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[446/906] blur: forgot to add all the changes in previous commit
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1 changed files with 6 additions and 4 deletions
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@ -200,7 +200,8 @@ static void
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gst_gl_filterblur_hcallback (gint width, gint height, guint texture,
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gst_gl_filterblur_hcallback (gint width, gint height, guint texture,
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gpointer stuff)
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gpointer stuff)
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{
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{
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GstGLFilterBlur *filterblur = GST_GL_FILTERBLUR (stuff);
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GstGLFilter *filter = GST_GL_FILTER (stuff);
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GstGLFilterBlur *filterblur = GST_GL_FILTERBLUR (filter);
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glMatrixMode (GL_PROJECTION);
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glMatrixMode (GL_PROJECTION);
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glLoadIdentity ();
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glLoadIdentity ();
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@ -216,7 +217,7 @@ gst_gl_filterblur_hcallback (gint width, gint height, guint texture,
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gst_gl_shader_set_uniform_1fv (filterblur->shader0, "kernel", 9,
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gst_gl_shader_set_uniform_1fv (filterblur->shader0, "kernel", 9,
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filterblur->gauss_kernel);
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filterblur->gauss_kernel);
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gst_gl_filter_draw_texture (filterblur, texture);
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gst_gl_filter_draw_texture (filter, texture);
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}
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}
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@ -224,7 +225,8 @@ static void
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gst_gl_filterblur_vcallback (gint width, gint height, guint texture,
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gst_gl_filterblur_vcallback (gint width, gint height, guint texture,
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gpointer stuff)
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gpointer stuff)
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{
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{
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GstGLFilterBlur *filterblur = GST_GL_FILTERBLUR (stuff);
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GstGLFilter *filter = GST_GL_FILTER (stuff);
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GstGLFilterBlur *filterblur = GST_GL_FILTERBLUR (filter);
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glMatrixMode (GL_PROJECTION);
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glMatrixMode (GL_PROJECTION);
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glLoadIdentity ();
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glLoadIdentity ();
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@ -240,5 +242,5 @@ gst_gl_filterblur_vcallback (gint width, gint height, guint texture,
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gst_gl_shader_set_uniform_1fv (filterblur->shader1, "kernel", 9,
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gst_gl_shader_set_uniform_1fv (filterblur->shader1, "kernel", 9,
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filterblur->gauss_kernel);
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filterblur->gauss_kernel);
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gst_gl_filter_draw_texture (filterblur, texture);
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gst_gl_filter_draw_texture (filter, texture);
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}
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}
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