mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-25 01:30:38 +00:00
d3d11videosink: Fix deadlock when parent window is busy
Deadlock sequence: * From a streaming thread, d3d11videosink sends synchronous message to the parent window, so that internal (child) window can be constructed on the parent window's thread * App thread (parent window thread) is waiting for pipeline's state change (to GST_STATE_NULL) but streaming thread is blocked and waiting for app thread To avoid the deadlock, GstD3D11WindowWin32 should send message to the parent window asynchronously. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3573>
This commit is contained in:
parent
7a7de1aafc
commit
095ee27bb5
5 changed files with 174 additions and 53 deletions
|
@ -526,7 +526,7 @@ gst_d3d11_video_sink_set_caps (GstBaseSink * sink, GstCaps * caps)
|
|||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
static GstFlowReturn
|
||||
gst_d3d11_video_sink_update_window (GstD3D11VideoSink * self, GstCaps * caps)
|
||||
{
|
||||
gint video_width, video_height;
|
||||
|
@ -534,6 +534,8 @@ gst_d3d11_video_sink_update_window (GstD3D11VideoSink * self, GstCaps * caps)
|
|||
gint display_par_n = 1, display_par_d = 1; /* display's PAR */
|
||||
guint num, den;
|
||||
GError *error = NULL;
|
||||
GstD3D11Window *window;
|
||||
GstFlowReturn ret = GST_FLOW_OK;
|
||||
|
||||
GST_DEBUG_OBJECT (self, "Updating window with caps %" GST_PTR_FORMAT, caps);
|
||||
|
||||
|
@ -546,14 +548,14 @@ gst_d3d11_video_sink_update_window (GstD3D11VideoSink * self, GstCaps * caps)
|
|||
GST_ELEMENT_ERROR (self, RESOURCE, NOT_FOUND, (nullptr),
|
||||
("Failed to open window."));
|
||||
|
||||
return FALSE;
|
||||
return GST_FLOW_ERROR;
|
||||
}
|
||||
|
||||
if (!gst_video_info_from_caps (&self->info, caps)) {
|
||||
GST_DEBUG_OBJECT (self,
|
||||
"Could not locate image format from caps %" GST_PTR_FORMAT, caps);
|
||||
GST_D3D11_VIDEO_SINK_UNLOCK (self);
|
||||
return FALSE;
|
||||
return GST_FLOW_ERROR;
|
||||
}
|
||||
|
||||
video_width = GST_VIDEO_INFO_WIDTH (&self->info);
|
||||
|
@ -572,7 +574,7 @@ gst_d3d11_video_sink_update_window (GstD3D11VideoSink * self, GstCaps * caps)
|
|||
|
||||
GST_ELEMENT_ERROR (self, CORE, NEGOTIATION, (nullptr),
|
||||
("Error calculating the output display ratio of the video."));
|
||||
return FALSE;
|
||||
return GST_FLOW_ERROR;
|
||||
}
|
||||
|
||||
GST_DEBUG_OBJECT (self,
|
||||
|
@ -615,7 +617,7 @@ gst_d3d11_video_sink_update_window (GstD3D11VideoSink * self, GstCaps * caps)
|
|||
|
||||
GST_ELEMENT_ERROR (self, CORE, NEGOTIATION, (nullptr),
|
||||
("Error calculating the output display ratio of the video."));
|
||||
return FALSE;
|
||||
return GST_FLOW_ERROR;
|
||||
}
|
||||
|
||||
if (self->pending_render_rect) {
|
||||
|
@ -626,20 +628,32 @@ gst_d3d11_video_sink_update_window (GstD3D11VideoSink * self, GstCaps * caps)
|
|||
}
|
||||
|
||||
self->have_video_processor = FALSE;
|
||||
if (!gst_d3d11_window_prepare (self->window, GST_VIDEO_SINK_WIDTH (self),
|
||||
GST_VIDEO_SINK_HEIGHT (self), caps, &self->have_video_processor,
|
||||
&error)) {
|
||||
window = (GstD3D11Window *) gst_object_ref (self->window);
|
||||
GST_D3D11_VIDEO_SINK_UNLOCK (self);
|
||||
|
||||
ret = gst_d3d11_window_prepare (window, GST_VIDEO_SINK_WIDTH (self),
|
||||
GST_VIDEO_SINK_HEIGHT (self), caps, &self->have_video_processor, &error);
|
||||
if (ret != GST_FLOW_OK) {
|
||||
GstMessage *error_msg;
|
||||
|
||||
GST_D3D11_VIDEO_SINK_UNLOCK (self);
|
||||
if (ret == GST_FLOW_FLUSHING) {
|
||||
GST_D3D11_VIDEO_SINK_LOCK (self);
|
||||
GST_WARNING_OBJECT (self, "Couldn't prepare window but we are flushing");
|
||||
gst_clear_object (&self->window);
|
||||
gst_object_unref (window);
|
||||
GST_D3D11_VIDEO_SINK_UNLOCK (self);
|
||||
|
||||
return GST_FLOW_FLUSHING;
|
||||
}
|
||||
|
||||
GST_ERROR_OBJECT (self, "cannot create swapchain");
|
||||
error_msg = gst_message_new_error (GST_OBJECT_CAST (self),
|
||||
error, "Failed to prepare d3d11window");
|
||||
g_clear_error (&error);
|
||||
gst_element_post_message (GST_ELEMENT (self), error_msg);
|
||||
gst_object_unref (window);
|
||||
|
||||
return FALSE;
|
||||
return GST_FLOW_ERROR;
|
||||
}
|
||||
|
||||
if (self->fallback_pool) {
|
||||
|
@ -675,19 +689,20 @@ gst_d3d11_video_sink_update_window (GstD3D11VideoSink * self, GstCaps * caps)
|
|||
|
||||
if (!self->fallback_pool) {
|
||||
GST_ERROR_OBJECT (self, "Failed to configure fallback pool");
|
||||
return FALSE;
|
||||
gst_object_unref (window);
|
||||
return GST_FLOW_ERROR;
|
||||
}
|
||||
|
||||
self->processor_in_use = FALSE;
|
||||
|
||||
if (self->title) {
|
||||
gst_d3d11_window_set_title (self->window, self->title);
|
||||
gst_d3d11_window_set_title (window, self->title);
|
||||
g_clear_pointer (&self->title, g_free);
|
||||
}
|
||||
|
||||
GST_D3D11_VIDEO_SINK_UNLOCK (self);
|
||||
gst_object_unref (window);
|
||||
|
||||
return TRUE;
|
||||
return GST_FLOW_OK;
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -807,6 +822,9 @@ done:
|
|||
g_signal_connect (self->window, "mouse-event",
|
||||
G_CALLBACK (gst_d3d11_video_mouse_key_event), self);
|
||||
|
||||
GST_DEBUG_OBJECT (self,
|
||||
"Have prepared window %" GST_PTR_FORMAT, self->window);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
@ -1197,17 +1215,16 @@ gst_d3d11_video_sink_show_frame (GstVideoSink * sink, GstBuffer * buf)
|
|||
|
||||
if (self->caps_updated || !self->window) {
|
||||
GstCaps *caps = gst_pad_get_current_caps (GST_BASE_SINK_PAD (sink));
|
||||
gboolean update_ret;
|
||||
|
||||
/* shouldn't happen */
|
||||
if (!caps)
|
||||
return GST_FLOW_NOT_NEGOTIATED;
|
||||
|
||||
update_ret = gst_d3d11_video_sink_update_window (self, caps);
|
||||
ret = gst_d3d11_video_sink_update_window (self, caps);
|
||||
gst_caps_unref (caps);
|
||||
|
||||
if (!update_ret)
|
||||
return GST_FLOW_NOT_NEGOTIATED;
|
||||
if (ret != GST_FLOW_OK)
|
||||
return ret;
|
||||
}
|
||||
|
||||
if (!gst_d3d11_buffer_can_access_device (buf, device_handle)) {
|
||||
|
|
|
@ -107,7 +107,7 @@ static GstFlowReturn gst_d3d111_window_present (GstD3D11Window * self,
|
|||
ID3D11RenderTargetView * rtv);
|
||||
static void gst_d3d11_window_on_resize_default (GstD3D11Window * window,
|
||||
guint width, guint height);
|
||||
static gboolean gst_d3d11_window_prepare_default (GstD3D11Window * window,
|
||||
static GstFlowReturn gst_d3d11_window_prepare_default (GstD3D11Window * window,
|
||||
guint display_width, guint display_height, GstCaps * caps,
|
||||
gboolean * video_processor_available, GError ** error);
|
||||
|
||||
|
@ -417,14 +417,14 @@ typedef struct
|
|||
gboolean supported;
|
||||
} GstD3D11WindowDisplayFormat;
|
||||
|
||||
gboolean
|
||||
GstFlowReturn
|
||||
gst_d3d11_window_prepare (GstD3D11Window * window, guint display_width,
|
||||
guint display_height, GstCaps * caps, gboolean * video_processor_available,
|
||||
GError ** error)
|
||||
{
|
||||
GstD3D11WindowClass *klass;
|
||||
|
||||
g_return_val_if_fail (GST_IS_D3D11_WINDOW (window), FALSE);
|
||||
g_return_val_if_fail (GST_IS_D3D11_WINDOW (window), GST_FLOW_ERROR);
|
||||
|
||||
klass = GST_D3D11_WINDOW_GET_CLASS (window);
|
||||
g_assert (klass->prepare != NULL);
|
||||
|
@ -436,7 +436,7 @@ gst_d3d11_window_prepare (GstD3D11Window * window, guint display_width,
|
|||
video_processor_available, error);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
static GstFlowReturn
|
||||
gst_d3d11_window_prepare_default (GstD3D11Window * window, guint display_width,
|
||||
guint display_height, GstCaps * caps, gboolean * video_processor_available,
|
||||
GError ** error)
|
||||
|
@ -496,7 +496,7 @@ gst_d3d11_window_prepare_default (GstD3D11Window * window, guint display_width,
|
|||
GST_ERROR_OBJECT (window, "Cannot determine render format");
|
||||
g_set_error (error, GST_RESOURCE_ERROR, GST_RESOURCE_ERROR_FAILED,
|
||||
"Cannot determine render format");
|
||||
return FALSE;
|
||||
return GST_FLOW_ERROR;
|
||||
}
|
||||
|
||||
for (i = 0; i < GST_VIDEO_INFO_N_COMPONENTS (&window->info); i++) {
|
||||
|
@ -765,12 +765,12 @@ gst_d3d11_window_prepare_default (GstD3D11Window * window, guint display_width,
|
|||
|
||||
GST_DEBUG_OBJECT (window, "New swap chain 0x%p created", window->swap_chain);
|
||||
|
||||
return TRUE;
|
||||
return GST_FLOW_OK;
|
||||
|
||||
error:
|
||||
gst_d3d11_device_unlock (window->device);
|
||||
|
||||
return FALSE;
|
||||
return GST_FLOW_ERROR;
|
||||
}
|
||||
|
||||
void
|
||||
|
|
|
@ -153,7 +153,7 @@ struct _GstD3D11WindowClass
|
|||
guint width,
|
||||
guint height);
|
||||
|
||||
gboolean (*prepare) (GstD3D11Window * window,
|
||||
GstFlowReturn (*prepare) (GstD3D11Window * window,
|
||||
guint display_width,
|
||||
guint display_height,
|
||||
GstCaps * caps,
|
||||
|
@ -185,7 +185,7 @@ void gst_d3d11_window_set_render_rectangle (GstD3D11Window * window,
|
|||
void gst_d3d11_window_set_title (GstD3D11Window * window,
|
||||
const gchar *title);
|
||||
|
||||
gboolean gst_d3d11_window_prepare (GstD3D11Window * window,
|
||||
GstFlowReturn gst_d3d11_window_prepare (GstD3D11Window * window,
|
||||
guint display_width,
|
||||
guint display_height,
|
||||
GstCaps * caps,
|
||||
|
|
|
@ -48,7 +48,7 @@ G_DEFINE_TYPE (GstD3D11WindowDummy, gst_d3d11_window_dummy,
|
|||
|
||||
static void gst_d3d11_window_dummy_on_resize (GstD3D11Window * window,
|
||||
guint width, guint height);
|
||||
static gboolean gst_d3d11_window_dummy_prepare (GstD3D11Window * window,
|
||||
static GstFlowReturn gst_d3d11_window_dummy_prepare (GstD3D11Window * window,
|
||||
guint display_width, guint display_height, GstCaps * caps,
|
||||
gboolean * video_processor_available, GError ** error);
|
||||
static void gst_d3d11_window_dummy_unprepare (GstD3D11Window * window);
|
||||
|
@ -80,7 +80,7 @@ gst_d3d11_window_dummy_init (GstD3D11WindowDummy * self)
|
|||
{
|
||||
}
|
||||
|
||||
static gboolean
|
||||
static GstFlowReturn
|
||||
gst_d3d11_window_dummy_prepare (GstD3D11Window * window,
|
||||
guint display_width, guint display_height, GstCaps * caps,
|
||||
gboolean * video_processor_available, GError ** error)
|
||||
|
@ -192,12 +192,12 @@ gst_d3d11_window_dummy_prepare (GstD3D11Window * window,
|
|||
|
||||
gst_d3d11_device_unlock (window->device);
|
||||
|
||||
return TRUE;
|
||||
return GST_FLOW_OK;
|
||||
|
||||
error:
|
||||
gst_d3d11_device_unlock (window->device);
|
||||
|
||||
return FALSE;
|
||||
return GST_FLOW_ERROR;
|
||||
}
|
||||
|
||||
static void
|
||||
|
|
|
@ -93,6 +93,9 @@ struct _GstD3D11WindowWin32
|
|||
|
||||
/* Handle set_render_rectangle */
|
||||
GstVideoRectangle render_rect;
|
||||
|
||||
gboolean flushing;
|
||||
gboolean setup_external_hwnd;
|
||||
};
|
||||
|
||||
#define gst_d3d11_window_win32_parent_class parent_class
|
||||
|
@ -120,17 +123,21 @@ gst_d3d11_window_win32_create_internal_window (GstD3D11WindowWin32 * self);
|
|||
static void gst_d3d11_window_win32_destroy_internal_window (HWND hwnd);
|
||||
static void gst_d3d11_window_win32_release_external_handle (HWND hwnd);
|
||||
static void
|
||||
gst_d3d11_window_win32_set_window_handle (GstD3D11WindowWin32 * self,
|
||||
guintptr handle);
|
||||
static void
|
||||
gst_d3d11_window_win32_on_resize (GstD3D11Window * window,
|
||||
guint width, guint height);
|
||||
static GstFlowReturn gst_d3d11_window_win32_prepare (GstD3D11Window * window,
|
||||
guint display_width, guint display_height, GstCaps * caps,
|
||||
gboolean * video_processor_available, GError ** error);
|
||||
static void gst_d3d11_window_win32_unprepare (GstD3D11Window * window);
|
||||
static void
|
||||
gst_d3d11_window_win32_set_render_rectangle (GstD3D11Window * window,
|
||||
const GstVideoRectangle * rect);
|
||||
static void gst_d3d11_window_win32_set_title (GstD3D11Window * window,
|
||||
const gchar * title);
|
||||
static gboolean gst_d3d11_window_win32_unlock (GstD3D11Window * window);
|
||||
static gboolean gst_d3d11_window_win32_unlock_stop (GstD3D11Window * window);
|
||||
static GstFlowReturn
|
||||
gst_d3d11_window_win32_set_external_handle (GstD3D11WindowWin32 * self);
|
||||
|
||||
static void
|
||||
gst_d3d11_window_win32_class_init (GstD3D11WindowWin32Class * klass)
|
||||
|
@ -152,12 +159,16 @@ gst_d3d11_window_win32_class_init (GstD3D11WindowWin32Class * klass)
|
|||
window_class->present = GST_DEBUG_FUNCPTR (gst_d3d11_window_win32_present);
|
||||
window_class->on_resize =
|
||||
GST_DEBUG_FUNCPTR (gst_d3d11_window_win32_on_resize);
|
||||
window_class->prepare = GST_DEBUG_FUNCPTR (gst_d3d11_window_win32_prepare);
|
||||
window_class->unprepare =
|
||||
GST_DEBUG_FUNCPTR (gst_d3d11_window_win32_unprepare);
|
||||
window_class->set_render_rectangle =
|
||||
GST_DEBUG_FUNCPTR (gst_d3d11_window_win32_set_render_rectangle);
|
||||
window_class->set_title =
|
||||
GST_DEBUG_FUNCPTR (gst_d3d11_window_win32_set_title);
|
||||
window_class->unlock = GST_DEBUG_FUNCPTR (gst_d3d11_window_win32_unlock);
|
||||
window_class->unlock_stop =
|
||||
GST_DEBUG_FUNCPTR (gst_d3d11_window_win32_unlock_stop);
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -176,7 +187,9 @@ gst_d3d11_window_win32_constructed (GObject * object)
|
|||
GstD3D11WindowWin32 *self = GST_D3D11_WINDOW_WIN32 (object);
|
||||
|
||||
if (window->external_handle) {
|
||||
gst_d3d11_window_win32_set_window_handle (self, window->external_handle);
|
||||
/* Will setup internal child window on ::prepare() */
|
||||
self->setup_external_hwnd = TRUE;
|
||||
window->initialized = TRUE;
|
||||
goto done;
|
||||
}
|
||||
|
||||
|
@ -200,6 +213,51 @@ gst_d3d11_window_win32_dispose (GObject * object)
|
|||
G_OBJECT_CLASS (parent_class)->dispose (object);
|
||||
}
|
||||
|
||||
static GstFlowReturn
|
||||
gst_d3d11_window_win32_prepare (GstD3D11Window * window, guint display_width,
|
||||
guint display_height, GstCaps * caps, gboolean * video_processor_available,
|
||||
GError ** error)
|
||||
{
|
||||
GstD3D11WindowWin32 *self = GST_D3D11_WINDOW_WIN32 (window);
|
||||
HWND hwnd;
|
||||
GstFlowReturn ret;
|
||||
|
||||
if (!self->setup_external_hwnd)
|
||||
goto done;
|
||||
|
||||
hwnd = (HWND) window->external_handle;
|
||||
if (!IsWindow (hwnd)) {
|
||||
GST_ERROR_OBJECT (self, "Invalid window handle");
|
||||
g_set_error (error, GST_RESOURCE_ERROR, GST_RESOURCE_ERROR_FAILED,
|
||||
"Invalid window handle");
|
||||
return GST_FLOW_ERROR;
|
||||
}
|
||||
|
||||
self->overlay_state = GST_D3D11_WINDOW_WIN32_OVERLAY_STATE_NONE;
|
||||
self->external_hwnd = hwnd;
|
||||
|
||||
GST_DEBUG_OBJECT (self, "Preparing external handle");
|
||||
ret = gst_d3d11_window_win32_set_external_handle (self);
|
||||
if (ret != GST_FLOW_OK) {
|
||||
if (ret == GST_FLOW_FLUSHING) {
|
||||
GST_WARNING_OBJECT (self, "Flushing");
|
||||
return GST_FLOW_FLUSHING;
|
||||
}
|
||||
|
||||
GST_ERROR_OBJECT (self, "Couldn't configure internal window");
|
||||
g_set_error (error, GST_RESOURCE_ERROR, GST_RESOURCE_ERROR_FAILED,
|
||||
"Window handle configuration failed");
|
||||
return GST_FLOW_ERROR;
|
||||
}
|
||||
|
||||
GST_DEBUG_OBJECT (self, "External handle got prepared");
|
||||
self->setup_external_hwnd = FALSE;
|
||||
|
||||
done:
|
||||
return GST_D3D11_WINDOW_CLASS (parent_class)->prepare (window, display_width,
|
||||
display_height, caps, video_processor_available, error);
|
||||
}
|
||||
|
||||
static void
|
||||
gst_d3d11_window_win32_unprepare (GstD3D11Window * window)
|
||||
{
|
||||
|
@ -310,6 +368,36 @@ gst_d3d11_window_win32_finalize (GObject * object)
|
|||
G_OBJECT_CLASS (parent_class)->finalize (object);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
gst_d3d11_window_win32_unlock (GstD3D11Window * window)
|
||||
{
|
||||
GstD3D11WindowWin32 *self = GST_D3D11_WINDOW_WIN32 (window);
|
||||
g_mutex_lock (&self->lock);
|
||||
|
||||
GST_DEBUG_OBJECT (self, "Unlock");
|
||||
|
||||
self->flushing = TRUE;
|
||||
g_cond_broadcast (&self->cond);
|
||||
g_mutex_unlock (&self->lock);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
gst_d3d11_window_win32_unlock_stop (GstD3D11Window * window)
|
||||
{
|
||||
GstD3D11WindowWin32 *self = GST_D3D11_WINDOW_WIN32 (window);
|
||||
g_mutex_lock (&self->lock);
|
||||
|
||||
GST_DEBUG_OBJECT (self, "Unlock stop");
|
||||
|
||||
self->flushing = FALSE;
|
||||
g_cond_broadcast (&self->cond);
|
||||
g_mutex_unlock (&self->lock);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
running_cb (gpointer user_data)
|
||||
{
|
||||
|
@ -401,10 +489,11 @@ gst_d3d11_window_win32_destroy_internal_window (HWND hwnd)
|
|||
", 0x%x", (guintptr) hwnd, (guint) GetLastError ());
|
||||
}
|
||||
|
||||
static void
|
||||
static GstFlowReturn
|
||||
gst_d3d11_window_win32_set_external_handle (GstD3D11WindowWin32 * self)
|
||||
{
|
||||
WNDPROC external_window_proc;
|
||||
GstFlowReturn ret = GST_FLOW_OK;
|
||||
|
||||
external_window_proc =
|
||||
(WNDPROC) GetWindowLongPtrA (self->external_hwnd, GWLP_WNDPROC);
|
||||
|
@ -419,9 +508,28 @@ gst_d3d11_window_win32_set_external_handle (GstD3D11WindowWin32 * self)
|
|||
SetWindowLongPtrA (self->external_hwnd, GWLP_WNDPROC,
|
||||
(LONG_PTR) sub_class_proc);
|
||||
|
||||
/* Will create our internal window on parent window's thread */
|
||||
SendMessageA (self->external_hwnd, WM_GST_D3D11_CONSTRUCT_INTERNAL_WINDOW,
|
||||
/* SendMessage() may cause deadlock if parent window thread is busy
|
||||
* for changing pipeline's state. Post our message instead, and wait for
|
||||
* the parent window's thread or flushing */
|
||||
PostMessageA (self->external_hwnd, WM_GST_D3D11_CONSTRUCT_INTERNAL_WINDOW,
|
||||
0, 0);
|
||||
|
||||
g_mutex_lock (&self->lock);
|
||||
while (self->external_hwnd &&
|
||||
self->overlay_state == GST_D3D11_WINDOW_WIN32_OVERLAY_STATE_NONE &&
|
||||
!self->flushing) {
|
||||
g_cond_wait (&self->cond, &self->lock);
|
||||
}
|
||||
|
||||
if (self->overlay_state != GST_D3D11_WINDOW_WIN32_OVERLAY_STATE_OPENED) {
|
||||
if (self->flushing)
|
||||
ret = GST_FLOW_FLUSHING;
|
||||
else
|
||||
ret = GST_FLOW_ERROR;
|
||||
}
|
||||
g_mutex_unlock (&self->lock);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -827,6 +935,11 @@ sub_class_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
|||
MoveWindow (self->internal_hwnd, rect.left, rect.top, rect.right,
|
||||
rect.bottom, FALSE);
|
||||
|
||||
g_mutex_lock (&self->lock);
|
||||
self->overlay_state = GST_D3D11_WINDOW_WIN32_OVERLAY_STATE_OPENED;
|
||||
g_cond_broadcast (&self->cond);
|
||||
g_mutex_unlock (&self->lock);
|
||||
|
||||
/* don't need to be chained up to parent window procedure,
|
||||
* as this is our custom message */
|
||||
return 0;
|
||||
|
@ -840,13 +953,16 @@ sub_class_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
|||
gst_d3d11_window_win32_release_external_handle (self->external_hwnd);
|
||||
self->external_hwnd = NULL;
|
||||
|
||||
RemovePropA (self->internal_hwnd, D3D11_WINDOW_PROP_NAME);
|
||||
ShowWindow (self->internal_hwnd, SW_HIDE);
|
||||
gst_d3d11_window_win32_destroy_internal_window (self->internal_hwnd);
|
||||
if (self->internal_hwnd) {
|
||||
RemovePropA (self->internal_hwnd, D3D11_WINDOW_PROP_NAME);
|
||||
ShowWindow (self->internal_hwnd, SW_HIDE);
|
||||
gst_d3d11_window_win32_destroy_internal_window (self->internal_hwnd);
|
||||
}
|
||||
self->internal_hwnd = NULL;
|
||||
self->internal_hwnd_thread = NULL;
|
||||
|
||||
self->overlay_state = GST_D3D11_WINDOW_WIN32_OVERLAY_STATE_CLOSED;
|
||||
g_cond_broadcast (&self->cond);
|
||||
g_mutex_unlock (&self->lock);
|
||||
} else {
|
||||
gst_d3d11_window_win32_handle_window_proc (self, hWnd, uMsg, wParam,
|
||||
|
@ -1022,18 +1138,6 @@ gst_d3d11_window_win32_create_swap_chain (GstD3D11Window * window,
|
|||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
gst_d3d11_window_win32_set_window_handle (GstD3D11WindowWin32 * self,
|
||||
guintptr handle)
|
||||
{
|
||||
self->overlay_state = GST_D3D11_WINDOW_WIN32_OVERLAY_STATE_NONE;
|
||||
|
||||
self->external_hwnd = (HWND) handle;
|
||||
gst_d3d11_window_win32_set_external_handle (self);
|
||||
|
||||
self->overlay_state = GST_D3D11_WINDOW_WIN32_OVERLAY_STATE_OPENED;
|
||||
}
|
||||
|
||||
static void
|
||||
gst_d3d11_window_win32_show (GstD3D11Window * window)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue