gstreamer/gst/gstbuffer.c

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/* GStreamer
* Copyright (C) 1999,2000 Erik Walthinsen <omega@cse.ogi.edu>
* 2000 Wim Taymans <wtay@chello.be>
*
* gstbuffer.c: Buffer operations
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
Changes made to the DEBUG system. New header file gstdebug.h holds the stuff to keep it out of gst.h's hair. DEBUG ... Original commit message from CVS: Changes made to the DEBUG system. New header file gstdebug.h holds the stuff to keep it out of gst.h's hair. DEBUG prints out the process id, cothread id, source filename and line number. Two new macros DEBUG_ENTER and DEBUG_LEAVE are used to show the entry and exit of a given function. This eventually might be used to construct call trace graphs, even taking cothreads into account. This would be quite useful in visualizing the scheduling mechanism. Minor changes to various debug messages. Also sitting in gstdebug.h is a prototypical DEBUG_ENTER that's capable of performing DEBUG_LEAVE automatically. It does this by utilizing a little-known GCC extension that allows one to call a function with the same parameters as the current function. The macro uses this to basically call itself. A boolean is used to ensure that when it calls itself it actually runs the body of the function. In the meantime it prints stuff out before and after the real function, as well as constructing a debugging string. This can be used eventually to provide call-wide data on the DEBUG lines, instead of having to replicate data on each call to DEBUG. More research is needed into how this would most cleanly be fit into some other chunk of code, like GStreamer (I think of this DEBUG trick as a separate project, sorta). Unfortunately, the aforementioned DEBUG trick interacts quite poorly with cothreads. Almost any time it's used in a function that has anything remotely to do with a cothread context (as in, it runs in one), a segfault results from the __builtin_apply call, which is the heart of the whole thing. If someone who really knows assembly could analyze the resulting code to see what's really going on, we might find a way to fix either the macro or the cothreads (I'm thinking that there's something we missed in constructing the cothreads themselves) so this works in all cases. In the meantime, please insert both DEBUG_ENTER and DEBUG_LEAVE in your functions. Be sure to put DEBUG_ENTER after your variable declarations and before any functional code, not to put the function name in any DEBUG strings (it's already there, trust me), and put a DEBUG_LEAVE if you care enough. Changes are going to happen in the way DEBUGs and other printouts occur, so stay tuned.
2000-12-04 09:35:08 +00:00
/* this file makes too much noise for most debugging sessions */
#define GST_DEBUG_FORCE_DISABLE
#include "gst_private.h"
#include "gstbuffer.h"
GType _gst_buffer_type;
static GMemChunk *_gst_buffer_chunk;
static GMutex *_gst_buffer_chunk_lock;
void
_gst_buffer_initialize (void)
{
int buffersize = sizeof(GstBuffer);
static const GTypeInfo buffer_info = {
0, /* sizeof(class), */
NULL,
NULL,
NULL,
NULL,
NULL,
0, /* sizeof(object), */
0,
NULL,
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
NULL,
};
/* round up to the nearest 32 bytes for cache-line and other efficiencies */
buffersize = (((buffersize-1) / 32) + 1) * 32;
_gst_buffer_chunk = g_mem_chunk_new ("GstBuffer", buffersize,
buffersize * 32, G_ALLOC_AND_FREE);
_gst_buffer_chunk_lock = g_mutex_new ();
_gst_buffer_type = g_type_register_static (G_TYPE_INT, "GstBuffer", &buffer_info, 0);
}
/**
* gst_buffer_new:
*
* Create a new buffer.
*
* Returns: new buffer
*/
GstBuffer*
gst_buffer_new (void)
{
GstBuffer *buffer;
g_mutex_lock (_gst_buffer_chunk_lock);
buffer = g_mem_chunk_alloc (_gst_buffer_chunk);
g_mutex_unlock (_gst_buffer_chunk_lock);
GST_INFO (GST_CAT_BUFFER,"creating new buffer %p",buffer);
GST_DATA_TYPE(buffer) = _gst_buffer_type;
buffer->lock = g_mutex_new ();
#ifdef HAVE_ATOMIC_H
atomic_set (&buffer->refcount, 1);
#else
buffer->refcount = 1;
#endif
buffer->flags = 0;
buffer->data = NULL;
buffer->size = 0;
buffer->maxsize = 0;
buffer->offset = -1;
buffer->timestamp = 0;
buffer->parent = NULL;
buffer->pool = NULL;
buffer->pool_private = NULL;
buffer->free = NULL;
buffer->copy = NULL;
return buffer;
}
/**
* gst_buffer_new_from_pool:
* @pool: the buffer pool to use
* @offset: the offset of the new buffer
* @size: the size of the new buffer
*
* Create a new buffer using the specified bufferpool, offset and size.
*
* Returns: new buffer
*/
GstBuffer*
gst_buffer_new_from_pool (GstBufferPool *pool, guint32 offset, guint32 size)
{
GstBuffer *buffer;
g_return_val_if_fail (pool != NULL, NULL);
g_return_val_if_fail (pool->buffer_new != NULL, NULL);
buffer = pool->buffer_new (pool, offset, size, pool->user_data);
buffer->pool = pool;
buffer->free = pool->buffer_free;
buffer->copy = pool->buffer_copy;
GST_INFO (GST_CAT_BUFFER,"creating new buffer %p from pool %p (size %x, offset %x)",
buffer, pool, size, offset);
return buffer;
}
/**
* gst_buffer_create_sub:
* @parent: parent buffer
* @offset: offset into parent buffer
* @size: size of new subbuffer
*
* Creates a sub-buffer from the parent at a given offset.
*
* Returns: new buffer
*/
GstBuffer*
gst_buffer_create_sub (GstBuffer *parent,
guint32 offset,
guint32 size)
{
GstBuffer *buffer;
g_return_val_if_fail (parent != NULL, NULL);
g_return_val_if_fail (GST_BUFFER_REFCOUNT(parent) > 0, NULL);
g_return_val_if_fail (size > 0, NULL);
g_return_val_if_fail ((offset+size) <= parent->size, NULL);
g_mutex_lock (_gst_buffer_chunk_lock);
buffer = g_mem_chunk_alloc (_gst_buffer_chunk);
GST_DATA_TYPE(buffer) = _gst_buffer_type;
g_mutex_unlock (_gst_buffer_chunk_lock);
GST_INFO (GST_CAT_BUFFER,"creating new subbuffer %p from parent %p (size %u, offset %u)",
buffer, parent, size, offset);
buffer->lock = g_mutex_new ();
#ifdef HAVE_ATOMIC_H
atomic_set (&buffer->refcount, 1);
#else
buffer->refcount = 1;
#endif
/* copy flags and type from parent, for lack of better */
buffer->flags = parent->flags;
/* set the data pointer, size, offset, and maxsize */
buffer->data = parent->data + offset;
buffer->size = size;
buffer->maxsize = parent->size - offset;
/* deal with bogus/unknown offsets */
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
if (parent->offset != (guint32)-1)
buffer->offset = parent->offset + offset;
else
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
buffer->offset = (guint32)-1;
/* again, for lack of better, copy parent's timestamp */
buffer->timestamp = parent->timestamp;
buffer->maxage = parent->maxage;
/* if the parent buffer is a subbuffer itself, use its parent, a real buffer */
if (parent->parent != NULL)
parent = parent->parent;
/* set parentage and reference the parent */
buffer->parent = parent;
gst_buffer_ref (parent);
buffer->pool = NULL;
return buffer;
}
/* FIXME FIXME: how does this overlap with the newly-added gst_buffer_span() ??? */
/**
* gst_buffer_append:
* @buffer: a buffer
* @append: the buffer to append
*
* Creates a new buffer by appending the data of append to the
* existing data of buffer.
*
* Returns: new buffer
*/
GstBuffer*
gst_buffer_append (GstBuffer *buffer,
GstBuffer *append)
{
guint size;
GstBuffer *newbuf;
g_return_val_if_fail (buffer != NULL, NULL);
g_return_val_if_fail (append != NULL, NULL);
g_return_val_if_fail (buffer->pool == NULL, NULL);
g_return_val_if_fail (GST_BUFFER_REFCOUNT(buffer) > 0, NULL);
g_return_val_if_fail (GST_BUFFER_REFCOUNT(append) > 0, NULL);
GST_INFO (GST_CAT_BUFFER,"appending buffers %p and %p",buffer,append);
GST_BUFFER_LOCK (buffer);
/* the buffer is not used by anyone else */
if (GST_BUFFER_REFCOUNT (buffer) == 1 && buffer->parent == NULL
&& !GST_BUFFER_FLAG_IS_SET (buffer, GST_BUFFER_DONTFREE)) {
/* save the old size */
size = buffer->size;
buffer->size += append->size;
buffer->data = g_realloc (buffer->data, buffer->size);
memcpy(buffer->data + size, append->data, append->size);
GST_BUFFER_UNLOCK (buffer);
}
/* the buffer is used, create a new one */
else {
newbuf = gst_buffer_new ();
newbuf->size = buffer->size+append->size;
newbuf->data = g_malloc (newbuf->size);
memcpy (newbuf->data, buffer->data, buffer->size);
memcpy (newbuf->data+buffer->size, append->data, append->size);
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
GST_BUFFER_TIMESTAMP (newbuf) = GST_BUFFER_TIMESTAMP (buffer);
GST_BUFFER_UNLOCK (buffer);
gst_buffer_unref (buffer);
buffer = newbuf;
}
return buffer;
}
/**
* gst_buffer_destroy:
* @buffer: the GstBuffer to destroy
*
* destroy the buffer
*/
void
gst_buffer_destroy (GstBuffer *buffer)
{
g_return_if_fail (buffer != NULL);
GST_INFO (GST_CAT_BUFFER, "freeing %sbuffer %p",
(buffer->parent?"sub":""),
buffer);
/* free the data only if there is some, DONTFREE isn't set, and not sub */
if (GST_BUFFER_DATA (buffer) &&
!GST_BUFFER_FLAG_IS_SET (buffer, GST_BUFFER_DONTFREE) &&
(buffer->parent == NULL)) {
/* if there's a free function, use it */
if (buffer->free != NULL) {
(buffer->free)(buffer);
} else {
g_free (GST_BUFFER_DATA (buffer));
}
}
/* unreference the parent if there is one */
if (buffer->parent != NULL)
gst_buffer_unref (buffer->parent);
g_mutex_free (buffer->lock);
/* g_print("freed mutex\n"); */
#ifdef GST_DEBUG_ENABLED
/* make it hard to reuse by mistake */
memset (buffer, 0, sizeof (GstBuffer));
#endif
/* remove it entirely from memory */
g_mutex_lock (_gst_buffer_chunk_lock);
g_mem_chunk_free (_gst_buffer_chunk,buffer);
g_mutex_unlock (_gst_buffer_chunk_lock);
}
/**
* gst_buffer_ref:
* @buffer: the GstBuffer to reference
*
* Increment the refcount of this buffer.
*/
void
gst_buffer_ref (GstBuffer *buffer)
{
g_return_if_fail (buffer != NULL);
GST_INFO (GST_CAT_BUFFER, "ref buffer %p, current count is %d", buffer,GST_BUFFER_REFCOUNT(buffer));
g_return_if_fail (GST_BUFFER_REFCOUNT(buffer) > 0);
#ifdef HAVE_ATOMIC_H
atomic_inc (&(buffer->refcount));
#else
GST_BUFFER_LOCK (buffer);
buffer->refcount++;
GST_BUFFER_UNLOCK (buffer);
#endif
}
/**
* gst_buffer_ref_by_count:
* @buffer: the GstBuffer to reference
* @count: a number
*
* Increment the refcount of this buffer by the given number.
*/
void
gst_buffer_ref_by_count (GstBuffer *buffer, gint count)
{
g_return_if_fail (buffer != NULL);
g_return_if_fail (count > 0);
#ifdef HAVE_ATOMIC_H
g_return_if_fail (atomic_read (&(buffer->refcount)) > 0);
atomic_add (count, &(buffer->refcount));
#else
g_return_if_fail (buffer->refcount > 0);
GST_BUFFER_LOCK (buffer);
buffer->refcount += count;
GST_BUFFER_UNLOCK (buffer);
#endif
}
/**
* gst_buffer_unref:
* @buffer: the GstBuffer to unref
*
* Decrement the refcount of this buffer. If the refcount is
* zero, the buffer will be destroyed.
*/
void
gst_buffer_unref (GstBuffer *buffer)
{
gint zero;
g_return_if_fail (buffer != NULL);
GST_INFO (GST_CAT_BUFFER, "unref buffer %p, current count is %d", buffer,GST_BUFFER_REFCOUNT(buffer));
g_return_if_fail (GST_BUFFER_REFCOUNT(buffer) > 0);
#ifdef HAVE_ATOMIC_H
zero = atomic_dec_and_test (&(buffer->refcount));
#else
GST_BUFFER_LOCK (buffer);
buffer->refcount--;
zero = (buffer->refcount == 0);
GST_BUFFER_UNLOCK (buffer);
#endif
/* if we ended up with the refcount at zero, destroy the buffer */
if (zero) {
gst_buffer_destroy (buffer);
}
}
/**
* gst_buffer_copy:
* @buffer: the orignal GstBuffer to make a copy of
*
* Make a full copy of the give buffer, data and all.
*
* Returns: new buffer
*/
GstBuffer *
gst_buffer_copy (GstBuffer *buffer)
{
GstBuffer *newbuf;
g_return_val_if_fail (GST_BUFFER_REFCOUNT(buffer) > 0, NULL);
/* if a copy function exists, use it, else copy the bytes */
if (buffer->copy != NULL) {
newbuf = (buffer->copy)(buffer);
} else {
/* allocate a new buffer */
newbuf = gst_buffer_new();
/* copy the absolute size */
newbuf->size = buffer->size;
/* allocate space for the copy */
newbuf->data = (guchar *)g_malloc (buffer->size);
/* copy the data straight across */
memcpy(newbuf->data,buffer->data,buffer->size);
/* the new maxsize is the same as the size, since we just malloc'd it */
newbuf->maxsize = newbuf->size;
}
newbuf->offset = buffer->offset;
newbuf->timestamp = buffer->timestamp;
newbuf->maxage = buffer->maxage;
/* since we just created a new buffer, so we have no ties to old stuff */
newbuf->parent = NULL;
newbuf->pool = NULL;
return newbuf;
}
/**
* gst_buffer_is_span_fast:
* @buf1: first source buffer
* @buf2: second source buffer
*
* Determines whether a gst_buffer_span is free, or requires a memcpy.
*
* Returns: TRUE if the buffers are contiguous, FALSE if a copy would be required.
*/
gboolean
gst_buffer_is_span_fast (GstBuffer *buf1, GstBuffer *buf2)
{
g_return_val_if_fail (GST_BUFFER_REFCOUNT(buf1) > 0, FALSE);
g_return_val_if_fail (GST_BUFFER_REFCOUNT(buf2) > 0, FALSE);
return (buf1->parent && buf2->parent &&
(buf1->parent == buf2->parent) &&
((buf1->data + buf1->size) == buf2->data));
}
/**
* gst_buffer_span:
* @buf1: first source buffer to merge
* @offset: offset in first buffer to start new buffer
* @buf2: second source buffer to merge
* @len: length of new buffer
*
* Create a new buffer that consists of part of buf1 and buf2.
* Logically, buf1 and buf2 are concatenated into a single larger
* buffer, and a new buffer is created at the given offset inside
* this space, with a given length.
*
* If the two source buffers are children of the same larger buffer,
* and are contiguous, the new buffer will be a child of the shared
* parent, and thus no copying is necessary.
*
* Returns: new buffer that spans the two source buffers
*/
/* FIXME need to think about CoW and such... */
GstBuffer *
gst_buffer_span (GstBuffer *buf1, guint32 offset, GstBuffer *buf2, guint32 len)
{
GstBuffer *newbuf;
g_return_val_if_fail (GST_BUFFER_REFCOUNT(buf1) > 0, NULL);
g_return_val_if_fail (GST_BUFFER_REFCOUNT(buf2) > 0, NULL);
/* make sure buf1 has a lower address than buf2 */
if (buf1->data > buf2->data) {
GstBuffer *tmp = buf1;
/* g_print ("swapping buffers\n"); */
buf1 = buf2;
buf2 = tmp;
}
/* if the two buffers have the same parent and are adjacent */
if (gst_buffer_is_span_fast(buf1,buf2)) {
/* we simply create a subbuffer of the common parent */
newbuf = gst_buffer_create_sub (buf1->parent, buf1->data - (buf1->parent->data) + offset, len);
}
else {
/* g_print ("slow path taken in buffer_span\n"); */
/* otherwise we simply have to brute-force copy the buffers */
newbuf = gst_buffer_new ();
/* put in new size */
newbuf->size = len;
/* allocate space for the copy */
newbuf->data = (guchar *)g_malloc(len);
/* copy the first buffer's data across */
memcpy(newbuf->data, buf1->data + offset, buf1->size - offset);
/* copy the second buffer's data across */
memcpy(newbuf->data + (buf1->size - offset), buf2->data, len - (buf1->size - offset));
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
if (newbuf->offset != (guint32)-1)
newbuf->offset = buf1->offset + offset;
newbuf->timestamp = buf1->timestamp;
if (buf2->maxage > buf1->maxage) newbuf->maxage = buf2->maxage;
else newbuf->maxage = buf1->maxage;
}
return newbuf;
}
/**
* gst_buffer_merge:
* @buf1: first source buffer to merge
* @buf2: second source buffer to merge
*
* Create a new buffer that is the concatenation of the two source
* buffers. The original source buffers will not be modified or
* unref'd.
*
* Internally is nothing more than a specialized gst_buffer_span,
* so the same optimizations can occur.
*
* Returns: new buffer that's the concatenation of the source buffers
*/
GstBuffer *
gst_buffer_merge (GstBuffer *buf1, GstBuffer *buf2)
{
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
GstBuffer *result;
/* we're just a specific case of the more general gst_buffer_span() */
- some fixes to int2float making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it bui... Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly.
2001-12-04 22:12:50 +00:00
result = gst_buffer_span (buf1, 0, buf2, buf1->size + buf2->size);
GST_BUFFER_TIMESTAMP (result) = GST_BUFFER_TIMESTAMP (buf1);
return result;
}