Support GSTREAMER_ROOT_ANDROID env var

If GSTREAMER_ROOT_ANDROID is set, try using
that for the location of the GStreamer Android tree,
but still allow it to be overridden in local
gradle properties
This commit is contained in:
Jan Schmidt 2017-05-20 17:25:30 +02:00
parent f7ce5cd694
commit 0436ec5b1c
2 changed files with 9 additions and 2 deletions

View file

@ -19,7 +19,10 @@ android {
if (project.hasProperty('gstAndroidRoot'))
gstRoot = project.gstAndroidRoot
else
throw new GradleException('"gstAndroidRoot" must be defined in your gradle.properties to the top level directory of the unpacked universal GStreamer Android binaries')
gstRoot = System.env.GSTREAMER_ROOT_ANDROID
if (gstRoot == null)
throw new GradleException('GSTREAMER_ROOT_ANDROID must be set, or "gstAndroidRoot" must be defined in your gradle.properties in the top level directory of the unpacked universal GStreamer Android binaries')
arguments "NDK_APPLICATION_MK=src/main/jni/Application.mk", "GSTREAMER_JAVA_SRC_DIR=src/main/java", "GSTREAMER_ROOT_ANDROID=$gstRoot", "GSTREAMER_ASSETS_DIR=src/main/assets"

View file

@ -16,4 +16,8 @@
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true
gstAndroidRoot=/home/slomo/Projects/gstreamer/head/gst-examples/playback/player/gst-android
# gstAndroidRoot can be set to point to the unpacked GStreamer android top-level directory
# containing each architecture in subdirectories, or else set the GSTREAMER_ROOT_ANDROID
# environment variable to that location
# gstAndroidRoot=/path/to/gstreamer/android