glbasememory: take a pointer as the wrapped gpu handle

Allows passing arbitrary data to wrap the the specific memory implementation
which is required for some memory implementations.
This commit is contained in:
Matthew Waters 2016-05-04 00:19:44 +10:00 committed by Tim-Philipp Müller
parent c459894f78
commit 04e92acd3b
5 changed files with 64 additions and 23 deletions

View file

@ -606,7 +606,7 @@ gst_gl_allocation_params_init (GstGLAllocationParams * params,
gsize struct_size, guint alloc_flags, GstGLAllocationParamsCopyFunc copy,
GstGLAllocationParamsFreeFunc free, GstGLContext * context,
gsize alloc_size, GstAllocationParams * alloc_params,
gpointer wrapped_data, guint gl_handle, gpointer user_data,
gpointer wrapped_data, gpointer gl_handle, gpointer user_data,
GDestroyNotify notify)
{
memset (params, 0, sizeof (*params));

View file

@ -173,7 +173,7 @@ struct _GstGLAllocationParams
/* GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_SYSMEM only */
gpointer wrapped_data;
/* GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_GPU_HANDLE only */
guint gl_handle;
gpointer gl_handle;
};
gboolean gst_gl_allocation_params_init (GstGLAllocationParams * params,
@ -185,7 +185,7 @@ gboolean gst_gl_allocation_params_init (GstGLAllocationPara
gsize alloc_size,
GstAllocationParams * alloc_params,
gpointer wrapped_data,
guint gl_handle,
gpointer gl_handle,
gpointer user_data,
GDestroyNotify notify);

View file

@ -821,7 +821,7 @@ _default_gl_tex_alloc (GstGLMemoryAllocator * allocator,
mem = g_new0 (GstGLMemory, 1);
if (alloc_flags & GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_GPU_HANDLE) {
mem->tex_id = params->parent.gl_handle;
mem->tex_id = GPOINTER_TO_UINT (params->parent.gl_handle);
mem->texture_wrapped = TRUE;
}
@ -1080,7 +1080,7 @@ gst_gl_video_allocation_params_init_full (GstGLVideoAllocationParams * params,
GstGLAllocationParamsFreeFunc free, GstGLContext * context,
GstAllocationParams * alloc_params, GstVideoInfo * v_info,
guint plane, GstVideoAlignment * valign, GstGLTextureTarget target,
gpointer wrapped_data, guint gl_handle, gpointer user_data,
gpointer wrapped_data, gpointer gl_handle, gpointer user_data,
GDestroyNotify notify)
{
guint i;
@ -1187,6 +1187,50 @@ gst_gl_video_allocation_params_new_wrapped_data (GstGLContext * context,
return params;
}
/**
* gst_gl_video_allocation_params_new_wrapped_gl_handle:
* @context: a #GstGLContext
* @alloc_params: (allow-none): the #GstAllocationParams for @tex_id
* @v_info: the #GstVideoInfo for @tex_id
* @plane: the video plane @tex_id represents
* @valign: (allow-none): any #GstVideoAlignment applied to symem mappings of @tex_id
* @target: the #GstGLTextureTarget for @tex_id
* @gl_handle: the GL handle to wrap
* @user_data: (allow-none): user data to call @notify with
* @notify: (allow-none): a #GDestroyNotify
*
* @gl_handle is defined by the specific OpenGL handle being wrapped
* For #GstGLMemory and #GstGLMemoryPBO it is an OpenGL texture id.
* Other memory types may define it to require a different type of parameter.
*
* Returns: a new #GstGLVideoAllocationParams for wrapping @gl_handle
*
* Since: 1.8
*/
GstGLVideoAllocationParams *
gst_gl_video_allocation_params_new_wrapped_gl_handle (GstGLContext * context,
GstAllocationParams * alloc_params, GstVideoInfo * v_info, guint plane,
GstVideoAlignment * valign, GstGLTextureTarget target,
gpointer gl_handle, gpointer user_data, GDestroyNotify notify)
{
GstGLVideoAllocationParams *params = g_new0 (GstGLVideoAllocationParams, 1);
if (!gst_gl_video_allocation_params_init_full (params,
sizeof (GstGLVideoAllocationParams),
GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_GPU_HANDLE |
GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_VIDEO,
(GstGLAllocationParamsCopyFunc)
gst_gl_video_allocation_params_copy_data,
(GstGLAllocationParamsFreeFunc)
gst_gl_video_allocation_params_free_data, context, alloc_params,
v_info, plane, valign, target, NULL, gl_handle, user_data, notify)) {
g_free (params);
return NULL;
}
return params;
}
/**
* gst_gl_video_allocation_params_new_wrapped_texture:
* @context: a #GstGLContext
@ -1209,22 +1253,9 @@ gst_gl_video_allocation_params_new_wrapped_texture (GstGLContext * context,
GstVideoAlignment * valign, GstGLTextureTarget target,
guint tex_id, gpointer user_data, GDestroyNotify notify)
{
GstGLVideoAllocationParams *params = g_new0 (GstGLVideoAllocationParams, 1);
if (!gst_gl_video_allocation_params_init_full (params,
sizeof (GstGLVideoAllocationParams),
GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_GPU_HANDLE |
GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_VIDEO,
(GstGLAllocationParamsCopyFunc)
gst_gl_video_allocation_params_copy_data,
(GstGLAllocationParamsFreeFunc)
gst_gl_video_allocation_params_free_data, context, alloc_params,
v_info, plane, valign, target, NULL, tex_id, user_data, notify)) {
g_free (params);
return NULL;
}
return params;
return gst_gl_video_allocation_params_new_wrapped_gl_handle (context,
alloc_params, v_info, plane, valign, target, GUINT_TO_POINTER (tex_id),
user_data, notify);
}
/**

View file

@ -106,7 +106,7 @@ gboolean gst_gl_video_allocation_params_init_full (GstGLVideoAlloc
GstVideoAlignment * valign,
GstGLTextureTarget target,
gpointer wrapped_data,
guint gl_handle,
gpointer gl_handle,
gpointer user_data,
GDestroyNotify notify);
GstGLVideoAllocationParams * gst_gl_video_allocation_params_new (GstGLContext * context,
@ -135,6 +135,16 @@ GstGLVideoAllocationParams * gst_gl_video_allocation_params_new_wrapped_texture
gpointer user_data,
GDestroyNotify notify);
GstGLVideoAllocationParams * gst_gl_video_allocation_params_new_wrapped_gl_handle (GstGLContext * context,
GstAllocationParams * alloc_params,
GstVideoInfo * v_info,
guint plane,
GstVideoAlignment * valign,
GstGLTextureTarget target,
gpointer gl_handle,
gpointer user_data,
GDestroyNotify notify);
/* subclass usage */
void gst_gl_video_allocation_params_free_data (GstGLVideoAllocationParams * params);
/* subclass usage */

View file

@ -674,7 +674,7 @@ _gl_mem_pbo_alloc (GstGLBaseMemoryAllocator * allocator,
mem = g_new0 (GstGLMemoryPBO, 1);
if (alloc_flags & GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_GPU_HANDLE) {
mem->mem.tex_id = params->parent.gl_handle;
mem->mem.tex_id = GPOINTER_TO_UINT (params->parent.gl_handle);
mem->mem.texture_wrapped = TRUE;
}