plugin-dev: remove "porting from 0.8 to 0.10" section

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Tim-Philipp Müller 2016-11-27 12:43:50 +00:00
parent 08123e037b
commit 09443c7f64
3 changed files with 5 additions and 140 deletions

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---
title: Porting 0.10 plug-ins to 1.0
...
# Porting 0.10 plug-ins to 1.0
You can find the list of changes in the [Porting
to 1.0](http://cgit.freedesktop.org/gstreamer/gstreamer/tree/docs/random/porting-to-1.0.txt)
document.

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---
title: Porting 0.8 plug-ins to 0.10
title: Porting 0.10 plug-ins to 1.0
...
# Porting 0.8 plug-ins to 0.10
# Porting 0.10 plug-ins to 1.0
This section of the appendix will discuss shortly what changes to
plugins will be needed to quickly and conveniently port most
applications from GStreamer-0.8 to GStreamer-0.10, with references to
the relevant sections in this Plugin Writer's Guide where needed. With
this list, it should be possible to port most plugins to GStreamer-0.10
in less than a day. Exceptions are elements that will require a base
class in 0.10 (sources, sinks), in which case it may take a lot longer,
depending on the coder's skills (however, when using the `GstBaseSink`
and `GstBaseSrc` base-classes, it shouldn't be all too bad), and
elements requiring the deprecated bytestream interface, which should
take 1-2 days with random access. The scheduling parts of muxers will
also need a rewrite, which will take about the same amount of time.
## List of changes
- Discont events have been replaced by newsegment events. In 0.10, it
is essential that you send a newsegment event downstream before you
send your first buffer (in 0.8 the scheduler would invent discont
events if you forgot them, in 0.10 this is no longer the case).
- In 0.10, buffers have caps attached to them. Elements should
allocate new buffers with `gst_pad_alloc_buffer ()`. See [Caps
negotiation](plugin-development/advanced/negotiation.md) for more details.
- Most functions returning an object or an object property have been
changed to return its own reference rather than a constant reference
of the one owned by the object itself. The reason for this change is
primarily thread-safety. This means effectively that return values
of functions such as `gst_element_get_pad ()`, `gst_pad_get_name
()`, `gst_pad_get_parent ()`, `gst_object_get_parent ()`, and many
more like these have to be free'ed or unreferenced after use. Check
the API references of each function to know for sure whether return
values should be free'ed or not.
- In 0.8, scheduling could happen in any way. Source elements could be
`_get ()`-based or `_loop
()`-based, and any other element could be `_chain
()`-based or `_loop ()`-based, with no limitations. Scheduling in
0.10 is simpler for the scheduler, and the element is expected to do
some more work. Pads get assigned a scheduling mode, based on which
they can either operate in random access-mode, in pipeline driving
mode or in push-mode. all this is documented in detail in [Different
scheduling modes](plugin-development/advanced/scheduling.md). As a result of this, the
bytestream object no longer exists. Elements requiring byte-level
access should now use random access on their sinkpads.
- Negotiation is asynchronous. This means that downstream negotiation
is done as data comes in and upstream negotiation is done whenever
renegotiation is required. All details are described in [Caps
negotiation](plugin-development/advanced/negotiation.md).
- For as far as possible, elements should try to use existing base
classes in 0.10. Sink and source elements, for example, could derive
from `GstBaseSrc` and `GstBaseSink`. Audio sinks or sources could
even derive from audio-specific base classes. All existing base
classes have been discussed in [Pre-made base
classes](plugin-development/element-types/base-classes.md) and the next few chapters.
- In 0.10, event handling and buffers are separated once again. This
means that in order to receive events, one no longer has to set the
`GST_FLAG_EVENT_AWARE` flag, but can simply set an event handling
function on the element's sinkpad(s), using the function
`gst_pad_set_event_function ()`. The `_chain ()`-function will only
receive buffers.
- Although core will wrap most threading-related locking for you (e.g.
it takes the stream lock before calling your data handling
functions), you are still responsible for locking around certain
functions, e.g. object properties. Be sure to lock properly here,
since applications will change those properties in a different
thread than the thread which does the actual data passing\! You can
use the `GST_OBJECT_LOCK ()` and `GST_OBJECT_UNLOCK
()` helpers in most cases, fortunately, which grabs the default
property lock of the element.
- `GstValueFixedList` and all `*_fixed_list_* ()` functions were
renamed to `GstValueArray` and `*_array_*
()`.
- The semantics of `GST_STATE_PAUSED` and `GST_STATE_PLAYING` have
changed for elements that are not sink elements. Non-sink elements
need to be able to accept and process data already in the
`GST_STATE_PAUSED` state now (i.e. when prerolling the pipeline).
More details can be found in [What are
states?](plugin-development/basics/states.md).
- If your plugin's state change function hasn't been superseded by
virtual start() and stop() methods of one of the new base classes,
then your plugin's state change functions may need to be changed in
order to safely handle concurrent access by multiple threads. Your
typical state change function will now first handle upwards state
changes, then chain up to the state change function of the parent
class (usually GstElementClass in these cases), and only then handle
downwards state changes. See the vorbis decoder plugin in
gst-plugins-base for an example.
The reason for this is that in the case of downwards state changes
you don't want to destroy allocated resources while your plugin's
chain function (for example) is still accessing those resources in
another thread. Whether your chain function might be running or not
depends on the state of your plugin's pads, and the state of those
pads is closely linked to the state of the element. Pad states are
handled in the GstElement class's state change function, including
proper locking, that's why it is essential to chain up before
destroying allocated resources.
As already mentioned above, you should really rewrite your plugin to
derive from one of the new base classes though, so you don't have to
worry about these things, as the base class will handle it for you.
There are no base classes for decoders and encoders yet, so the
above paragraphs about state changes definitively apply if your
plugin is a decoder or an encoder.
- `gst_pad_set_link_function ()`, which used to set a function that
would be called when a format was negotiated between two `GstPad`s,
now sets a function that is called when two elements are linked
together in an application. For all practical purposes, you most
likely want to use the function `gst_pad_set_setcaps_function ()`,
nowadays, which sets a function that is called when the format
streaming over a pad changes (so similar to `_set_link_function ()`
in GStreamer-0.8).
If the element is derived from a `GstBase` class, then override the
`set_caps ()`.
- `gst_pad_use_explicit_caps ()` has been replaced by
`gst_pad_use_fixed_caps ()`. You can then set the fixed caps to use
on a pad with `gst_pad_set_caps ()`.
You can find the list of changes in the [Porting
to 1.0](http://cgit.freedesktop.org/gstreamer/gstreamer/tree/docs/random/porting-to-1.0.txt)
document.

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@ -131,7 +131,6 @@ index.md
plugin-development/appendix/index.md
plugin-development/appendix/checklist-element.md
plugin-development/appendix/porting.md
plugin-development/appendix/porting-1_0.md
plugin-development/appendix/licensing-advisory.md
splitup.md
rtp.md