mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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292 lines
7.7 KiB
C++
292 lines
7.7 KiB
C++
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/* GStreamer
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* Copyright (C) 2020 Igalia, S.L.
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* Author: Víctor Jáquez <vjaquez@igalia.com>
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* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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/**
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* SECTION:gstvadisplaywin32
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* @title: GstVaDisplayWin32
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* @short_description: VADisplay from a Win32 Direct3D12 backend
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* @sources:
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* - gstvadisplay_win32.h
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*
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* This is a #GstVaDisplay subclass to instantiate for Win32 Direct3D12 backend.
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*
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* Since: 1.24
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#ifndef INITGUID
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#include <initguid.h>
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#endif
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#include "gstvadisplay_win32.h"
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#include <wrl.h>
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#include <dxgi.h>
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#include <va/va_win32.h>
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#include <string>
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/* *INDENT-OFF* */
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using namespace Microsoft::WRL;
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extern "C" {
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GST_DEBUG_CATEGORY_EXTERN (gst_va_display_debug);
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#define GST_CAT_DEFAULT gst_va_display_debug
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}
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/* *INDENT-ON* */
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/**
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* GstVaDisplayWin32:
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*
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* Since: 1.24
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*/
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struct _GstVaDisplayWin32
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{
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GstVaDisplay parent;
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gchar *adapter_luid_str;
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gint64 adapter_luid;
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guint device_id;
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guint vendor_id;
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gchar *desc;
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};
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/**
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* GstVaDisplayWin32Class:
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*
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* Since: 1.24
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*/
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struct _GstVaDisplayWin32Class
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{
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GstVaDisplayClass parent_class;
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};
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enum
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{
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PROP_0,
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PROP_PATH,
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PROP_ADAPTER_LUID,
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PROP_DEVICE_ID,
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PROP_VENDOR_ID,
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PROP_DESC,
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};
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static void gst_va_display_win32_finalize (GObject * object);
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static void gst_va_display_win32_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec);
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static void gst_va_display_win32_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec);
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static gpointer gst_va_display_win32_create_va_display (GstVaDisplay * display);
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#define gst_va_display_win32_parent_class parent_class
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G_DEFINE_TYPE (GstVaDisplayWin32, gst_va_display_win32, GST_TYPE_VA_DISPLAY);
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static void
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gst_va_display_win32_class_init (GstVaDisplayWin32Class * klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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GstVaDisplayClass *display_class = GST_VA_DISPLAY_CLASS (klass);
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GParamFlags construct_only_flags = (GParamFlags)
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(G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS | G_PARAM_CONSTRUCT_ONLY);
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object_class->get_property = gst_va_display_win32_get_property;
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object_class->set_property = gst_va_display_win32_set_property;
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object_class->finalize = gst_va_display_win32_finalize;
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g_object_class_install_property (object_class, PROP_PATH,
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g_param_spec_string ("path", "Path",
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"String representation of DXGI Adapter LUID",
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nullptr, construct_only_flags));
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g_object_class_install_property (object_class, PROP_ADAPTER_LUID,
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g_param_spec_int64 ("adapter-luid", "Adapter LUID",
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"DXGI Adapter LUID",
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G_MININT64, G_MAXINT64, 0, construct_only_flags));
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g_object_class_install_property (object_class, PROP_DEVICE_ID,
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g_param_spec_uint ("device-id", "Device Id",
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"DXGI Device ID", 0, G_MAXUINT32, 0, construct_only_flags));
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g_object_class_install_property (object_class, PROP_VENDOR_ID,
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g_param_spec_uint ("vendor-id", "Vendor Id",
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"DXGI Vendor ID", 0, G_MAXUINT32, 0, construct_only_flags));
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g_object_class_override_property (object_class, PROP_DESC, "description");
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display_class->create_va_display =
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GST_DEBUG_FUNCPTR (gst_va_display_win32_create_va_display);
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}
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static void
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gst_va_display_win32_init (GstVaDisplayWin32 * self)
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{
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}
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static void
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gst_va_display_win32_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec)
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{
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GstVaDisplayWin32 *self = GST_VA_DISPLAY_WIN32 (object);
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switch (prop_id) {
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case PROP_PATH:
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g_value_set_string (value, self->adapter_luid_str);
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break;
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case PROP_ADAPTER_LUID:
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g_value_set_int64 (value, self->adapter_luid);
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break;
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case PROP_DEVICE_ID:
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g_value_set_uint (value, self->device_id);
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break;
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case PROP_VENDOR_ID:
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g_value_set_uint (value, self->vendor_id);
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break;
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case PROP_DESC:
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g_value_set_string (value, self->desc);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gst_va_display_win32_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec)
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{
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GstVaDisplayWin32 *self = GST_VA_DISPLAY_WIN32 (object);
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switch (prop_id) {
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case PROP_PATH:
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self->adapter_luid_str = g_value_dup_string (value);
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break;
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case PROP_ADAPTER_LUID:
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self->adapter_luid = g_value_get_int64 (value);
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break;
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case PROP_DEVICE_ID:
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self->device_id = g_value_get_uint (value);
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break;
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case PROP_VENDOR_ID:
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self->vendor_id = g_value_get_uint (value);
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break;
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case PROP_DESC:
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self->desc = g_value_dup_string (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gst_va_display_win32_finalize (GObject * object)
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{
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GstVaDisplayWin32 *self = GST_VA_DISPLAY_WIN32 (object);
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g_free (self->adapter_luid_str);
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g_free (self->desc);
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G_OBJECT_CLASS (parent_class)->finalize (object);
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}
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static gpointer
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gst_va_display_win32_create_va_display (GstVaDisplay * display)
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{
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GstVaDisplayWin32 *self = GST_VA_DISPLAY_WIN32 (display);
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LARGE_INTEGER val;
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LUID luid;
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val.QuadPart = self->adapter_luid;
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luid.LowPart = val.LowPart;
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luid.HighPart = val.HighPart;
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return vaGetDisplayWin32 (&luid);
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}
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/**
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* gst_va_display_win32_new:
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* @adapter_luid: DXGI adapter luid
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*
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* Creates a new #GstVaDisplay from Win32 Direct3D backend
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*
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* Returns: (transfer full): a newly allocated #GstVaDisplay if the
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* specified Win32 backend could be opened and initialized;
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* otherwise %NULL is returned.
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*
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* Since: 1.24
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*/
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GstVaDisplay *
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gst_va_display_win32_new (const gchar * adapter_luid)
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{
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GstVaDisplayWin32 *self;
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HRESULT hr;
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ComPtr < IDXGIFactory1 > factory;
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DXGI_ADAPTER_DESC desc;
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gint64 adapter_luid_i64;
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gchar *desc_str;
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g_return_val_if_fail (adapter_luid != nullptr, nullptr);
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/* *INDENT-OFF* */
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try {
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adapter_luid_i64 = std::stoll (adapter_luid);
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} catch (...) {
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return nullptr;
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}
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/* *INDENT-ON* */
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hr = CreateDXGIFactory1 (IID_PPV_ARGS (&factory));
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if (FAILED (hr))
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return nullptr;
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for (guint i = 0;; i++) {
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ComPtr < IDXGIAdapter > adapter;
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LARGE_INTEGER val;
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hr = factory->EnumAdapters (i, &adapter);
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if (FAILED (hr))
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return nullptr;
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hr = adapter->GetDesc (&desc);
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if (FAILED (hr))
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continue;
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val.LowPart = desc.AdapterLuid.LowPart;
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val.HighPart = desc.AdapterLuid.HighPart;
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if (val.QuadPart == adapter_luid_i64)
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break;
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}
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desc_str = g_utf16_to_utf8 ((gunichar2 *) desc.Description,
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-1, nullptr, nullptr, nullptr);
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self = (GstVaDisplayWin32 *) g_object_new (gst_va_display_win32_get_type (),
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"path", adapter_luid, "adapter-luid", adapter_luid_i64, "device-id",
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desc.DeviceId, "vendor-id", desc.VendorId, nullptr);
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self->desc = desc_str;
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if (!gst_va_display_initialize (GST_VA_DISPLAY (self))) {
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gst_object_unref (self);
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return nullptr;
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}
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gst_object_ref_sink (self);
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return GST_VA_DISPLAY (self);
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}
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