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gl/cocoa: Fix example on Mac OS X 10.10
Using NSApp directly seems to confuse something, as the compiler was expecting an id<NSFileManagerDelegate>. Switched to using [NSApplication sharedApplication], and specified the delegate protocol on the window class as well. Similar to https://bugzilla.gnome.org/show_bug.cgi?id=738740
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1 changed files with 2 additions and 2 deletions
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@ -28,7 +28,7 @@
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/* */
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/* */
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/* ============================================================= */
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/* ============================================================= */
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@interface MainWindow: NSWindow {
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@interface MainWindow: NSWindow <NSApplicationDelegate> {
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GMainLoop *m_loop;
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GMainLoop *m_loop;
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GstElement *m_pipeline;
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GstElement *m_pipeline;
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gboolean m_isClosed;
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gboolean m_isClosed;
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@ -52,7 +52,7 @@
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backing: NSBackingStoreBuffered defer: NO screen: nil];
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backing: NSBackingStoreBuffered defer: NO screen: nil];
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[self setReleasedWhenClosed:NO];
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[self setReleasedWhenClosed:NO];
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[NSApp setDelegate:self];
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[[NSApplication sharedApplication] setDelegate:self];
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[self setTitle:@"gst-plugins-gl implements videooverlay interface"];
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[self setTitle:@"gst-plugins-gl implements videooverlay interface"];
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