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fpsdisplaysink: Skip reporting on frame counter reset
When the QoS stats are reset (e.g. changing the source) the counters for dropped + rendered frames are reset to zero which result in negative values for their difference. This results in max-fps getting pegged at an extremely high value. ``` fpsdisplaysink.c:373:display_current_fps:<fpsdisplaysink0> Updated max-fps to 36840705952231460864.000000 ``` Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3989>
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1 changed files with 8 additions and 0 deletions
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@ -360,6 +360,13 @@ display_current_fps (gpointer data)
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return TRUE;
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return TRUE;
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}
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}
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if (frames_rendered < self->last_frames_rendered ||
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frames_dropped < self->last_frames_dropped) {
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/* avoid negative drop rates on reset */
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GST_DEBUG_OBJECT (self, "Frame counters have been reset, skipping update");
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goto update_last_values;
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}
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time_diff = (gdouble) (current_ts - self->last_ts) / GST_SECOND;
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time_diff = (gdouble) (current_ts - self->last_ts) / GST_SECOND;
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time_elapsed = (gdouble) (current_ts - self->start_ts) / GST_SECOND;
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time_elapsed = (gdouble) (current_ts - self->start_ts) / GST_SECOND;
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@ -418,6 +425,7 @@ display_current_fps (gpointer data)
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g_object_notify_by_pspec ((GObject *) self, pspec_last_message);
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g_object_notify_by_pspec ((GObject *) self, pspec_last_message);
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}
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}
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update_last_values:
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self->last_frames_rendered = frames_rendered;
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self->last_frames_rendered = frames_rendered;
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self->last_frames_dropped = frames_dropped;
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self->last_frames_dropped = frames_dropped;
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self->last_ts = current_ts;
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self->last_ts = current_ts;
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