eglglessink: Rename stale android leftover

This commit is contained in:
Reynaldo H. Verdejo Pinochet 2012-09-10 22:41:52 -03:00 committed by Sebastian Dröge
parent ea03067f3f
commit 086563195c
2 changed files with 3 additions and 3 deletions

View file

@ -872,7 +872,7 @@ gst_eglglessink_expose (GstXOverlay * overlay)
} }
/* Checks available egl/gles extensions and chooses /* Checks available egl/gles extensions and chooses
* a suitable rendering path from GstVidroidSinkRenderingPath * a suitable rendering path from GstEglGlesSinkRenderingPath
* accordingly. This function can only be called after an * accordingly. This function can only be called after an
* EGL context has been made current. * EGL context has been made current.
*/ */

View file

@ -83,7 +83,7 @@ typedef struct _GstEglGlesImageFmt GstEglGlesImageFmt;
typedef enum { typedef enum {
GST_EGLGLESSINK_RENDER_SLOW, GST_EGLGLESSINK_RENDER_SLOW,
GST_EGLGLESSINK_RENDER_FAST GST_EGLGLESSINK_RENDER_FAST
} GstVidroidSinkRenderingPath; } GstEglGlesSinkRenderingPath;
typedef struct _coord typedef struct _coord
{ {
@ -141,7 +141,7 @@ struct _GstEglGlesSink
gboolean have_texture; gboolean have_texture;
gboolean running; gboolean running;
GstVidroidSinkRenderingPath rendering_path; GstEglGlesSinkRenderingPath rendering_path;
/* shader vars */ /* shader vars */
coord coordarray[4]; coord coordarray[4];