gl/docs: document new API added in 1.10

GstGLRenderbuffer
GstGLFramebuffer
GstGLQuery
GstEGLImage
GstGLMemoryEGL
This commit is contained in:
Matthew Waters 2016-11-02 21:21:33 +11:00
parent 10b6683d1e
commit 1296741d3d
9 changed files with 313 additions and 15 deletions

View file

@ -21,6 +21,19 @@
* Boston, MA 02110-1301, USA. * Boston, MA 02110-1301, USA.
*/ */
/**
* SECTION:gsteglimage
* @short_description: EGLImage abstraction
* @title: GstEGLImage
* @see_also: #GstGLMemoryEGL, #GstGLContext
*
* #GstEGLImage represents and holds an #EGLImage handle.
*
* A #GstEGLImage can be created from a dmabuf with gst_egl_image_from_dmabuf()
* or #GstGLMemoryEGL provides a #GstAllocator to allocate #EGLImage's bound to
* and OpenGL texture.
*/
#ifdef HAVE_CONFIG_H #ifdef HAVE_CONFIG_H
#include "config.h" #include "config.h"
#endif #endif
@ -90,6 +103,12 @@ gst_egl_image_ensure_debug_category (void)
#endif /* GST_DISABLE_GST_DEBUG */ #endif /* GST_DISABLE_GST_DEBUG */
#endif /* GST_GL_HAVE_DMABUF */ #endif /* GST_GL_HAVE_DMABUF */
/**
* gst_egl_image_get_image:
* @image: a #GstEGLImage
*
* Returns: the #EGLImageKHR of @image
*/
EGLImageKHR EGLImageKHR
gst_egl_image_get_image (GstEGLImage * image) gst_egl_image_get_image (GstEGLImage * image)
{ {
@ -98,6 +117,12 @@ gst_egl_image_get_image (GstEGLImage * image)
return image->image; return image->image;
} }
/**
* gst_egl_image_get_orientation:
* @image: a #GstEGLImage
*
* Returns: the orientation of @image
*/
GstVideoGLTextureOrientation GstVideoGLTextureOrientation
gst_egl_image_get_orientation (GstEGLImage * image) gst_egl_image_get_orientation (GstEGLImage * image)
{ {
@ -132,6 +157,17 @@ _gst_egl_image_copy (GstMiniObject * obj)
return gst_mini_object_ref (obj); return gst_mini_object_ref (obj);
} }
/**
* gst_egl_image_new_wrapped:
* @context: a #GstGLContext (must be an EGL context)
* @image: the image to wrap
* @type: the #GstVideoGLTextureType
* @orientation: the #GstVideoGLTextureOrientation
* @user_data: user data
* @user_data_destroy: called when @user_data is no longer needed
*
* Returns: a new #GstEGLImage wrapping @image
*/
GstEGLImage * GstEGLImage *
gst_egl_image_new_wrapped (GstGLContext * context, EGLImageKHR image, gst_egl_image_new_wrapped (GstGLContext * context, EGLImageKHR image,
GstVideoGLTextureType type, GstVideoGLTextureOrientation orientation, GstVideoGLTextureType type, GstVideoGLTextureOrientation orientation,
@ -236,6 +272,16 @@ _destroy_egl_image (GstEGLImage * image, gpointer user_data)
image->context->eglDestroyImage (image->context->egl_display, image->image); image->context->eglDestroyImage (image->context->egl_display, image->image);
} }
/**
* gst_egl_image_from_dmabuf:
* @context: a #GstGLContext (must be an EGL context)
* @dmabuf: the DMA-Buf file descriptor
* @in_info: the #GstVideoInfo in @dmabuf
* @plane: the plane in @in_info to create and #GstEGLImage for
* @offset: the byte-offset in the data
*
* Returns: a #GstEGLImage wrapping @dmabuf or %NULL on failure
*/
GstEGLImage * GstEGLImage *
gst_egl_image_from_dmabuf (GstGLContext * context, gst_egl_image_from_dmabuf (GstGLContext * context,
gint dmabuf, GstVideoInfo * in_info, gint plane, gsize offset) gint dmabuf, GstVideoInfo * in_info, gint plane, gsize offset)

View file

@ -42,6 +42,11 @@ typedef struct _GstEGLImage GstEGLImage;
typedef void (*GstEGLImageDestroyNotify) (GstEGLImage * image, typedef void (*GstEGLImageDestroyNotify) (GstEGLImage * image,
gpointer data); gpointer data);
/**
* GstEGLImage:
*
* Opaque #GstEGLImage struct.
*/
struct _GstEGLImage struct _GstEGLImage
{ {
GstMiniObject parent; GstMiniObject parent;
@ -89,8 +94,8 @@ gst_egl_image_ref (GstEGLImage * image)
} }
/** /**
* gst_buffer_unref: * gst_egl_image_unref:
* @buf: (transfer full): a #GstBuffer. * @image: (transfer full): a #GstEGLImage.
* *
* Decreases the refcount of the image. If the refcount reaches 0, the image * Decreases the refcount of the image. If the refcount reaches 0, the image
* with the associated metadata and memory will be freed. * with the associated metadata and memory will be freed.

View file

@ -39,6 +39,14 @@ GST_DEBUG_CATEGORY_STATIC (GST_CAT_GL_MEMORY);
G_DEFINE_TYPE (GstGLMemoryEGLAllocator, gst_gl_memory_egl_allocator, G_DEFINE_TYPE (GstGLMemoryEGLAllocator, gst_gl_memory_egl_allocator,
GST_TYPE_GL_MEMORY_ALLOCATOR); GST_TYPE_GL_MEMORY_ALLOCATOR);
/**
* gst_is_gl_memory_egl:
* @mem: a #GstMemory to test
*
* Returns: whether @mem is a #GstGLMemoryEGL
*
* Since: 1.10
*/
gboolean gboolean
gst_is_gl_memory_egl (GstMemory * mem) gst_is_gl_memory_egl (GstMemory * mem)
{ {
@ -54,6 +62,14 @@ _gl_mem_get_parent (GstGLMemoryEGL * gl_mem)
return parent ? parent : gl_mem; return parent ? parent : gl_mem;
} }
/**
* gst_gl_memory_egl_get_image:
* @mem: a #GstGLMemoryEGL
*
* Returns: The EGLImage held by @mem
*
* Since: 1.10
*/
EGLImageKHR EGLImageKHR
gst_gl_memory_egl_get_image (GstGLMemoryEGL * mem) gst_gl_memory_egl_get_image (GstGLMemoryEGL * mem)
{ {
@ -62,6 +78,14 @@ gst_gl_memory_egl_get_image (GstGLMemoryEGL * mem)
return gst_egl_image_get_image (_gl_mem_get_parent (mem)->image); return gst_egl_image_get_image (_gl_mem_get_parent (mem)->image);
} }
/**
* gst_gl_memory_egl_get_display:
* @mem: a #GstGLMemoryEGL
*
* Returns: The EGLDisplay @mem is associated with
*
* Since: 1.10
*/
EGLDisplay EGLDisplay
gst_gl_memory_egl_get_display (GstGLMemoryEGL * mem) gst_gl_memory_egl_get_display (GstGLMemoryEGL * mem)
{ {
@ -70,6 +94,14 @@ gst_gl_memory_egl_get_display (GstGLMemoryEGL * mem)
context)->egl_display; context)->egl_display;
} }
/**
* gst_gl_memory_egl_get_orientation:
* @mem: a #GstGLMemoryEGL
*
* Returns: The orientation of @mem
*
* Since: 1.10
*/
GstVideoGLTextureOrientation GstVideoGLTextureOrientation
gst_gl_memory_egl_get_orientation (GstGLMemoryEGL * mem) gst_gl_memory_egl_get_orientation (GstGLMemoryEGL * mem)
{ {
@ -225,6 +257,8 @@ gst_gl_memory_egl_allocator_init (GstGLMemoryEGLAllocator * allocator)
* *
* Initializes the GL Memory allocator. It is safe to call this function * Initializes the GL Memory allocator. It is safe to call this function
* multiple times. This must be called before any other GstGLMemoryEGL operation. * multiple times. This must be called before any other GstGLMemoryEGL operation.
*
* Since: 1.10
*/ */
void void
gst_gl_memory_egl_init_once (void) gst_gl_memory_egl_init_once (void)

View file

@ -53,13 +53,14 @@ GType gst_gl_memory_egl_allocator_get_type(void);
*/ */
struct _GstGLMemoryEGL struct _GstGLMemoryEGL
{ {
/* <private> */
GstGLMemory mem; GstGLMemory mem;
GstEGLImage *image; GstEGLImage *image;
}; };
/** /**
* GST_GL_MEMORY_EGL_ALLOCATOR: * GST_GL_MEMORY_EGL_ALLOCATOR_NAME:
* *
* The name of the GL Memory EGL allocator * The name of the GL Memory EGL allocator
*/ */
@ -75,22 +76,25 @@ GstVideoGLTextureOrientation gst_gl_memory_egl_get_orientation
(GstGLMemoryEGL * mem); (GstGLMemoryEGL * mem);
/** /**
* GstGLAllocator * GstGLMemoryEGLAllocator
* *
* Opaque #GstGLAllocator struct * Opaque #GstGLMemoryEGLAllocator struct
*/ */
struct _GstGLMemoryEGLAllocator struct _GstGLMemoryEGLAllocator
{ {
/* <private> */
GstGLMemoryAllocator parent; GstGLMemoryAllocator parent;
}; };
/** /**
* GstGLAllocatorClass: * GstGLMemoryEGLAllocatorClass:
* *
* The #GstGLAllocatorClass only contains private data * The #GstGLMemoryEGLAllocatorClass only contains private data
*/ */
struct _GstGLMemoryEGLAllocatorClass struct _GstGLMemoryEGLAllocatorClass
{ {
/* <private> */
GstGLMemoryAllocatorClass parent_class; GstGLMemoryAllocatorClass parent_class;
}; };

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@ -17,6 +17,27 @@
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA. * Boston, MA 02110-1301, USA.
*/ */
/**
* SECTION:gstglframebuffer
* @short_description: OpenGL framebuffer abstraction
* @title: GstGLFramebuffer
* @see_also: #GstGLBaseMemory, #GstGLMemory, #GstGLContext
*
* A #GstGLFramebuffer represents and holds an OpenGL framebuffer object with
* it's associated attachments.
*
* A #GstGLFramebuffer can be created with gst_gl_framebuffer_new() or
* gst_gl_framebuffer_new_with_default_depth() and bound with
* gst_gl_framebuffer_bind(). Other resources can be bound with
* gst_gl_framebuffer_attach()
*
* Note: OpenGL framebuffers are not shareable resources so cannot be used
* between multiple OpenGL contexts.
*
* Since: 1.10
*/
#ifdef HAVE_CONFIG_H #ifdef HAVE_CONFIG_H
#include "config.h" #include "config.h"
#endif #endif
@ -139,6 +160,14 @@ gst_gl_framebuffer_finalize (GObject * object)
G_OBJECT_CLASS (gst_gl_framebuffer_parent_class)->finalize (object); G_OBJECT_CLASS (gst_gl_framebuffer_parent_class)->finalize (object);
} }
/**
* gst_gl_framebuffer_new:
* @context: a #GstGLContext
*
* Returns: a new #GstGLFramebuffer
*
* Since: 1.10
*/
GstGLFramebuffer * GstGLFramebuffer *
gst_gl_framebuffer_new (GstGLContext * context) gst_gl_framebuffer_new (GstGLContext * context)
{ {
@ -162,6 +191,16 @@ gst_gl_framebuffer_new (GstGLContext * context)
return fb; return fb;
} }
/**
* gst_gl_framebuffer_new_with_default_depth:
* @context: a #GstGLContext
* @width: width for the depth buffer
* @height: for the depth buffer
*
* Returns: a new #GstGLFramebuffer with a depth buffer of @width and @height
*
* Since: 1.10
*/
GstGLFramebuffer * GstGLFramebuffer *
gst_gl_framebuffer_new_with_default_depth (GstGLContext * context, guint width, gst_gl_framebuffer_new_with_default_depth (GstGLContext * context, guint width,
guint height) guint height)
@ -205,6 +244,20 @@ gst_gl_framebuffer_new_with_default_depth (GstGLContext * context, guint width,
return fb; return fb;
} }
/**
* gst_gl_framebuffer_draw_to_texture:
* @fb: a #GstGLFramebuffer
* @mem: the #GstGLMemory to draw to
* @func: the function to run
* @user_data: data to pass to @func
*
* Perform the steps necessary to have the output of a glDraw* command in
* @func update the contents of @mem.
*
* Returns: the result of executing @func
*
* Since: 1.10
*/
gboolean gboolean
gst_gl_framebuffer_draw_to_texture (GstGLFramebuffer * fb, GstGLMemory * mem, gst_gl_framebuffer_draw_to_texture (GstGLFramebuffer * fb, GstGLMemory * mem,
GstGLFramebufferFunc func, gpointer user_data) GstGLFramebufferFunc func, gpointer user_data)
@ -243,6 +296,14 @@ gst_gl_framebuffer_draw_to_texture (GstGLFramebuffer * fb, GstGLMemory * mem,
return ret; return ret;
} }
/**
* gst_gl_framebuffer_bind:
* @fb: a #GstGLFramebuffer
*
* Bind @fb into the current thread
*
* Since: 1.10
*/
void void
gst_gl_framebuffer_bind (GstGLFramebuffer * fb) gst_gl_framebuffer_bind (GstGLFramebuffer * fb)
{ {
@ -257,6 +318,14 @@ gst_gl_framebuffer_bind (GstGLFramebuffer * fb)
gl->BindFramebuffer (GL_FRAMEBUFFER, fb->fbo_id); gl->BindFramebuffer (GL_FRAMEBUFFER, fb->fbo_id);
} }
/**
* gst_gl_context_clear_framebuffer:
* @context: a #GstGLContext
*
* Unbind the current framebuffer
*
* Since: 1.10
*/
void void
gst_gl_context_clear_framebuffer (GstGLContext * context) gst_gl_context_clear_framebuffer (GstGLContext * context)
{ {
@ -362,6 +431,16 @@ _attach_renderbuffer (GstGLFramebuffer * fb, guint attachment_point,
fb->attachments = g_array_append_val (fb->attachments, attach); fb->attachments = g_array_append_val (fb->attachments, attach);
} }
/**
* gst_gl_framebuffer_attach:
* @fb: a #GstGLFramebuffer
* @attachment_point: the OpenGL attachment point to bind @mem to
* @mem: the memory object to bind to @attachment_point
*
* attach @mem to @attachment_point
*
* Since: 1.10
*/
void void
gst_gl_framebuffer_attach (GstGLFramebuffer * fb, guint attachment_point, gst_gl_framebuffer_attach (GstGLFramebuffer * fb, guint attachment_point,
GstGLBaseMemory * mem) GstGLBaseMemory * mem)
@ -396,6 +475,17 @@ gst_gl_framebuffer_attach (GstGLFramebuffer * fb, guint attachment_point,
_update_effective_dimensions (fb); _update_effective_dimensions (fb);
} }
/**
* gst_gl_framebuffer_get_effective_dimensions:
* @fb: a #GstGLFramebuffer
* @width: (out) (allow-none): output width
* @height: (out) (allow-none): output height
*
* Retreive the effective dimensions from the current attachments attached to
* @fb.
*
* Since: 1.10
*/
void void
gst_gl_framebuffer_get_effective_dimensions (GstGLFramebuffer * fb, gst_gl_framebuffer_get_effective_dimensions (GstGLFramebuffer * fb,
guint * width, guint * height) guint * width, guint * height)
@ -408,6 +498,14 @@ gst_gl_framebuffer_get_effective_dimensions (GstGLFramebuffer * fb,
*height = fb->priv->effective_height; *height = fb->priv->effective_height;
} }
/**
* gst_gl_context_check_framebuffer_status:
* @context: a #GstGLContext
*
* Returns: whether whether the current framebuffer is complete
*
* Since: 1.10
*/
gboolean gboolean
gst_gl_context_check_framebuffer_status (GstGLContext * context) gst_gl_context_check_framebuffer_status (GstGLContext * context)
{ {
@ -443,6 +541,14 @@ gst_gl_context_check_framebuffer_status (GstGLContext * context)
return FALSE; return FALSE;
} }
/**
* gst_gl_framebuffer_get_id:
* @fb: a #GstGLFramebuffer
*
* Returns: the OpenGL id for @fb
*
* Since: 1.10
*/
guint guint
gst_gl_framebuffer_get_id (GstGLFramebuffer * fb) gst_gl_framebuffer_get_id (GstGLFramebuffer * fb)
{ {

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@ -40,19 +40,24 @@ typedef struct _GstGLFramebufferPrivate GstGLFramebufferPrivate;
/** /**
* GstGLFramebufferFunc: * GstGLFramebufferFunc:
* @data: user data * @stuff: user data
* *
* callback definition for operating through a Framebuffer object * callback definition for operating through a #GstGLFramebuffer object
*/ */
typedef gboolean (*GstGLFramebufferFunc) (gpointer stuff); typedef gboolean (*GstGLFramebufferFunc) (gpointer stuff);
/**
* GstGLFramebuffer:
*
* Opaque #GstGLFramebuffer struct
*/
struct _GstGLFramebuffer struct _GstGLFramebuffer
{ {
/* <private> */
GstObject object; GstObject object;
GstGLContext *context; GstGLContext *context;
/* <private> */
guint fbo_id; guint fbo_id;
GArray *attachments; GArray *attachments;
@ -61,8 +66,14 @@ struct _GstGLFramebuffer
GstGLFramebufferPrivate *priv; GstGLFramebufferPrivate *priv;
}; };
/**
* GstGLFramebufferClass:
*
* Opaque #GstGLFramebufferClass struct
*/
struct _GstGLFramebufferClass struct _GstGLFramebufferClass
{ {
/* <private> */
GstObjectClass object_class; GstObjectClass object_class;
gpointer _padding[GST_PADDING]; gpointer _padding[GST_PADDING];

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@ -18,6 +18,18 @@
* Boston, MA 02110-1301, USA. * Boston, MA 02110-1301, USA.
*/ */
/**
* SECTION:gstglquery
* @short_description: OpenGL query abstraction
* @title: GstGLQuery
* @see_also:
*
* A #GstGLQuery represents and holds an OpenGL query object. Various types of
* queries can be run or counters retrieved.
*
* Since: 1.10
*/
#ifdef HAVE_CONFIG_H #ifdef HAVE_CONFIG_H
#include "config.h" #include "config.h"
#endif #endif
@ -110,6 +122,14 @@ _log_time (gpointer user_data)
return gst_info_strdup_printf ("%" GST_TIME_FORMAT, GST_TIME_ARGS (result)); return gst_info_strdup_printf ("%" GST_TIME_FORMAT, GST_TIME_ARGS (result));
} }
/**
* gst_gl_query_init:
* @query: a #GstGLQuery
* @context: a #GstGLContext
* @query_type: the #GstGLQueryType
*
* Since: 1.10
*/
void void
gst_gl_query_init (GstGLQuery * query, GstGLContext * context, gst_gl_query_init (GstGLQuery * query, GstGLContext * context,
GstGLQueryType query_type) GstGLQueryType query_type)
@ -136,6 +156,14 @@ gst_gl_query_init (GstGLQuery * query, GstGLContext * context,
query->debug.user_data = query; query->debug.user_data = query;
} }
/**
* gst_gl_query_unset:
* @query: a #GstGLQuery
*
* Free any dynamically allocated resources
*
* Since: 1.10
*/
void void
gst_gl_query_unset (GstGLQuery * query) gst_gl_query_unset (GstGLQuery * query)
{ {
@ -159,6 +187,17 @@ gst_gl_query_unset (GstGLQuery * query)
gst_object_unref (query->context); gst_object_unref (query->context);
} }
/**
* gst_gl_query_new:
* @context: a #GstGLContext
* @query_type: the #GstGLQueryType to create
*
* Free with gst_gl_query_free()
*
* Returns: a new #GstGLQuery
*
* Since: 1.10
*/
GstGLQuery * GstGLQuery *
gst_gl_query_new (GstGLContext * context, GstGLQueryType query_type) gst_gl_query_new (GstGLContext * context, GstGLQueryType query_type)
{ {
@ -169,6 +208,14 @@ gst_gl_query_new (GstGLContext * context, GstGLQueryType query_type)
return query; return query;
} }
/**
* gst_gl_query_free:
* @query: a #GstGLQuery
*
* Frees a #GstGLQuery
*
* Since: 1.10
*/
void void
gst_gl_query_free (GstGLQuery * query) gst_gl_query_free (GstGLQuery * query)
{ {
@ -178,6 +225,14 @@ gst_gl_query_free (GstGLQuery * query)
g_free (query); g_free (query);
} }
/**
* gst_gl_query_start:
* @query: a #GstGLQuery
*
* Start counting the query
*
* Since: 1.10
*/
void void
gst_gl_query_start (GstGLQuery * query) gst_gl_query_start (GstGLQuery * query)
{ {
@ -199,6 +254,14 @@ gst_gl_query_start (GstGLQuery * query)
gl->BeginQuery (query->query_type, query->query_id); gl->BeginQuery (query->query_type, query->query_id);
} }
/**
* gst_gl_query_end:
* @query: a #GstGLQuery
*
* End counting the query
*
* Since: 1.10
*/
void void
gst_gl_query_end (GstGLQuery * query) gst_gl_query_end (GstGLQuery * query)
{ {
@ -220,6 +283,14 @@ gst_gl_query_end (GstGLQuery * query)
query->start_called = FALSE; query->start_called = FALSE;
} }
/**
* gst_gl_query_counter:
* @query: a #GstGLQuery
*
* Record the result of a counter
*
* Since: 1.10
*/
void void
gst_gl_query_counter (GstGLQuery * query) gst_gl_query_counter (GstGLQuery * query)
{ {
@ -240,6 +311,14 @@ gst_gl_query_counter (GstGLQuery * query)
gl->QueryCounter (query->query_id, query->query_type); gl->QueryCounter (query->query_id, query->query_type);
} }
/**
* gst_gl_query_result:
* @query: a #GstGLQuery
*
* Returns: the result of the query
*
* Since: 1.10
*/
guint64 guint64
gst_gl_query_result (GstGLQuery * query) gst_gl_query_result (GstGLQuery * query)
{ {

View file

@ -25,6 +25,12 @@
G_BEGIN_DECLS G_BEGIN_DECLS
/**
* GstGLQueryType:
* @GST_GL_QUERY_NONE: no query
* @GST_GL_QUERY_TIME_ELAPSED: query the time elapsed
* @GST_GL_QUERY_TIMESTAMP: query the current time
*/
typedef enum typedef enum
{ {
GST_GL_QUERY_NONE, GST_GL_QUERY_NONE,
@ -32,6 +38,11 @@ typedef enum
GST_GL_QUERY_TIMESTAMP, GST_GL_QUERY_TIMESTAMP,
} GstGLQueryType; } GstGLQueryType;
/**
* GstGLQuery:
*
* Opaque #GstGLQuery struct
*/
struct _GstGLQuery struct _GstGLQuery
{ {
/* <private> */ /* <private> */

View file

@ -39,6 +39,8 @@
* *
* #GstGLRenderbuffer is created or wrapped through gst_gl_base_memory_alloc() * #GstGLRenderbuffer is created or wrapped through gst_gl_base_memory_alloc()
* with #GstGLRenderbufferAllocationParams. * with #GstGLRenderbufferAllocationParams.
*
* Since: 1.10
*/ */
#define USING_OPENGL(context) (gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL, 1, 0)) #define USING_OPENGL(context) (gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL, 1, 0))
@ -227,7 +229,7 @@ gst_gl_renderbuffer_allocator_init (GstGLRenderbufferAllocator * allocator)
* *
* Returns: the configured width of @gl_mem * Returns: the configured width of @gl_mem
* *
* Since: 1.8 * Since: 1.10
*/ */
gint gint
gst_gl_renderbuffer_get_width (GstGLRenderbuffer * gl_mem) gst_gl_renderbuffer_get_width (GstGLRenderbuffer * gl_mem)
@ -243,7 +245,7 @@ gst_gl_renderbuffer_get_width (GstGLRenderbuffer * gl_mem)
* *
* Returns: the configured height of @gl_mem * Returns: the configured height of @gl_mem
* *
* Since: 1.8 * Since: 1.10
*/ */
gint gint
gst_gl_renderbuffer_get_height (GstGLRenderbuffer * gl_mem) gst_gl_renderbuffer_get_height (GstGLRenderbuffer * gl_mem)
@ -259,7 +261,7 @@ gst_gl_renderbuffer_get_height (GstGLRenderbuffer * gl_mem)
* *
* Returns: the #GstVideoGLTextureType of @gl_mem * Returns: the #GstVideoGLTextureType of @gl_mem
* *
* Since: 1.8 * Since: 1.10
*/ */
GstVideoGLTextureType GstVideoGLTextureType
gst_gl_renderbuffer_get_type (GstGLRenderbuffer * gl_mem) gst_gl_renderbuffer_get_type (GstGLRenderbuffer * gl_mem)
@ -275,7 +277,7 @@ gst_gl_renderbuffer_get_type (GstGLRenderbuffer * gl_mem)
* *
* Returns: the OpenGL renderbuffer handle of @gl_mem * Returns: the OpenGL renderbuffer handle of @gl_mem
* *
* Since: 1.8 * Since: 1.10
*/ */
guint guint
gst_gl_renderbuffer_get_id (GstGLRenderbuffer * gl_mem) gst_gl_renderbuffer_get_id (GstGLRenderbuffer * gl_mem)
@ -291,7 +293,7 @@ gst_gl_renderbuffer_get_id (GstGLRenderbuffer * gl_mem)
* Initializes the GL Base Texture allocator. It is safe to call this function * Initializes the GL Base Texture allocator. It is safe to call this function
* multiple times. This must be called before any other GstGLRenderbuffer operation. * multiple times. This must be called before any other GstGLRenderbuffer operation.
* *
* Since: 1.4 * Since: 1.10
*/ */
void void
gst_gl_renderbuffer_init_once (void) gst_gl_renderbuffer_init_once (void)