gst/playback/: Add screenshot conversion code from totem.
Original commit message from CVS:
* gst/playback/Makefile.am:
* gst/playback/gstscreenshot.c: (feed_fakesrc), (save_result),
(create_element), (gst_play_frame_conv_convert):
* gst/playback/gstscreenshot.h:
Add screenshot conversion code from totem.
* gst/playback/gstplay-marshal.list:
* gst/playback/gstplaybin2.c: (gst_play_marshal_BUFFER__BOXED),
(gst_play_bin_class_init), (gst_play_bin_convert_frame),
(gst_play_bin_get_property), (no_more_pads_cb), (activate_group):
Implement frame property to get a color-unconverted snapshot.
Implement convert-frame action signal to get a converted snapshot image.
Configure connection speed in uridecodebin.
Document some more properties.
* gst/playback/gstplaysink.c: (gst_play_sink_class_init),
(gen_video_chain), (gen_audio_chain), (gst_play_sink_reconfigure),
(gst_play_sink_get_last_frame):
* gst/playback/gstplaysink.h:
Use last-buffer property of the video sink to get a video snapshot.
* tests/examples/seek/seek.c: (shot_cb), (main):
Add snapshot button for playbin2 and use the frame property to save the
frame as a png in the current directory.
2008-02-19 15:02:33 +00:00
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/* Small helper element for format conversion
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2008-02-19 15:50:37 +00:00
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* Copyright (C) 2005 Tim-Philipp Müller <tim centricular net>
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gst/playback/: Add screenshot conversion code from totem.
Original commit message from CVS:
* gst/playback/Makefile.am:
* gst/playback/gstscreenshot.c: (feed_fakesrc), (save_result),
(create_element), (gst_play_frame_conv_convert):
* gst/playback/gstscreenshot.h:
Add screenshot conversion code from totem.
* gst/playback/gstplay-marshal.list:
* gst/playback/gstplaybin2.c: (gst_play_marshal_BUFFER__BOXED),
(gst_play_bin_class_init), (gst_play_bin_convert_frame),
(gst_play_bin_get_property), (no_more_pads_cb), (activate_group):
Implement frame property to get a color-unconverted snapshot.
Implement convert-frame action signal to get a converted snapshot image.
Configure connection speed in uridecodebin.
Document some more properties.
* gst/playback/gstplaysink.c: (gst_play_sink_class_init),
(gen_video_chain), (gen_audio_chain), (gst_play_sink_reconfigure),
(gst_play_sink_get_last_frame):
* gst/playback/gstplaysink.h:
Use last-buffer property of the video sink to get a video snapshot.
* tests/examples/seek/seek.c: (shot_cb), (main):
Add snapshot button for playbin2 and use the frame property to save the
frame as a png in the current directory.
2008-02-19 15:02:33 +00:00
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <gst/gst.h>
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#include <string.h>
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#include "gstscreenshot.h"
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static void
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feed_fakesrc (GstElement * src, GstBuffer * buf, GstPad * pad, gpointer data)
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{
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GstBuffer *in_buf = GST_BUFFER (data);
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gst_buffer_set_caps (buf, GST_BUFFER_CAPS (in_buf));
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memcpy (GST_BUFFER_DATA (buf), GST_BUFFER_DATA (in_buf),
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GST_BUFFER_SIZE (in_buf));
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GST_BUFFER_SIZE (buf) = GST_BUFFER_SIZE (in_buf);
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GST_DEBUG ("feeding buffer %p, size %u, caps %" GST_PTR_FORMAT,
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buf, GST_BUFFER_SIZE (buf), GST_BUFFER_CAPS (buf));
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}
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static void
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save_result (GstElement * sink, GstBuffer * buf, GstPad * pad, gpointer data)
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{
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GstBuffer **p_buf = (GstBuffer **) data;
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*p_buf = gst_buffer_ref (buf);
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GST_DEBUG ("received converted buffer %p with caps %" GST_PTR_FORMAT,
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*p_buf, GST_BUFFER_CAPS (*p_buf));
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}
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static gboolean
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create_element (const gchar * factory_name, GstElement ** element,
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GError ** err)
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{
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*element = gst_element_factory_make (factory_name, NULL);
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if (*element)
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return TRUE;
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if (err && *err == NULL) {
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*err = g_error_new (GST_CORE_ERROR, GST_CORE_ERROR_MISSING_PLUGIN,
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"cannot create element '%s' - please check your GStreamer installation",
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factory_name);
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}
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return FALSE;
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}
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/* takes ownership of the input buffer */
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GstBuffer *
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gst_play_frame_conv_convert (GstBuffer * buf, GstCaps * to_caps)
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{
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GstElement *src, *csp, *filter1, *vscale, *filter2, *sink, *pipeline;
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GstMessage *msg;
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GstBuffer *result = NULL;
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GError *error = NULL;
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GstBus *bus;
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GstCaps *to_caps_no_par;
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g_return_val_if_fail (GST_BUFFER_CAPS (buf) != NULL, NULL);
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/* videoscale is here to correct for the pixel-aspect-ratio for us */
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GST_DEBUG ("creating elements");
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if (!create_element ("fakesrc", &src, &error) ||
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!create_element ("ffmpegcolorspace", &csp, &error) ||
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!create_element ("videoscale", &vscale, &error) ||
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!create_element ("capsfilter", &filter1, &error) ||
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!create_element ("capsfilter", &filter2, &error) ||
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!create_element ("fakesink", &sink, &error))
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goto no_elements;
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pipeline = gst_pipeline_new ("screenshot-pipeline");
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if (pipeline == NULL)
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goto no_pipeline;
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GST_DEBUG ("adding elements");
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gst_bin_add_many (GST_BIN (pipeline), src, csp, filter1, vscale, filter2,
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sink, NULL);
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g_signal_connect (src, "handoff", G_CALLBACK (feed_fakesrc), buf);
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/* set to 'fixed' sizetype */
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g_object_set (src, "sizemax", GST_BUFFER_SIZE (buf), "sizetype", 2,
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"num-buffers", 1, "signal-handoffs", TRUE, NULL);
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/* adding this superfluous capsfilter makes linking cheaper */
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to_caps_no_par = gst_caps_copy (to_caps);
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gst_structure_remove_field (gst_caps_get_structure (to_caps_no_par, 0),
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"pixel-aspect-ratio");
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g_object_set (filter1, "caps", to_caps_no_par, NULL);
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gst_caps_unref (to_caps_no_par);
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g_object_set (filter2, "caps", to_caps, NULL);
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g_signal_connect (sink, "handoff", G_CALLBACK (save_result), &result);
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g_object_set (sink, "preroll-queue-len", 1, "signal-handoffs", TRUE, NULL);
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/* FIXME: linking is still way too expensive, profile this properly */
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GST_DEBUG ("linking src->csp");
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if (!gst_element_link_pads (src, "src", csp, "sink"))
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return NULL;
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GST_DEBUG ("linking csp->filter1");
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if (!gst_element_link_pads (csp, "src", filter1, "sink"))
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return NULL;
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GST_DEBUG ("linking filter1->vscale");
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if (!gst_element_link_pads (filter1, "src", vscale, "sink"))
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return NULL;
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GST_DEBUG ("linking vscale->capsfilter");
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if (!gst_element_link_pads (vscale, "src", filter2, "sink"))
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return NULL;
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GST_DEBUG ("linking capsfilter->sink");
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if (!gst_element_link_pads (filter2, "src", sink, "sink"))
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return NULL;
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GST_DEBUG ("running conversion pipeline");
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gst_element_set_state (pipeline, GST_STATE_PLAYING);
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bus = gst_element_get_bus (pipeline);
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msg =
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gst_bus_poll (bus, GST_MESSAGE_ERROR | GST_MESSAGE_EOS, 25 * GST_SECOND);
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if (msg) {
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switch (GST_MESSAGE_TYPE (msg)) {
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case GST_MESSAGE_EOS:{
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if (result) {
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GST_DEBUG ("conversion successful: result = %p", result);
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} else {
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GST_WARNING ("EOS but no result frame?!");
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}
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break;
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}
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case GST_MESSAGE_ERROR:{
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gchar *dbg = NULL;
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gst_message_parse_error (msg, &error, &dbg);
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if (error) {
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g_warning ("Could not take screenshot: %s", error->message);
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GST_DEBUG ("%s [debug: %s]", error->message, GST_STR_NULL (dbg));
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g_error_free (error);
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} else {
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g_warning ("Could not take screenshot (and NULL error!)");
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}
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g_free (dbg);
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result = NULL;
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break;
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}
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default:{
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g_return_val_if_reached (NULL);
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}
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}
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2009-06-26 10:14:02 +00:00
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gst_message_unref (msg);
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gst/playback/: Add screenshot conversion code from totem.
Original commit message from CVS:
* gst/playback/Makefile.am:
* gst/playback/gstscreenshot.c: (feed_fakesrc), (save_result),
(create_element), (gst_play_frame_conv_convert):
* gst/playback/gstscreenshot.h:
Add screenshot conversion code from totem.
* gst/playback/gstplay-marshal.list:
* gst/playback/gstplaybin2.c: (gst_play_marshal_BUFFER__BOXED),
(gst_play_bin_class_init), (gst_play_bin_convert_frame),
(gst_play_bin_get_property), (no_more_pads_cb), (activate_group):
Implement frame property to get a color-unconverted snapshot.
Implement convert-frame action signal to get a converted snapshot image.
Configure connection speed in uridecodebin.
Document some more properties.
* gst/playback/gstplaysink.c: (gst_play_sink_class_init),
(gen_video_chain), (gen_audio_chain), (gst_play_sink_reconfigure),
(gst_play_sink_get_last_frame):
* gst/playback/gstplaysink.h:
Use last-buffer property of the video sink to get a video snapshot.
* tests/examples/seek/seek.c: (shot_cb), (main):
Add snapshot button for playbin2 and use the frame property to save the
frame as a png in the current directory.
2008-02-19 15:02:33 +00:00
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} else {
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g_warning ("Could not take screenshot: %s", "timeout during conversion");
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result = NULL;
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}
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gst_element_set_state (pipeline, GST_STATE_NULL);
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gst_object_unref (pipeline);
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return result;
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/* ERRORS */
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no_elements:
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{
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g_warning ("Could not take screenshot: %s", error->message);
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g_error_free (error);
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return NULL;
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}
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no_pipeline:
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{
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g_warning ("Could not take screenshot: %s", "no pipeline (unknown error)");
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return NULL;
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}
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}
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