eglglessink: Add support for video meta and arbitrary strides

This commit is contained in:
Sebastian Dröge 2012-12-26 17:25:36 +01:00
parent 7a08bb8429
commit 079f5e83ea
2 changed files with 439 additions and 46 deletions

View file

@ -186,9 +186,12 @@ static const char *frag_COPY_prog = {
"precision mediump float;"
"varying vec2 opos;"
"uniform sampler2D tex;"
"uniform vec2 tex_scale0;"
"uniform vec2 tex_scale1;"
"uniform vec2 tex_scale2;"
"void main(void)"
"{"
" vec4 t = texture2D(tex, opos);"
" vec4 t = texture2D(tex, opos / tex_scale0);"
" gl_FragColor = vec4(t.rgb, 1.0);"
"}"
};
@ -198,9 +201,12 @@ static const char *frag_REORDER_prog = {
"precision mediump float;"
"varying vec2 opos;"
"uniform sampler2D tex;"
"uniform vec2 tex_scale0;"
"uniform vec2 tex_scale1;"
"uniform vec2 tex_scale2;"
"void main(void)"
"{"
" vec4 t = texture2D(tex, opos);"
" vec4 t = texture2D(tex, opos / tex_scale0);"
" gl_FragColor = vec4(t.%c, t.%c, t.%c, 1.0);"
"}"
};
@ -212,6 +218,9 @@ static const char *frag_AYUV_prog = {
"precision mediump float;"
"varying vec2 opos;"
"uniform sampler2D tex;"
"uniform vec2 tex_scale0;"
"uniform vec2 tex_scale1;"
"uniform vec2 tex_scale2;"
"const vec3 offset = vec3(-0.0625, -0.5, -0.5);"
"const vec3 rcoeff = vec3(1.164, 0.000, 1.596);"
"const vec3 gcoeff = vec3(1.164,-0.391,-0.813);"
@ -219,7 +228,7 @@ static const char *frag_AYUV_prog = {
"void main(void) {"
" float r,g,b;"
" vec3 yuv;"
" yuv = texture2D(tex,opos).gba;"
" yuv = texture2D(tex,opos / tex_scale0).gba;"
" yuv += offset;"
" r = dot(yuv, rcoeff);"
" g = dot(yuv, gcoeff);"
@ -233,6 +242,9 @@ static const char *frag_YUY2_YVYU_UYVY_prog = {
"precision mediump float;"
"varying vec2 opos;"
"uniform sampler2D Ytex, UVtex;"
"uniform vec2 tex_scale0;"
"uniform vec2 tex_scale1;"
"uniform vec2 tex_scale2;"
"const vec3 offset = vec3(-0.0625, -0.5, -0.5);"
"const vec3 rcoeff = vec3(1.164, 0.000, 1.596);"
"const vec3 gcoeff = vec3(1.164,-0.391,-0.813);"
@ -240,8 +252,8 @@ static const char *frag_YUY2_YVYU_UYVY_prog = {
"void main(void) {"
" float r, g, b;"
" vec3 yuv;"
" yuv.x = texture2D(Ytex,opos).%c;"
" yuv.yz = texture2D(UVtex,opos).%c%c;"
" yuv.x = texture2D(Ytex,opos / tex_scale0).%c;"
" yuv.yz = texture2D(UVtex,opos / tex_scale0).%c%c;"
" yuv += offset;"
" r = dot(yuv, rcoeff);"
" g = dot(yuv, gcoeff);"
@ -257,6 +269,9 @@ static const char *frag_PLANAR_YUV_prog = {
"precision mediump float;"
"varying vec2 opos;"
"uniform sampler2D Ytex,Utex,Vtex;"
"uniform vec2 tex_scale0;"
"uniform vec2 tex_scale1;"
"uniform vec2 tex_scale2;"
"const vec3 offset = vec3(-0.0625, -0.5, -0.5);"
"const vec3 rcoeff = vec3(1.164, 0.000, 1.596);"
"const vec3 gcoeff = vec3(1.164,-0.391,-0.813);"
@ -264,9 +279,9 @@ static const char *frag_PLANAR_YUV_prog = {
"void main(void) {"
" float r,g,b;"
" vec3 yuv;"
" yuv.x=texture2D(Ytex,opos).r;"
" yuv.y=texture2D(Utex,opos).r;"
" yuv.z=texture2D(Vtex,opos).r;"
" yuv.x=texture2D(Ytex,opos / tex_scale0).r;"
" yuv.y=texture2D(Utex,opos / tex_scale1).r;"
" yuv.z=texture2D(Vtex,opos / tex_scale2).r;"
" yuv += offset;"
" r = dot(yuv, rcoeff);"
" g = dot(yuv, gcoeff);"
@ -280,6 +295,9 @@ static const char *frag_NV12_NV21_prog = {
"precision mediump float;"
"varying vec2 opos;"
"uniform sampler2D Ytex,UVtex;"
"uniform vec2 tex_scale0;"
"uniform vec2 tex_scale1;"
"uniform vec2 tex_scale2;"
"const vec3 offset = vec3(-0.0625, -0.5, -0.5);"
"const vec3 rcoeff = vec3(1.164, 0.000, 1.596);"
"const vec3 gcoeff = vec3(1.164,-0.391,-0.813);"
@ -287,8 +305,8 @@ static const char *frag_NV12_NV21_prog = {
"void main(void) {"
" float r,g,b;"
" vec3 yuv;"
" yuv.x=texture2D(Ytex,opos).r;"
" yuv.yz=texture2D(UVtex,opos).%c%c;"
" yuv.x=texture2D(Ytex,opos / tex_scale0).r;"
" yuv.yz=texture2D(UVtex,opos / tex_scale1).%c%c;"
" yuv += offset;"
" r = dot(yuv, rcoeff);"
" g = dot(yuv, gcoeff);"
@ -1249,6 +1267,8 @@ gst_eglglessink_init_egl_surface (GstEglGlesSink * eglglessink)
eglglessink->eglglesctx.fragshader[0] = glCreateShader (GL_FRAGMENT_SHADER);
switch (eglglessink->configured_info.finfo->format) {
case GST_VIDEO_FORMAT_AYUV:
GST_DEBUG_OBJECT (eglglessink, "Sending %s to handle %d", frag_AYUV_prog,
eglglessink->eglglesctx.fragshader[0]);
glShaderSource (eglglessink->eglglesctx.fragshader[0], 1, &frag_AYUV_prog,
NULL);
eglglessink->eglglesctx.n_textures = 1;
@ -1259,6 +1279,8 @@ gst_eglglessink_init_egl_surface (GstEglGlesSink * eglglessink)
case GST_VIDEO_FORMAT_YV12:
case GST_VIDEO_FORMAT_Y42B:
case GST_VIDEO_FORMAT_Y41B:
GST_DEBUG_OBJECT (eglglessink, "Sending %s to handle %d",
frag_PLANAR_YUV_prog, eglglessink->eglglesctx.fragshader[0]);
glShaderSource (eglglessink->eglglesctx.fragshader[0], 1,
&frag_PLANAR_YUV_prog, NULL);
eglglessink->eglglesctx.n_textures = 3;
@ -1267,6 +1289,8 @@ gst_eglglessink_init_egl_surface (GstEglGlesSink * eglglessink)
texnames[2] = "Vtex";
break;
case GST_VIDEO_FORMAT_YUY2:
GST_DEBUG_OBJECT (eglglessink, "Sending %s to handle %d",
frag_YUY2_YVYU_UYVY_prog, eglglessink->eglglesctx.fragshader[0]);
tmp_prog = g_strdup_printf (frag_YUY2_YVYU_UYVY_prog, 'r', 'g', 'a');
glShaderSource (eglglessink->eglglesctx.fragshader[0], 1,
(const GLchar **) &tmp_prog, NULL);
@ -1275,6 +1299,8 @@ gst_eglglessink_init_egl_surface (GstEglGlesSink * eglglessink)
texnames[1] = "UVtex";
break;
case GST_VIDEO_FORMAT_YVYU:
GST_DEBUG_OBJECT (eglglessink, "Sending %s to handle %d",
frag_YUY2_YVYU_UYVY_prog, eglglessink->eglglesctx.fragshader[0]);
tmp_prog = g_strdup_printf (frag_YUY2_YVYU_UYVY_prog, 'r', 'a', 'g');
glShaderSource (eglglessink->eglglesctx.fragshader[0], 1,
(const GLchar **) &tmp_prog, NULL);
@ -1283,6 +1309,8 @@ gst_eglglessink_init_egl_surface (GstEglGlesSink * eglglessink)
texnames[1] = "UVtex";
break;
case GST_VIDEO_FORMAT_UYVY:
GST_DEBUG_OBJECT (eglglessink, "Sending %s to handle %d",
frag_YUY2_YVYU_UYVY_prog, eglglessink->eglglesctx.fragshader[0]);
tmp_prog = g_strdup_printf (frag_YUY2_YVYU_UYVY_prog, 'a', 'r', 'b');
glShaderSource (eglglessink->eglglesctx.fragshader[0], 1,
(const GLchar **) &tmp_prog, NULL);
@ -1291,6 +1319,8 @@ gst_eglglessink_init_egl_surface (GstEglGlesSink * eglglessink)
texnames[1] = "UVtex";
break;
case GST_VIDEO_FORMAT_NV12:
GST_DEBUG_OBJECT (eglglessink, "Sending %s to handle %d",
frag_NV12_NV21_prog, eglglessink->eglglesctx.fragshader[0]);
tmp_prog = g_strdup_printf (frag_NV12_NV21_prog, 'r', 'a');
glShaderSource (eglglessink->eglglesctx.fragshader[0], 1,
(const GLchar **) &tmp_prog, NULL);
@ -1299,6 +1329,8 @@ gst_eglglessink_init_egl_surface (GstEglGlesSink * eglglessink)
texnames[1] = "UVtex";
break;
case GST_VIDEO_FORMAT_NV21:
GST_DEBUG_OBJECT (eglglessink, "Sending %s to handle %d",
frag_NV12_NV21_prog, eglglessink->eglglesctx.fragshader[0]);
tmp_prog = g_strdup_printf (frag_NV12_NV21_prog, 'a', 'r');
glShaderSource (eglglessink->eglglesctx.fragshader[0], 1,
(const GLchar **) &tmp_prog, NULL);
@ -1309,6 +1341,8 @@ gst_eglglessink_init_egl_surface (GstEglGlesSink * eglglessink)
case GST_VIDEO_FORMAT_BGR:
case GST_VIDEO_FORMAT_BGRx:
case GST_VIDEO_FORMAT_BGRA:
GST_DEBUG_OBJECT (eglglessink, "Sending %s to handle %d",
frag_REORDER_prog, eglglessink->eglglesctx.fragshader[0]);
tmp_prog = g_strdup_printf (frag_REORDER_prog, 'b', 'g', 'r');
glShaderSource (eglglessink->eglglesctx.fragshader[0], 1,
(const GLchar **) &tmp_prog, NULL);
@ -1317,6 +1351,8 @@ gst_eglglessink_init_egl_surface (GstEglGlesSink * eglglessink)
break;
case GST_VIDEO_FORMAT_xRGB:
case GST_VIDEO_FORMAT_ARGB:
GST_DEBUG_OBJECT (eglglessink, "Sending %s to handle %d",
frag_REORDER_prog, eglglessink->eglglesctx.fragshader[0]);
tmp_prog = g_strdup_printf (frag_REORDER_prog, 'g', 'b', 'a');
glShaderSource (eglglessink->eglglesctx.fragshader[0], 1,
(const GLchar **) &tmp_prog, NULL);
@ -1325,6 +1361,8 @@ gst_eglglessink_init_egl_surface (GstEglGlesSink * eglglessink)
break;
case GST_VIDEO_FORMAT_xBGR:
case GST_VIDEO_FORMAT_ABGR:
GST_DEBUG_OBJECT (eglglessink, "Sending %s to handle %d",
frag_REORDER_prog, eglglessink->eglglesctx.fragshader[0]);
tmp_prog = g_strdup_printf (frag_REORDER_prog, 'a', 'b', 'g');
glShaderSource (eglglessink->eglglesctx.fragshader[0], 1,
(const GLchar **) &tmp_prog, NULL);
@ -1335,6 +1373,8 @@ gst_eglglessink_init_egl_surface (GstEglGlesSink * eglglessink)
case GST_VIDEO_FORMAT_RGBx:
case GST_VIDEO_FORMAT_RGBA:
case GST_VIDEO_FORMAT_RGB16:
GST_DEBUG_OBJECT (eglglessink, "Sending %s to handle %d", frag_COPY_prog,
eglglessink->eglglesctx.fragshader[0]);
glShaderSource (eglglessink->eglglesctx.fragshader[0], 1, &frag_COPY_prog,
NULL);
eglglessink->eglglesctx.n_textures = 1;
@ -1393,6 +1433,15 @@ gst_eglglessink_init_egl_surface (GstEglGlesSink * eglglessink)
glGetAttribLocation (eglglessink->eglglesctx.glslprogram[0], "position");
eglglessink->eglglesctx.texpos_loc =
glGetAttribLocation (eglglessink->eglglesctx.glslprogram[0], "texpos");
eglglessink->eglglesctx.tex_scale_loc[0] =
glGetUniformLocation (eglglessink->eglglesctx.glslprogram[0],
"tex_scale0");
eglglessink->eglglesctx.tex_scale_loc[1] =
glGetUniformLocation (eglglessink->eglglesctx.glslprogram[0],
"tex_scale1");
eglglessink->eglglesctx.tex_scale_loc[2] =
glGetUniformLocation (eglglessink->eglglesctx.glslprogram[0],
"tex_scale2");
glEnableVertexAttribArray (eglglessink->eglglesctx.position_loc[0]);
if (got_gl_error ("glEnableVertexAttribArray"))
@ -1764,18 +1813,90 @@ gst_eglglessink_render_and_display (GstEglGlesSink * eglglessink,
if (buf) {
switch (eglglessink->selected_fmt->fmt) {
case GST_EGLGLESSINK_IMAGE_RGB888:
case GST_EGLGLESSINK_IMAGE_RGB888:{
gint stride;
gint stride_width;
gint c_w;
stride = GST_VIDEO_FRAME_PLANE_STRIDE (&vframe, 0);
stride_width = c_w = GST_VIDEO_FRAME_WIDTH (&vframe);
glActiveTexture (GL_TEXTURE0);
if (GST_ROUND_UP_8 (c_w * 3) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 8);
} else if (GST_ROUND_UP_4 (c_w * 3) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
} else if (GST_ROUND_UP_2 (c_w * 3) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 2);
} else if (c_w * 3 == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
} else {
stride_width = stride;
if (GST_ROUND_UP_8 (stride_width * 3) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 8);
} else if (GST_ROUND_UP_4 (stride_width * 3) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
} else if (GST_ROUND_UP_2 (stride_width * 3) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 2);
} else if (stride_width * 3 == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
} else {
GST_ERROR_OBJECT (eglglessink, "Unsupported stride %d", stride);
goto HANDLE_ERROR;
}
}
if (got_gl_error ("glPixelStorei"))
goto HANDLE_ERROR;
eglglessink->stride[0] = ((gdouble) stride_width) / ((gdouble) c_w);
glBindTexture (GL_TEXTURE_2D, eglglessink->eglglesctx.texture[0]);
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGB, w, h, 0, GL_RGB,
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGB, stride_width, h, 0, GL_RGB,
GL_UNSIGNED_BYTE, GST_VIDEO_FRAME_PLANE_DATA (&vframe, 0));
break;
case GST_EGLGLESSINK_IMAGE_RGB565:
}
case GST_EGLGLESSINK_IMAGE_RGB565:{
gint stride;
gint stride_width;
gint c_w;
stride = GST_VIDEO_FRAME_PLANE_STRIDE (&vframe, 0);
stride_width = c_w = GST_VIDEO_FRAME_WIDTH (&vframe);
glActiveTexture (GL_TEXTURE0);
if (GST_ROUND_UP_8 (c_w * 2) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 8);
} else if (GST_ROUND_UP_4 (c_w * 2) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
} else if (c_w * 2 == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 2);
} else {
stride_width = stride;
if (GST_ROUND_UP_8 (stride_width * 4) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 8);
} else if (GST_ROUND_UP_4 (stride_width * 2) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
} else if (stride_width * 2 == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 2);
} else {
GST_ERROR_OBJECT (eglglessink, "Unsupported stride %d", stride);
goto HANDLE_ERROR;
}
}
if (got_gl_error ("glPixelStorei"))
goto HANDLE_ERROR;
eglglessink->stride[0] = ((gdouble) stride_width) / ((gdouble) c_w);
glBindTexture (GL_TEXTURE_2D, eglglessink->eglglesctx.texture[0]);
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGB, w, h, 0, GL_RGB,
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGB, stride_width, h, 0, GL_RGB,
GL_UNSIGNED_SHORT_5_6_5, GST_VIDEO_FRAME_PLANE_DATA (&vframe, 0));
break;
}
case GST_EGLGLESSINK_IMAGE_RGBA8888:
switch (eglglessink->configured_info.finfo->format) {
@ -1786,43 +1907,210 @@ gst_eglglessink_render_and_display (GstEglGlesSink * eglglessink,
case GST_VIDEO_FORMAT_RGBx:
case GST_VIDEO_FORMAT_BGRx:
case GST_VIDEO_FORMAT_xRGB:
case GST_VIDEO_FORMAT_xBGR:
case GST_VIDEO_FORMAT_xBGR:{
gint stride;
gint stride_width;
gint c_w;
stride = GST_VIDEO_FRAME_PLANE_STRIDE (&vframe, 0);
stride_width = c_w = GST_VIDEO_FRAME_WIDTH (&vframe);
glActiveTexture (GL_TEXTURE0);
if (GST_ROUND_UP_8 (c_w * 4) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 8);
} else if (c_w * 4 == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
} else {
stride_width = stride;
if (GST_ROUND_UP_8 (stride_width * 4) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 8);
} else if (stride_width * 4 == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
} else {
GST_ERROR_OBJECT (eglglessink, "Unsupported stride %d", stride);
goto HANDLE_ERROR;
}
}
if (got_gl_error ("glPixelStorei"))
goto HANDLE_ERROR;
eglglessink->stride[0] = ((gdouble) stride_width) / ((gdouble) c_w);
glBindTexture (GL_TEXTURE_2D, eglglessink->eglglesctx.texture[0]);
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA,
GL_UNSIGNED_BYTE, GST_VIDEO_FRAME_PLANE_DATA (&vframe, 0));
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, stride_width, h, 0,
GL_RGBA, GL_UNSIGNED_BYTE, GST_VIDEO_FRAME_PLANE_DATA (&vframe,
0));
break;
case GST_VIDEO_FORMAT_AYUV:
}
case GST_VIDEO_FORMAT_AYUV:{
gint stride;
gint stride_width;
gint c_w;
stride = GST_VIDEO_FRAME_PLANE_STRIDE (&vframe, 0);
stride_width = c_w = GST_VIDEO_FRAME_WIDTH (&vframe);
glActiveTexture (GL_TEXTURE0);
if (GST_ROUND_UP_8 (c_w * 4) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 8);
} else if (c_w * 4 == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
} else {
stride_width = stride;
if (GST_ROUND_UP_8 (stride_width * 4) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 8);
} else if (stride_width * 4 == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
} else {
GST_ERROR_OBJECT (eglglessink, "Unsupported stride %d", stride);
goto HANDLE_ERROR;
}
}
if (got_gl_error ("glPixelStorei"))
goto HANDLE_ERROR;
eglglessink->stride[0] = ((gdouble) stride_width) / ((gdouble) c_w);
glBindTexture (GL_TEXTURE_2D, eglglessink->eglglesctx.texture[0]);
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA,
GL_UNSIGNED_BYTE, GST_VIDEO_FRAME_PLANE_DATA (&vframe, 0));
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, stride_width, h, 0,
GL_RGBA, GL_UNSIGNED_BYTE, GST_VIDEO_FRAME_PLANE_DATA (&vframe,
0));
break;
}
case GST_VIDEO_FORMAT_Y444:
case GST_VIDEO_FORMAT_I420:
case GST_VIDEO_FORMAT_YV12:
case GST_VIDEO_FORMAT_Y42B:
case GST_VIDEO_FORMAT_Y41B:{
gint stride;
gint stride_width;
gint c_w;
stride = GST_VIDEO_FRAME_PLANE_STRIDE (&vframe, 0);
stride_width = c_w = GST_VIDEO_FRAME_COMP_WIDTH (&vframe, 0);
glActiveTexture (GL_TEXTURE0);
if (GST_ROUND_UP_8 (c_w) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 8);
} else if (GST_ROUND_UP_4 (c_w) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
} else if (GST_ROUND_UP_2 (c_w) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 2);
} else if (c_w == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
} else {
stride_width = stride;
if (GST_ROUND_UP_8 (stride_width) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 8);
} else if (GST_ROUND_UP_4 (stride_width) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
} else if (GST_ROUND_UP_2 (stride_width) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 2);
} else if (stride_width == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
} else {
GST_ERROR_OBJECT (eglglessink, "Unsupported stride %d", stride);
goto HANDLE_ERROR;
}
}
if (got_gl_error ("glPixelStorei"))
goto HANDLE_ERROR;
eglglessink->stride[0] = ((gdouble) stride_width) / ((gdouble) c_w);
glBindTexture (GL_TEXTURE_2D, eglglessink->eglglesctx.texture[0]);
glTexImage2D (GL_TEXTURE_2D, 0, GL_LUMINANCE,
GST_VIDEO_FRAME_COMP_WIDTH (&vframe, 0),
stride_width,
GST_VIDEO_FRAME_COMP_HEIGHT (&vframe, 0),
0, GL_LUMINANCE, GL_UNSIGNED_BYTE,
GST_VIDEO_FRAME_COMP_DATA (&vframe, 0));
stride = GST_VIDEO_FRAME_PLANE_STRIDE (&vframe, 1);
stride_width = c_w = GST_VIDEO_FRAME_COMP_WIDTH (&vframe, 1);
glActiveTexture (GL_TEXTURE1);
if (GST_ROUND_UP_8 (c_w) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 8);
} else if (GST_ROUND_UP_4 (c_w) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
} else if (GST_ROUND_UP_2 (c_w) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 2);
} else if (c_w == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
} else {
stride_width = stride;
if (GST_ROUND_UP_8 (stride_width) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 8);
} else if (GST_ROUND_UP_4 (stride_width) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
} else if (GST_ROUND_UP_2 (stride_width) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 2);
} else if (stride_width == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
} else {
GST_ERROR_OBJECT (eglglessink, "Unsupported stride %d", stride);
goto HANDLE_ERROR;
}
}
if (got_gl_error ("glPixelStorei"))
goto HANDLE_ERROR;
eglglessink->stride[1] = ((gdouble) stride_width) / ((gdouble) c_w);
glBindTexture (GL_TEXTURE_2D, eglglessink->eglglesctx.texture[1]);
glTexImage2D (GL_TEXTURE_2D, 0, GL_LUMINANCE,
GST_VIDEO_FRAME_COMP_WIDTH (&vframe, 1),
stride_width,
GST_VIDEO_FRAME_COMP_HEIGHT (&vframe, 1),
0, GL_LUMINANCE, GL_UNSIGNED_BYTE,
GST_VIDEO_FRAME_COMP_DATA (&vframe, 1));
stride = GST_VIDEO_FRAME_PLANE_STRIDE (&vframe, 2);
stride_width = c_w = GST_VIDEO_FRAME_COMP_WIDTH (&vframe, 2);
glActiveTexture (GL_TEXTURE2);
if (GST_ROUND_UP_8 (c_w) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 8);
} else if (GST_ROUND_UP_4 (c_w) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
} else if (GST_ROUND_UP_2 (c_w) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 2);
} else if (c_w == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
} else {
stride_width = stride;
if (GST_ROUND_UP_8 (stride_width) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 8);
} else if (GST_ROUND_UP_4 (stride_width) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
} else if (GST_ROUND_UP_2 (stride_width) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 2);
} else if (stride_width == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
} else {
GST_ERROR_OBJECT (eglglessink, "Unsupported stride %d", stride);
goto HANDLE_ERROR;
}
}
if (got_gl_error ("glPixelStorei"))
goto HANDLE_ERROR;
eglglessink->stride[2] = ((gdouble) stride_width) / ((gdouble) c_w);
glBindTexture (GL_TEXTURE_2D, eglglessink->eglglesctx.texture[2]);
glTexImage2D (GL_TEXTURE_2D, 0, GL_LUMINANCE,
GST_VIDEO_FRAME_COMP_WIDTH (&vframe, 2),
stride_width,
GST_VIDEO_FRAME_COMP_HEIGHT (&vframe, 2),
0, GL_LUMINANCE, GL_UNSIGNED_BYTE,
GST_VIDEO_FRAME_COMP_DATA (&vframe, 2));
@ -1830,32 +2118,130 @@ gst_eglglessink_render_and_display (GstEglGlesSink * eglglessink,
}
case GST_VIDEO_FORMAT_YUY2:
case GST_VIDEO_FORMAT_YVYU:
case GST_VIDEO_FORMAT_UYVY:
case GST_VIDEO_FORMAT_UYVY:{
gint stride;
gint stride_width;
gint c_w;
stride = GST_VIDEO_FRAME_PLANE_STRIDE (&vframe, 0);
stride_width = c_w = GST_VIDEO_FRAME_COMP_WIDTH (&vframe, 1);
glActiveTexture (GL_TEXTURE0);
if (GST_ROUND_UP_8 (c_w * 4) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 8);
} else if (c_w * 4 == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
} else {
stride_width = stride / 4;
if (GST_ROUND_UP_8 (stride_width * 4) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 8);
} else if (stride_width * 4 == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
} else {
GST_ERROR_OBJECT (eglglessink, "Unsupported stride %d", stride);
goto HANDLE_ERROR;
}
}
if (got_gl_error ("glPixelStorei"))
goto HANDLE_ERROR;
eglglessink->stride[0] = ((gdouble) stride_width) / ((gdouble) c_w);
glBindTexture (GL_TEXTURE_2D, eglglessink->eglglesctx.texture[0]);
glTexImage2D (GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, w, h, 0,
GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE,
GST_VIDEO_FRAME_PLANE_DATA (&vframe, 0));
glActiveTexture (GL_TEXTURE1);
glBindTexture (GL_TEXTURE_2D, eglglessink->eglglesctx.texture[1]);
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, GST_ROUND_UP_2 (w) / 2,
h, 0, GL_RGBA, GL_UNSIGNED_BYTE,
GST_VIDEO_FRAME_PLANE_DATA (&vframe, 0));
break;
case GST_VIDEO_FORMAT_NV12:
case GST_VIDEO_FORMAT_NV21:{
glActiveTexture (GL_TEXTURE0);
glBindTexture (GL_TEXTURE_2D, eglglessink->eglglesctx.texture[0]);
glTexImage2D (GL_TEXTURE_2D, 0, GL_LUMINANCE,
GST_VIDEO_FRAME_COMP_WIDTH (&vframe, 0),
GST_VIDEO_FRAME_COMP_HEIGHT (&vframe, 0),
0, GL_LUMINANCE, GL_UNSIGNED_BYTE,
glTexImage2D (GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA,
stride_width * 2, h, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE,
GST_VIDEO_FRAME_PLANE_DATA (&vframe, 0));
glActiveTexture (GL_TEXTURE1);
glBindTexture (GL_TEXTURE_2D, eglglessink->eglglesctx.texture[1]);
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, stride_width,
h, 0, GL_RGBA, GL_UNSIGNED_BYTE,
GST_VIDEO_FRAME_PLANE_DATA (&vframe, 0));
break;
}
case GST_VIDEO_FORMAT_NV12:
case GST_VIDEO_FORMAT_NV21:{
gint stride;
gint stride_width;
gint c_w;
stride = GST_VIDEO_FRAME_PLANE_STRIDE (&vframe, 0);
stride_width = c_w = GST_VIDEO_FRAME_COMP_WIDTH (&vframe, 0);
glActiveTexture (GL_TEXTURE0);
if (GST_ROUND_UP_8 (c_w) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 8);
} else if (GST_ROUND_UP_4 (c_w) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
} else if (GST_ROUND_UP_2 (c_w) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 2);
} else if (c_w == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
} else {
stride_width = stride;
if (GST_ROUND_UP_8 (stride_width) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 8);
} else if (GST_ROUND_UP_4 (stride_width) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
} else if (GST_ROUND_UP_2 (stride_width) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 2);
} else if (stride_width == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
} else {
GST_ERROR_OBJECT (eglglessink, "Unsupported stride %d", stride);
goto HANDLE_ERROR;
}
}
if (got_gl_error ("glPixelStorei"))
goto HANDLE_ERROR;
eglglessink->stride[0] = ((gdouble) stride_width) / ((gdouble) c_w);
glBindTexture (GL_TEXTURE_2D, eglglessink->eglglesctx.texture[0]);
glTexImage2D (GL_TEXTURE_2D, 0, GL_LUMINANCE,
stride_width,
GST_VIDEO_FRAME_COMP_HEIGHT (&vframe, 0),
0, GL_LUMINANCE, GL_UNSIGNED_BYTE,
GST_VIDEO_FRAME_PLANE_DATA (&vframe, 0));
stride = GST_VIDEO_FRAME_PLANE_STRIDE (&vframe, 1);
stride_width = c_w = GST_VIDEO_FRAME_COMP_WIDTH (&vframe, 1);
glActiveTexture (GL_TEXTURE1);
if (GST_ROUND_UP_8 (c_w * 2) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 8);
} else if (GST_ROUND_UP_4 (c_w * 2) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
} else if (c_w * 2 == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 2);
} else {
stride_width = stride / 2;
if (GST_ROUND_UP_8 (stride_width * 2) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 8);
} else if (GST_ROUND_UP_4 (stride_width * 2) == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
} else if (stride_width * 2 == stride) {
glPixelStorei (GL_UNPACK_ALIGNMENT, 2);
} else {
GST_ERROR_OBJECT (eglglessink, "Unsupported stride %d", stride);
goto HANDLE_ERROR;
}
}
if (got_gl_error ("glPixelStorei"))
goto HANDLE_ERROR;
eglglessink->stride[1] = ((gdouble) stride_width) / ((gdouble) c_w);
glBindTexture (GL_TEXTURE_2D, eglglessink->eglglesctx.texture[1]);
glTexImage2D (GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA,
GST_VIDEO_FRAME_COMP_WIDTH (&vframe, 1),
stride_width,
GST_VIDEO_FRAME_COMP_HEIGHT (&vframe, 1),
0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE,
GST_VIDEO_FRAME_PLANE_DATA (&vframe, 1));
@ -2002,6 +2388,13 @@ gst_eglglessink_render_and_display (GstEglGlesSink * eglglessink,
GST_DEBUG_OBJECT (eglglessink, "Drawing video frame");
glUseProgram (eglglessink->eglglesctx.glslprogram[0]);
glUniform2f (eglglessink->eglglesctx.tex_scale_loc[0], eglglessink->stride[0],
1);
glUniform2f (eglglessink->eglglesctx.tex_scale_loc[1], eglglessink->stride[1],
1);
glUniform2f (eglglessink->eglglesctx.tex_scale_loc[2], eglglessink->stride[2],
1);
glVertexAttribPointer (eglglessink->eglglesctx.position_loc[0], 3,
GL_FLOAT, GL_FALSE, sizeof (coord5), (gpointer) (0 * sizeof (coord5)));
if (got_gl_error ("glVertexAttribPointer"))
@ -2082,9 +2475,7 @@ gst_eglglessink_getcaps (GstBaseSink * bsink, GstCaps * filter)
static gboolean
gst_eglglessink_propose_allocation (GstBaseSink * bsink, GstQuery * query)
{
/* FIXME: Add support for video meta, i.e. arbitrary strides
gst_query_add_allocation_meta (query, GST_VIDEO_META_API_TYPE, NULL);
*/
gst_query_add_allocation_meta (query, GST_VIDEO_META_API_TYPE, NULL);
gst_query_add_allocation_meta (query, GST_VIDEO_CROP_META_API_TYPE, NULL);
return TRUE;

View file

@ -134,8 +134,9 @@ struct _GstEglGlesRenderContext
/* shader vars */
GLuint position_loc[2], texpos_loc;
GLuint tex_scale_loc[3];
GLuint tex_loc[3];
coord5 position_array[12]; /* 3 x Frame, 3 x Border1, 3 x Border2 */
coord5 position_array[12]; /* 4 x Frame, 4 x Border1, 4 x Border2 */
unsigned short index_array[4];
unsigned int position_buffer, index_buffer;
};
@ -196,6 +197,7 @@ struct _GstEglGlesSink
GstCaps *sinkcaps;
GstCaps *current_caps, *configured_caps;
GstVideoInfo configured_info;
gfloat stride[3];
GstEglGlesImageFmt *selected_fmt;
GstEglGlesRenderContext eglglesctx;