msdk: use mfxU32 instead of uint32_t

Msdk should use mfx variables defined in mfxdefs.h. Replace uint32_t
with mfxU32.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2113>
This commit is contained in:
Tong Wu 2022-04-01 15:35:17 +08:00 committed by Tim-Philipp Müller
parent fa74785d27
commit 05ee80f104

View file

@ -187,7 +187,7 @@ msdk_init_msdk_session (mfxIMPL impl, mfxVersion * pver,
mfxStatus sts = MFX_ERR_NONE; mfxStatus sts = MFX_ERR_NONE;
mfxLoader loader = NULL; mfxLoader loader = NULL;
mfxSession session = NULL; mfxSession session = NULL;
uint32_t impl_idx = 0; mfxU32 impl_idx = 0;
mfxConfig cfg; mfxConfig cfg;
mfxVariant impl_value; mfxVariant impl_value;