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nvenc: fix high CPU use on initialization of multiple encoders at the same time
We need a static lock to protect various NVENC methods in _set_format(). Without this the CPU use increases dramatically on initialisation of the element when there are multiple elements being initialised at the same time. https://bugzilla.gnome.org/show_bug.cgi?id=759742
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@ -70,6 +70,11 @@ enum
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PROP_DEVICE_ID,
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};
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/* This lock is needed to prevent the situation where multiple encoders are
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* initialised at the same time which appears to cause excessive CPU usage over
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* some period of time. */
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G_LOCK_DEFINE_STATIC (initialization_lock);
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#if HAVE_NVENC_GST_GL
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struct gl_input_resource
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{
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@ -878,10 +883,14 @@ gst_nv_base_enc_set_format (GstVideoEncoder * enc, GstVideoCodecState * state)
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NVENCSTATUS nv_ret;
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g_assert (nvenc_class->initialize_encoder);
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G_LOCK (initialization_lock);
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if (!nvenc_class->initialize_encoder (nvenc, old_state, state)) {
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GST_ERROR_OBJECT (enc, "Subclass failed to reconfigure encoder");
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G_UNLOCK (initialization_lock);
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return FALSE;
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}
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G_UNLOCK (initialization_lock);
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if (!nvenc->max_encode_width && !nvenc->max_encode_height) {
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gst_nv_base_enc_set_max_encode_size (nvenc, GST_VIDEO_INFO_WIDTH (info),
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@ -1020,7 +1029,10 @@ gst_nv_base_enc_set_format (GstVideoEncoder * enc, GstVideoCodecState * state)
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cout_buf.size = 1024 * 1024;
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cout_buf.memoryHeap = NV_ENC_MEMORY_HEAP_SYSMEM_CACHED;
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G_LOCK (initialization_lock);
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nv_ret = NvEncCreateBitstreamBuffer (nvenc->encoder, &cout_buf);
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G_UNLOCK (initialization_lock);
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if (nv_ret != NV_ENC_SUCCESS) {
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GST_WARNING_OBJECT (enc, "Failed to allocate input buffer: %d", nv_ret);
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/* FIXME: clean up */
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