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timeline: Add a method to move layers around
summary_: This way the timeline can handle all priorities for the user making the API simpler to use. API: + ges_timeline_move_layer reviewers_: Mathieu_Du Differential Revision: https://phabricator.freedesktop.org/D232
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@ -378,6 +378,7 @@ ges_timeline_enable_update
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ges_timeline_is_updating
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ges_timeline_is_updating
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ges_timeline_commit
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ges_timeline_commit
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ges_timeline_commit_sync
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ges_timeline_commit_sync
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ges_timeline_move_layer
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<SUBSECTION usage>
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<SUBSECTION usage>
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ges_timeline_get_tracks
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ges_timeline_get_tracks
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ges_timeline_get_layer
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ges_timeline_get_layer
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@ -186,6 +186,8 @@ struct _GESTimelinePrivate
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* probably through a ges_layer_get_track_elements () method */
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* probably through a ges_layer_get_track_elements () method */
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GHashTable *by_layer; /* {layer: GSequence of TrackElement by start/priorities} */
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GHashTable *by_layer; /* {layer: GSequence of TrackElement by start/priorities} */
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/* Avoid sorting layers when we are actually resyncing them ourself */
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gboolean resyncing_layers;
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GList *auto_transitions;
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GList *auto_transitions;
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MoveContext movecontext;
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MoveContext movecontext;
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@ -734,6 +736,22 @@ sort_layers (gpointer a, gpointer b)
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return 0;
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return 0;
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}
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}
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static void
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_resync_layers (GESTimeline * timeline)
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{
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GList *tmp;
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gint i = 0;
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timeline->priv->resyncing_layers = TRUE;
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for (tmp = timeline->layers; tmp; tmp = tmp->next) {
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GST_ERROR_OBJECT (tmp->data, "New index: %d", i);
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ges_layer_set_priority (tmp->data, i);
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i++;
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}
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timeline->priv->resyncing_layers = FALSE;
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}
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static void
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static void
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timeline_update_duration (GESTimeline * timeline)
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timeline_update_duration (GESTimeline * timeline)
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{
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{
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@ -3787,3 +3805,43 @@ ges_timeline_paste_element (GESTimeline * timeline,
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return g_object_ref (res);
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return g_object_ref (res);
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}
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}
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/**
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* ges_timeline_move_layer:
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* @timeline: The timeline in which @layer must be
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* @layer: The layer to move at @new_layer_priority
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* @new_layer_priority: The index at which @layer should land
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*
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* Moves @layer at @new_layer_priority meaning that @layer
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* we land at that position in the stack of layers inside
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* the timeline. If @new_layer_priority is superior than the number
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* of layers present in the time, it will move to the end of the
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* stack of layers.
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*/
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gboolean
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ges_timeline_move_layer (GESTimeline * timeline, GESLayer * layer,
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guint new_layer_priority)
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{
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gint current_priority;
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g_return_val_if_fail (GES_IS_TIMELINE (timeline), FALSE);
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g_return_val_if_fail (GES_IS_LAYER (layer), FALSE);
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g_return_val_if_fail (ges_layer_get_timeline (layer) == timeline, FALSE);
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current_priority = ges_layer_get_priority (layer);
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if (new_layer_priority == current_priority) {
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GST_DEBUG_OBJECT (timeline,
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"Nothing to do for %" GST_PTR_FORMAT ", same priorities", layer);
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return TRUE;
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}
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timeline->layers = g_list_remove (timeline->layers, layer);
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timeline->layers = g_list_insert (timeline->layers, layer,
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(gint) new_layer_priority);
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_resync_layers (timeline);
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return TRUE;
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}
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@ -161,6 +161,8 @@ gboolean ges_timeline_is_empty (GESTimeline * timeline);
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GES_API
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GES_API
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GESTimelineElement * ges_timeline_paste_element (GESTimeline * timeline,
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GESTimelineElement * ges_timeline_paste_element (GESTimeline * timeline,
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GESTimelineElement * element, GstClockTime position, gint layer_priority);
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GESTimelineElement * element, GstClockTime position, gint layer_priority);
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GES_API
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gboolean ges_timeline_move_layer (GESTimeline *timeline, GESLayer *layer, guint new_layer_priority);
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G_END_DECLS
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G_END_DECLS
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