shapewipe: Add support for the remaining ARGB formats

And handle AYUV like ARGB, we need no YUV specific handling.
This commit is contained in:
Sebastian Dröge 2010-03-21 11:14:12 +01:00
parent b78937aa6f
commit 0f7631f8ec

View file

@ -100,7 +100,7 @@ static GstStaticPadTemplate video_sink_pad_template =
GST_PAD_SINK, GST_PAD_SINK,
GST_PAD_ALWAYS, GST_PAD_ALWAYS,
GST_STATIC_CAPS (GST_VIDEO_CAPS_YUV ("AYUV") " ; " GST_VIDEO_CAPS_ARGB " ; " GST_STATIC_CAPS (GST_VIDEO_CAPS_YUV ("AYUV") " ; " GST_VIDEO_CAPS_ARGB " ; "
GST_VIDEO_CAPS_BGRA)); GST_VIDEO_CAPS_BGRA ";" GST_VIDEO_CAPS_ABGR ";" GST_VIDEO_CAPS_RGBA));
static GstStaticPadTemplate mask_sink_pad_template = static GstStaticPadTemplate mask_sink_pad_template =
GST_STATIC_PAD_TEMPLATE ("mask_sink", GST_STATIC_PAD_TEMPLATE ("mask_sink",
@ -118,7 +118,7 @@ static GstStaticPadTemplate mask_sink_pad_template =
static GstStaticPadTemplate src_pad_template = static GstStaticPadTemplate src_pad_template =
GST_STATIC_PAD_TEMPLATE ("src", GST_PAD_SRC, GST_PAD_ALWAYS, GST_STATIC_PAD_TEMPLATE ("src", GST_PAD_SRC, GST_PAD_ALWAYS,
GST_STATIC_CAPS (GST_VIDEO_CAPS_YUV ("AYUV") " ; " GST_VIDEO_CAPS_ARGB " ; " GST_STATIC_CAPS (GST_VIDEO_CAPS_YUV ("AYUV") " ; " GST_VIDEO_CAPS_ARGB " ; "
GST_VIDEO_CAPS_BGRA)); GST_VIDEO_CAPS_BGRA ";" GST_VIDEO_CAPS_ABGR ";" GST_VIDEO_CAPS_RGBA));
GST_DEBUG_CATEGORY_STATIC (gst_shape_wipe_debug); GST_DEBUG_CATEGORY_STATIC (gst_shape_wipe_debug);
#define GST_CAT_DEFAULT gst_shape_wipe_debug #define GST_CAT_DEFAULT gst_shape_wipe_debug
@ -766,75 +766,6 @@ gst_shape_wipe_do_qos (GstShapeWipe * self, GstClockTime timestamp)
return TRUE; return TRUE;
} }
#define CREATE_AYUV_FUNCTIONS(depth, shift) \
static void \
gst_shape_wipe_blend_ayuv_##depth (GstShapeWipe * self, GstBuffer * inbuf, \
GstBuffer * maskbuf, GstBuffer * outbuf) \
{ \
const guint##depth *mask = (const guint##depth *) GST_BUFFER_DATA (maskbuf); \
const guint8 *input = (const guint8 *) GST_BUFFER_DATA (inbuf); \
guint8 *output = (guint8 *) GST_BUFFER_DATA (outbuf); \
guint i, j; \
guint mask_increment = ((depth == 16) ? GST_ROUND_UP_2 (self->width) : \
GST_ROUND_UP_4 (self->width)) - self->width; \
gfloat position = self->mask_position; \
gfloat low = position - (self->mask_border / 2.0f); \
gfloat high = position + (self->mask_border / 2.0f); \
guint32 low_i, high_i, position_i, round_i; \
gint width = self->width, height = self->height; \
\
if (low < 0.0f) { \
high = 0.0f; \
low = 0.0f; \
} \
\
if (high > 1.0f) { \
low = 1.0f; \
high = 1.0f; \
} \
\
position_i = position * 65536; \
low_i = low * 65536; \
high_i = high * 65536; \
round_i = (high_i - low_i) >> 1; \
\
for (i = 0; i < height; i++) { \
for (j = 0; j < width; j++) { \
guint32 in = *mask << shift; \
\
if (in < low_i) { \
output[0] = 0x00; /* A */ \
output[1] = input[1]; /* Y */ \
output[2] = input[2]; /* U */ \
output[3] = input[3]; /* V */ \
} else if (in >= high_i) { \
output[0] = input[0]; /* A */ \
output[1] = input[1]; /* Y */ \
output[2] = input[2]; /* U */ \
output[3] = input[3]; /* V */ \
} else { \
guint32 val; \
/* Note: This will never overflow or be larger than 255! */ \
val = (((in - low_i) << 16) + round_i) / (high_i - low_i); \
val = (val * input[0] + 32768) >> 16; \
\
output[0] = val; /* A */ \
output[1] = input[1]; /* Y */ \
output[2] = input[2]; /* U */ \
output[3] = input[3]; /* V */ \
} \
\
mask++; \
input += 4; \
output += 4; \
} \
mask += mask_increment; \
} \
}
CREATE_AYUV_FUNCTIONS (16, 0);
CREATE_AYUV_FUNCTIONS (8, 8);
#define CREATE_ARGB_FUNCTIONS(depth, name, shift, a, r, g, b) \ #define CREATE_ARGB_FUNCTIONS(depth, name, shift, a, r, g, b) \
static void \ static void \
gst_shape_wipe_blend_##name##_##depth (GstShapeWipe * self, GstBuffer * inbuf, \ gst_shape_wipe_blend_##name##_##depth (GstShapeWipe * self, GstBuffer * inbuf, \
@ -962,20 +893,26 @@ gst_shape_wipe_video_sink_chain (GstPad * pad, GstBuffer * buffer)
outbuf = buffer; outbuf = buffer;
} }
if (self->fmt == GST_VIDEO_FORMAT_AYUV && self->mask_bpp == 16) switch (self->fmt) {
gst_shape_wipe_blend_ayuv_16 (self, buffer, mask, outbuf); case GST_VIDEO_FORMAT_AYUV:
else if (self->fmt == GST_VIDEO_FORMAT_AYUV) case GST_VIDEO_FORMAT_ARGB:
gst_shape_wipe_blend_ayuv_8 (self, buffer, mask, outbuf); case GST_VIDEO_FORMAT_ABGR:
else if (self->fmt == GST_VIDEO_FORMAT_ARGB && self->mask_bpp == 16) if (self->mask_bpp == 16)
gst_shape_wipe_blend_argb_16 (self, buffer, mask, outbuf); gst_shape_wipe_blend_argb_16 (self, buffer, mask, outbuf);
else if (self->fmt == GST_VIDEO_FORMAT_ARGB) else
gst_shape_wipe_blend_argb_8 (self, buffer, mask, outbuf); gst_shape_wipe_blend_argb_8 (self, buffer, mask, outbuf);
else if (self->fmt == GST_VIDEO_FORMAT_BGRA && self->mask_bpp == 16) break;
gst_shape_wipe_blend_bgra_16 (self, buffer, mask, outbuf); case GST_VIDEO_FORMAT_BGRA:
else if (self->fmt == GST_VIDEO_FORMAT_BGRA) case GST_VIDEO_FORMAT_RGBA:
gst_shape_wipe_blend_bgra_8 (self, buffer, mask, outbuf); if (self->mask_bpp == 16)
else gst_shape_wipe_blend_bgra_16 (self, buffer, mask, outbuf);
g_assert_not_reached (); else
gst_shape_wipe_blend_bgra_8 (self, buffer, mask, outbuf);
break;
default:
g_assert_not_reached ();
break;
}
gst_buffer_unref (mask); gst_buffer_unref (mask);
if (new_outbuf) if (new_outbuf)