gl/meson: fix gbm option to enable rather than disable

This change matches what the other winsys/platforms are doing
This commit is contained in:
Matthew Waters 2018-08-31 18:14:13 +10:00
parent dddd2e4a07
commit 0c85af51d8

View file

@ -257,7 +257,7 @@ else
elif winsys == 'viv-fb' elif winsys == 'viv-fb'
need_win_viv_fb = 'yes' need_win_viv_fb = 'yes'
elif winsys == 'gbm' elif winsys == 'gbm'
need_win_gbm = 'no' need_win_gbm = 'yes'
elif winsys == 'android' elif winsys == 'android'
need_win_android = 'yes' need_win_android = 'yes'
else else
@ -734,7 +734,7 @@ if host_system == 'ios' and need_platform_eagl != 'no' and need_win_eagl != 'no'
endif endif
endif endif
# GDM Checks # GBM Checks
gbm_gudev_dep = unneeded_dep gbm_gudev_dep = unneeded_dep
gbm_libdrm_dep = unneeded_dep gbm_libdrm_dep = unneeded_dep
gbm_dep = unneeded_dep gbm_dep = unneeded_dep