mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-28 12:41:05 +00:00
138 lines
5.5 KiB
Markdown
138 lines
5.5 KiB
Markdown
|
# GstBuffer
|
|||
|
|
|||
|
This document describes the design for buffers.
|
|||
|
|
|||
|
A GstBuffer is the object that is passed from an upstream element to a
|
|||
|
downstream element and contains memory and metadata information.
|
|||
|
|
|||
|
## Requirements
|
|||
|
|
|||
|
- It must be fast
|
|||
|
- allocation, free, low fragmentation
|
|||
|
- Must be able to attach multiple memory blocks to the buffer
|
|||
|
- Must be able to attach arbitrary metadata to buffers
|
|||
|
- efficient handling of subbuffer, copy, span, trim
|
|||
|
|
|||
|
## Lifecycle
|
|||
|
|
|||
|
GstMemory extends from GstMiniObject and therefore uses its lifecycle
|
|||
|
management (See [miniobject](design/miniobject.md)).
|
|||
|
|
|||
|
## Writability
|
|||
|
|
|||
|
When a Buffers is writable as returned from `gst_buffer_is_writable()`:
|
|||
|
|
|||
|
- metadata can be added/removed and the metadata can be changed
|
|||
|
|
|||
|
- GstMemory blocks can be added/removed
|
|||
|
|
|||
|
The individual memory blocks have their own locking and READONLY flags
|
|||
|
that might influence their writability.
|
|||
|
|
|||
|
Buffers can be made writable with `gst_buffer_make_writable()`. This
|
|||
|
will copy the buffer with the metadata and will ref the memory in the
|
|||
|
buffer. This means that the memory is not automatically copied when
|
|||
|
copying buffers.
|
|||
|
|
|||
|
# Managing GstMemory
|
|||
|
|
|||
|
A GstBuffer contains an array of pointers to GstMemory objects.
|
|||
|
|
|||
|
When the buffer is writable, `gst_buffer_insert_memory()` can be used
|
|||
|
to add a new GstMemory object to the buffer. When the array of memory is
|
|||
|
full, memory will be merged to make room for the new memory object.
|
|||
|
|
|||
|
`gst_buffer_n_memory()` is used to get the amount of memory blocks on
|
|||
|
the `GstBuffer`.
|
|||
|
|
|||
|
With `gst_buffer_peek_memory(),` memory can be retrieved from the
|
|||
|
memory array. The desired access pattern for the memory block should be
|
|||
|
specified so that appropriate checks can be made and, in case of
|
|||
|
`GST_MAP_WRITE`, a writable copy can be constructed when needed.
|
|||
|
|
|||
|
`gst_buffer_remove_memory_range()` and `gst_buffer_remove_memory()`
|
|||
|
can be used to remove memory from the GstBuffer.
|
|||
|
|
|||
|
# Subbuffers
|
|||
|
|
|||
|
Subbuffers are made by copying only a region of the memory blocks and
|
|||
|
copying all of the metadata.
|
|||
|
|
|||
|
# Span
|
|||
|
|
|||
|
Spanning will merge together the data of 2 buffers into a new
|
|||
|
buffer
|
|||
|
|
|||
|
# Data access
|
|||
|
|
|||
|
Accessing the data of the buffer can happen by retrieving the individual
|
|||
|
GstMemory objects in the GstBuffer or by using the `gst_buffer_map()` and
|
|||
|
`gst_buffer_unmap()` functions.
|
|||
|
|
|||
|
The `_map` and `_unmap` functions will always return the memory of all blocks as
|
|||
|
one large contiguous region of memory. Using the `_map` and `_unmap` functions
|
|||
|
might be more convenient than accessing the individual memory blocks at the
|
|||
|
expense of being more expensive because it might perform memcpy operations.
|
|||
|
|
|||
|
For buffers with only one GstMemory object (the most common case), `_map` and
|
|||
|
`_unmap` have no performance penalty at all.
|
|||
|
|
|||
|
- **Read access with 1 memory block**: The memory block is accessed and mapped
|
|||
|
for read access. The memory block is unmapped after usage
|
|||
|
|
|||
|
- **write access with 1 memory block**: The buffer should be writable or this
|
|||
|
operation will fail. The memory block is accessed. If the memory block is
|
|||
|
readonly, a copy is made and the original memory block is replaced with this
|
|||
|
copy. Then the memory block is mapped in write mode and unmapped after usage.
|
|||
|
|
|||
|
- **Read access with multiple memory blocks**: The memory blocks are combined
|
|||
|
into one large memory block. If the buffer is writable, the memory blocks are
|
|||
|
replaced with this new combined block. If the buffer is not writable, the
|
|||
|
memory is returned as is. The memory block is then mapped in read mode.
|
|||
|
When the memory is unmapped after usage and the buffer has multiple memory
|
|||
|
blocks, this means that the map operation was not able to store the combined
|
|||
|
buffer and it thus returned memory that should be freed. Otherwise, the memory
|
|||
|
is unmapped.
|
|||
|
|
|||
|
- **Write access with multiple memory blocks**: The buffer should be writable
|
|||
|
or the operation fails. The memory blocks are combined into one large memory
|
|||
|
block and the existing blocks are replaced with this new block. The memory is
|
|||
|
then mapped in write mode and unmapped after usage.
|
|||
|
|
|||
|
# Use cases
|
|||
|
|
|||
|
## Generating RTP packets from h264 video
|
|||
|
|
|||
|
We receive as input a GstBuffer with an encoded h264 image and we need
|
|||
|
to create RTP packets containing this h264 data as the payload. We
|
|||
|
typically need to fragment the h264 data into multiple packets, each
|
|||
|
with their own RTP and payload specific
|
|||
|
header.
|
|||
|
|
|||
|
```
|
|||
|
+-------+-------+---------------------------+--------+
|
|||
|
input H264 buffer: | NALU1 | NALU2 | ..... | NALUx |
|
|||
|
+-------+-------+---------------------------+--------+
|
|||
|
|
|
|||
|
V
|
|||
|
array of +-+ +-------+ +-+ +-------+ +-+ +-------+
|
|||
|
output buffers: | | | NALU1 | | | | NALU2 | .... | | | NALUx |
|
|||
|
+-+ +-------+ +-+ +-------+ +-+ +-------+
|
|||
|
: : : :
|
|||
|
\-----------/ \-----------/
|
|||
|
buffer 1 buffer 2
|
|||
|
```
|
|||
|
|
|||
|
The output buffer array consists of x buffers consisting of an RTP
|
|||
|
payload header and a subbuffer of the original input H264 buffer. Since
|
|||
|
the rtp headers and the h264 data don’t need to be contiguous in memory,
|
|||
|
they are added to the buffer as separate GstMemory blocks and we can
|
|||
|
avoid to memcpy the h264 data into contiguous memory.
|
|||
|
|
|||
|
A typical udpsink will then use something like sendmsg to send the
|
|||
|
memory regions on the network inside one UDP packet. This will further
|
|||
|
avoid having to memcpy data into contiguous memory.
|
|||
|
|
|||
|
Using bufferlists, the complete array of output buffers can be pushed in
|
|||
|
one operation to the peer element.
|