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msdk: use mfxU32 instead of uint32_t
Msdk should use mfx variables defined in mfxdefs.h. Replace uint32_t with mfxU32. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2113>
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1 changed files with 1 additions and 1 deletions
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@ -187,7 +187,7 @@ msdk_init_msdk_session (mfxIMPL impl, mfxVersion * pver,
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mfxStatus sts = MFX_ERR_NONE;
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mfxStatus sts = MFX_ERR_NONE;
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mfxLoader loader = NULL;
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mfxLoader loader = NULL;
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mfxSession session = NULL;
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mfxSession session = NULL;
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uint32_t impl_idx = 0;
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mfxU32 impl_idx = 0;
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mfxConfig cfg;
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mfxConfig cfg;
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mfxVariant impl_value;
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mfxVariant impl_value;
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