&v_info, 0, NULL, GST_GL_TEXTURE_TARGET_2D,
GST_GL_RGBA, rgba_pixel, NULL, NULL);
mem =
(GstMemory *) gst_gl_base_memory_alloc (base_mem_alloc,
(GstGLAllocationParams *) params);
gst_gl_allocation_params_free ((GstGLAllocationParams *) params);
fail_if (mem == NULL);
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
wrap_raw_data (GST_GL_MEMORY_PBO_ALLOCATOR_NAME, &v_info, 0, rgba_pixel);
gst_gl_memory_pbo_upload_transfer ((GstGLMemoryPBO *) mem);
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
fail_unless (gst_memory_map (mem, &info, GST_MAP_READ));
/* complete the upload */
fail_unless (gst_memory_map (mem, &info, GST_MAP_READ | GST_MAP_GL));
gst_memory_unmap (mem, &info);
/* force a download */
fail_unless (gst_memory_map (mem, &info, GST_MAP_WRITE | GST_MAP_GL));
gst_memory_unmap (mem, &info);
/* check the downloaded data is the same */
fail_unless (gst_memory_map (mem, &info, GST_MAP_READ));
fail_unless (memcmp (info.data, rgba_pixel, G_N_ELEMENTS (rgba_pixel)) == 0,
"0x%02x%02x%02x%02x != 0x%02x%02x%02x%02x", (guint8) info.data[0],
(guint8) info.data[1], (guint8) info.data[2],
(guint8) info.data[3], (guint8) rgba_pixel[0], (guint8) rgba_pixel[1],
(guint8) rgba_pixel[2], (guint8) rgba_pixel[3]);
gst_memory_unmap (mem, &info);
/* FIXME: add download transfer */
gst_memory_unref (mem);
}
GST_END_TEST;
GST_START_TEST (test_separate_download_transfer)
{
GstVideoInfo v_info;
GstMemory *mem;
GstMapInfo info;
gst_video_info_set_format (&v_info, GST_VIDEO_FORMAT_RGBA, 1, 1);
mem =
wrap_raw_data (GST_GL_MEMORY_PBO_ALLOCATOR_NAME, &v_info, 0, rgba_pixel);
/* complete the upload */
fail_unless (gst_memory_map (mem, &info, GST_MAP_READ | GST_MAP_GL));
gst_memory_unmap (mem, &info);
/* force a download */
fail_unless (gst_memory_map (mem, &info, GST_MAP_WRITE | GST_MAP_GL));
gst_memory_unmap (mem, &info);
gst_gl_memory_pbo_download_transfer ((GstGLMemoryPBO *) mem);
/* check the downloaded data is the same */
fail_unless (gst_memory_map (mem, &info, GST_MAP_READ));
fail_unless (memcmp (info.data, rgba_pixel, G_N_ELEMENTS (rgba_pixel)) == 0,
"0x%02x%02x%02x%02x != 0x%02x%02x%02x%02x", (guint8) info.data[0],
(guint8) info.data[1], (guint8) info.data[2],
(guint8) info.data[3], (guint8) rgba_pixel[0], (guint8) rgba_pixel[1],
(guint8) rgba_pixel[2], (guint8) rgba_pixel[3]);
gst_memory_unmap (mem, &info);
gst_memory_unref (mem);
gst_object_unref (gl_allocator);
}
GST_END_TEST;
@ -339,9 +515,16 @@ gst_gl_memory_suite (void)
suite_add_tcase (s, tc_chain);
tcase_add_checked_fixture (tc_chain, setup, teardown);
tcase_add_test (tc_chain, test_basic);
tcase_add_test (tc_chain, test_transfer);
tcase_add_test (tc_chain, test_separate_transfer);
tcase_add_test (tc_chain, test_allocator_alloc);
tcase_add_test (tc_chain, test_allocator_pbo_alloc);
tcase_add_test (tc_chain, test_allocator_create);
tcase_add_test (tc_chain, test_memory_copy);
tcase_add_test (tc_chain, test_wrap_raw);
tcase_add_test (tc_chain, test_wrap_gl_memory);
tcase_add_test (tc_chain, test_wrap_data_copy_into);
tcase_add_test (tc_chain, test_transfer_state);
tcase_add_test (tc_chain, test_separate_upload_transfer);
tcase_add_test (tc_chain, test_separate_download_transfer);
return s;
}