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[041/906] * sys/glsink/glextensions.c: * sys/glsink/glextensions.h: * sys/glsink/glvideo.c: * sys/glsink/glvideo.h: * sys/glsink/gstglbuffer.c: * sys/glsink/gstgldownload.c: * sys/glsink/gstglupload.c: A careful read of the documentation reveals that I can't use renderbuffers as textures. Duh. Checkpoint because I'm about to rewrite a bunch of code.
This commit is contained in:
parent
21437bba7d
commit
07780031bc
7 changed files with 206 additions and 20 deletions
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@ -179,3 +179,5 @@ DEFINE_FUNC (glFramebufferRenderbufferEXT, (GLenum target, GLenum attachment,
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DEFINE_FUNC (glGetFramebufferAttachmentParameterivEXT, (GLenum target,
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GLenum pname, GLint * params), (target, pname, params));
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DEFINE_FUNC (glGenerateMipmapEXT, (GLenum target), (target));
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DEFINE_FUNC (glWindowPos2iARB, (GLint x, GLint y), (x, y));
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@ -54,5 +54,7 @@ void glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum pname,
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GLint *params);
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void glGenerateMipmapEXT (GLenum target);
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void glWindowPos2iARB (GLint x, GLint y);
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#endif
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@ -5,6 +5,8 @@
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#include <gstglbuffer.h>
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#include <glvideo.h>
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#include <GL/glext.h>
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#include <unistd.h>
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#include "glextensions.h"
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#include <string.h>
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@ -86,7 +88,7 @@ gst_gl_buffer_new (GstGLDisplay * display, GstVideoFormat format,
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GstGLBuffer *buffer;
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XGCValues values = { 0 };
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g_return_val_if_fail (format == GST_VIDEO_FORMAT_BGRx, NULL);
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g_return_val_if_fail (format == GST_VIDEO_FORMAT_RGB, NULL);
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g_return_val_if_fail (width > 0, NULL);
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g_return_val_if_fail (height > 0, NULL);
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@ -112,17 +114,35 @@ gst_gl_buffer_new (GstGLDisplay * display, GstVideoFormat format,
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}
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case GST_GL_BUFFER_RBO:
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{
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GLuint fbo;
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gst_gl_display_lock (buffer->display);
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glGenFramebuffersEXT (1, &fbo);
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glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, fbo);
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glGenRenderbuffersEXT (1, &buffer->rbo);
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gst_gl_display_check_error (buffer->display, __LINE__);
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glBindRenderbufferEXT (GL_RENDERBUFFER_EXT, buffer->rbo);
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gst_gl_display_check_error (buffer->display, __LINE__);
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glFramebufferRenderbufferEXT (GL_FRAMEBUFFER_EXT,
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GL_COLOR_ATTACHMENT1_EXT, GL_RENDERBUFFER_EXT, buffer->rbo);
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gst_gl_display_check_error (buffer->display, __LINE__);
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glRenderbufferStorageEXT (GL_RENDERBUFFER_EXT, GL_RGB,
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buffer->width, buffer->height);
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gst_gl_display_check_error (buffer->display, __LINE__);
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glDrawBuffer (GL_COLOR_ATTACHMENT1_EXT);
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glReadBuffer (GL_COLOR_ATTACHMENT1_EXT);
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{
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GLint status;
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status = glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT);
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g_assert (status == GL_FRAMEBUFFER_COMPLETE_EXT);
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}
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glDeleteFramebuffersEXT (1, &fbo);
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gst_gl_display_unlock (buffer->display);
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break;
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@ -170,6 +190,8 @@ gst_gl_buffer_upload (GstGLBuffer * buffer, void *data)
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{
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unsigned int fbo;
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g_assert (glIsRenderbufferEXT (buffer->rbo));
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glGenFramebuffersEXT (1, &fbo);
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glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, fbo);
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@ -177,11 +199,40 @@ gst_gl_buffer_upload (GstGLBuffer * buffer, void *data)
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GL_COLOR_ATTACHMENT1_EXT, GL_RENDERBUFFER_EXT, buffer->rbo);
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glDrawBuffer (GL_COLOR_ATTACHMENT1_EXT);
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//glWindowPos2iARB(0, 0);
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glDrawPixels (buffer->width, buffer->height, GL_RGBA,
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glReadBuffer (GL_COLOR_ATTACHMENT1_EXT);
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g_assert (glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT) ==
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GL_FRAMEBUFFER_COMPLETE_EXT);
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#if 0
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{
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void *newdata;
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/* FIXME: Some timing issue causes this to work. Note that
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* we're not actually using the copied buffer. */
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gst_gl_display_check_error (buffer->display, __LINE__);
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glWindowPos2iARB (0, 0);
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glDrawPixels (buffer->width, buffer->height, GL_RGB,
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GL_UNSIGNED_BYTE, data);
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newdata = malloc (4 * buffer->width * buffer->height);
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//memcpy (newdata, data, 1*buffer->width*buffer->height);
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memset (newdata, 255, 3 * buffer->width * buffer->height);
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free (newdata);
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}
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#else
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gst_gl_display_check_error (buffer->display, __LINE__);
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glWindowPos2iARB (0, 0);
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glDrawPixels (buffer->width, buffer->height, GL_RGB,
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GL_UNSIGNED_BYTE, data);
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#endif
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gst_gl_display_check_error (buffer->display, __LINE__);
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glDeleteFramebuffersEXT (1, &fbo);
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gst_gl_display_check_error (buffer->display, __LINE__);
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g_assert (glIsRenderbufferEXT (buffer->rbo));
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break;
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}
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@ -223,8 +274,13 @@ gst_gl_buffer_download (GstGLBuffer * buffer, void *data)
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glFramebufferRenderbufferEXT (GL_FRAMEBUFFER_EXT,
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GL_COLOR_ATTACHMENT1_EXT, GL_RENDERBUFFER_EXT, buffer->rbo);
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glDrawBuffer (GL_COLOR_ATTACHMENT1_EXT);
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glReadBuffer (GL_COLOR_ATTACHMENT1_EXT);
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glReadPixels (0, 0, buffer->width, buffer->height, GL_RGBA,
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g_assert (glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT) ==
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GL_FRAMEBUFFER_COMPLETE_EXT);
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glReadPixels (0, 0, buffer->width, buffer->height / 2, GL_RGBA,
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GL_UNSIGNED_BYTE, data);
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glDeleteFramebuffersEXT (1, &fbo);
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113
gst/gl/glvideo.c
113
gst/gl/glvideo.c
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@ -247,11 +247,13 @@ gst_gl_display_lock (GstGLDisplay * display)
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{
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g_mutex_lock (display->lock);
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glXMakeCurrent (display->display, display->window, display->context);
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gst_gl_display_check_error (display, __LINE__);
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}
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void
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gst_gl_display_unlock (GstGLDisplay * display)
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{
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gst_gl_display_check_error (display, __LINE__);
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glXMakeCurrent (display->display, None, NULL);
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g_mutex_unlock (display->lock);
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}
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@ -346,6 +348,17 @@ gst_gl_display_clear (GstGLDisplay * display)
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gst_gl_display_unlock (display);
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}
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void
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gst_gl_display_check_error (GstGLDisplay * display, int line)
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{
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GLenum err = glGetError ();
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if (err) {
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GST_ERROR ("GL Error 0x%x at line %d", (int) err, line);
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g_assert (0);
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}
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}
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static void
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@ -629,3 +642,103 @@ gst_gl_display_draw_image (GstGLDisplay * display, GstGLImageType type,
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gst_gl_display_unlock (display);
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}
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void
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gst_gl_display_draw_rbo (GstGLDisplay * display, GLuint rbo,
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int width, int height)
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{
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GLuint texture;
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GLuint fbo;
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g_return_if_fail (width > 0);
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g_return_if_fail (height > 0);
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g_return_if_fail (rbo != None);
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gst_gl_display_lock (display);
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g_assert (display->window != None);
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g_assert (display->context != NULL);
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gst_gl_display_update_attributes (display);
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glViewport (0, 0, display->win_width, display->win_height);
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glClearColor (0.3, 0.3, 0.3, 1.0);
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glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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glMatrixMode (GL_PROJECTION);
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glLoadIdentity ();
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glMatrixMode (GL_MODELVIEW);
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glLoadIdentity ();
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glDisable (GL_CULL_FACE);
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glEnableClientState (GL_TEXTURE_COORD_ARRAY);
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glColor4f (1, 1, 1, 1);
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glGenFramebuffersEXT (1, &fbo);
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glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, fbo);
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glFramebufferRenderbufferEXT (GL_FRAMEBUFFER_EXT,
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GL_COLOR_ATTACHMENT0_EXT, GL_RENDERBUFFER_EXT, rbo);
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glDrawBuffer (GL_COLOR_ATTACHMENT0_EXT);
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glReadBuffer (GL_COLOR_ATTACHMENT0_EXT);
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g_assert (glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT) ==
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GL_FRAMEBUFFER_COMPLETE_EXT);
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#if 1
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{
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void *buffer;
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buffer = malloc (320 * 240 * 4);
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memset (buffer, random (), 320 * 240 * 4);
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free (buffer);
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}
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#endif
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glEnable (GL_TEXTURE_RECTANGLE_ARB);
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glGenTextures (1, &texture);
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glBindTexture (GL_TEXTURE_RECTANGLE_ARB, texture);
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glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGB, width, height, 0,
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GL_RGB, GL_UNSIGNED_BYTE, NULL);
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glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP);
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glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP);
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glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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glFramebufferTexture2DEXT (GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
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GL_TEXTURE_RECTANGLE_ARB, texture, 0);
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glDrawBuffer (0);
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glReadBuffer (0);
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glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, 0);
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glColor4f (1, 0, 1, 1);
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gst_gl_display_check_error (display, __LINE__);
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//glBindTexture (GL_TEXTURE_RECTANGLE_ARB, 0);
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glBegin (GL_QUADS);
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glNormal3f (0, 0, -1);
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glTexCoord2f (width, 0);
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glVertex3f (0.9, 0.9, 0);
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glTexCoord2f (0, 0);
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glVertex3f (-0.9, 0.9, 0);
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glTexCoord2f (0, height);
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glVertex3f (-0.9, -0.9, 0);
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glTexCoord2f (width, height);
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glVertex3f (0.9, -0.9, 0);
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glEnd ();
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gst_gl_display_check_error (display, __LINE__);
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glDeleteTextures (1, &texture);
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glDeleteFramebuffersEXT (1, &fbo);
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gst_gl_display_check_error (display, __LINE__);
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glXSwapBuffers (display->display, display->window);
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gst_gl_display_unlock (display);
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}
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@ -81,7 +81,9 @@ void gst_gl_display_update_attributes (GstGLDisplay *display);
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void gst_gl_display_clear (GstGLDisplay *display);
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void gst_gl_display_draw_image (GstGLDisplay * display, GstGLImageType type,
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void *data, int width, int height);
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void gst_gl_display_draw_rbo (GstGLDisplay * display, GLuint rbo,
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int width, int height);
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void gst_gl_display_check_error (GstGLDisplay *display, int line);
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#endif
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@ -71,7 +71,7 @@ static GstStaticPadTemplate gst_gl_download_src_pad_template =
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GST_STATIC_PAD_TEMPLATE ("src",
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GST_PAD_SRC,
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GST_PAD_ALWAYS,
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GST_STATIC_CAPS (GST_VIDEO_CAPS_BGRx)
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GST_STATIC_CAPS (GST_VIDEO_CAPS_RGB)
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);
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static GstStaticPadTemplate gst_gl_download_sink_pad_template =
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@ -178,19 +178,15 @@ gst_gl_download_reset (GstGLDownload * download)
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g_object_unref (download->display);
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download->display = NULL;
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}
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download->format = GST_VIDEO_FORMAT_BGRx;
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download->format = GST_VIDEO_FORMAT_RGB;
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}
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static gboolean
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gst_gl_download_start (GstGLDownload * download)
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{
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gboolean ret;
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download->format = GST_VIDEO_FORMAT_RGB;
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download->format = GST_VIDEO_FORMAT_BGRx;
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download->display = gst_gl_display_new ();
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ret = gst_gl_display_connect (download->display, NULL);
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return ret;
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return TRUE;
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}
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static gboolean
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@ -211,15 +207,20 @@ gst_gl_download_sink_setcaps (GstPad * pad, GstCaps * caps)
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download = GST_GL_DOWNLOAD (gst_pad_get_parent (pad));
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GST_ERROR ("called with %" GST_PTR_FORMAT, caps);
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structure = gst_caps_get_structure (caps, 0);
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ret = gst_structure_get_int (structure, "width", &download->width);
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ret &= gst_structure_get_int (structure, "height", &download->height);
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if (!ret)
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if (!ret) {
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GST_ERROR ("bad caps");
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return FALSE;
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}
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srccaps = gst_video_format_new_caps (download->format,
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download->width, download->height, 30, 1, 1, 1);
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GST_ERROR ("srccaps %" GST_PTR_FORMAT, srccaps);
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ret = gst_pad_set_caps (download->srcpad, srccaps);
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gst_caps_unref (srccaps);
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@ -233,16 +234,17 @@ gst_gl_download_chain (GstPad * pad, GstBuffer * buf)
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GstGLBuffer *inbuf = GST_GL_BUFFER (buf);
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GstBuffer *outbuf;
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GST_ERROR ("got here");
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download = GST_GL_DOWNLOAD (gst_pad_get_parent (pad));
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outbuf = gst_buffer_new_and_alloc (inbuf->width * inbuf->height * 4);
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outbuf =
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gst_buffer_new_and_alloc (gst_video_format_get_size (download->format,
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inbuf->width, inbuf->height));
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gst_buffer_copy_metadata (GST_BUFFER (outbuf), buf,
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GST_BUFFER_COPY_TIMESTAMPS | GST_BUFFER_COPY_FLAGS);
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gst_buffer_set_caps (GST_BUFFER (outbuf), GST_PAD_CAPS (download->srcpad));
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GST_ERROR ("downloading %p size %d",
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GST_DEBUG ("downloading %p size %d",
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GST_BUFFER_DATA (outbuf), GST_BUFFER_SIZE (outbuf));
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gst_gl_buffer_download (inbuf, GST_BUFFER_DATA (outbuf));
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@ -53,6 +53,8 @@ struct _GstGLUpload
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GstVideoFormat format;
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int width;
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int height;
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gboolean peek;
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};
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struct _GstGLUploadClass
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@ -78,7 +80,7 @@ static GstStaticPadTemplate gst_gl_upload_sink_pad_template =
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GST_STATIC_PAD_TEMPLATE ("sink",
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GST_PAD_SINK,
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GST_PAD_ALWAYS,
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GST_STATIC_CAPS (GST_VIDEO_CAPS_BGRx)
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GST_STATIC_CAPS (GST_VIDEO_CAPS_RGB)
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);
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enum
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@ -176,7 +178,8 @@ gst_gl_upload_reset (GstGLUpload * upload)
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g_object_unref (upload->display);
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upload->display = NULL;
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}
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upload->format = GST_VIDEO_FORMAT_BGRx;
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upload->format = GST_VIDEO_FORMAT_RGB;
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upload->peek = TRUE;
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}
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static gboolean
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@ -184,7 +187,7 @@ gst_gl_upload_start (GstGLUpload * upload)
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{
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gboolean ret;
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upload->format = GST_VIDEO_FORMAT_BGRx;
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upload->format = GST_VIDEO_FORMAT_RGB;
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upload->display = gst_gl_display_new ();
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ret = gst_gl_display_connect (upload->display, NULL);
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@ -247,6 +250,12 @@ gst_gl_upload_chain (GstPad * pad, GstBuffer * buf)
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GST_DEBUG ("uploading %p size %d", GST_BUFFER_DATA (buf),
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GST_BUFFER_SIZE (buf));
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gst_gl_buffer_upload (outbuf, GST_BUFFER_DATA (buf));
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gst_buffer_unref (buf);
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if (upload->peek) {
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gst_gl_display_draw_rbo (outbuf->display, outbuf->rbo,
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outbuf->width, outbuf->height);
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}
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gst_pad_push (upload->srcpad, GST_BUFFER (outbuf));
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