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131 lines
6.1 KiB
C
131 lines
6.1 KiB
C
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/* Async Jitter Queue based on g_async_queue
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*
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* Farsight Voice+Video library
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* Copyright 2007 Collabora Ltd,
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* Copyright 2007 Nokia Corporation
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* @author: Philippe Khalaf <philippe.khalaf@collabora.co.uk>.
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*/
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/* GLIB - Library of useful routines for C programming
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* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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/*
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* Modified by the GLib Team and others 1997-2000. See the AUTHORS
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* file for a list of people on the GLib Team. See the ChangeLog
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* files for a list of changes. These files are distributed with
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* GLib at ftp://ftp.gtk.org/pub/gtk/.
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*/
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#ifndef __ASYNCJITTERQUEUE_H__
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#define __ASYNCJITTERQUEUE_H__
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#include <glib.h>
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#include <glib/gthread.h>
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G_BEGIN_DECLS
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typedef struct _AsyncJitterQueue AsyncJitterQueue;
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/* Asyncronous Queues, can be used to communicate between threads
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*/
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/* Get a new AsyncJitterQueue with the ref_count 1 */
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AsyncJitterQueue* async_jitter_queue_new (void);
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/* Lock and unlock a AsyncJitterQueue. All functions lock the queue for
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* themselves, but in certain cirumstances you want to hold the lock longer,
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* thus you lock the queue, call the *_unlocked functions and unlock it again.
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*/
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void async_jitter_queue_lock (AsyncJitterQueue *queue);
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void async_jitter_queue_unlock (AsyncJitterQueue *queue);
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/* Ref and unref the AsyncJitterQueue. */
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AsyncJitterQueue* async_jitter_queue_ref (AsyncJitterQueue *queue);
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void async_jitter_queue_unref (AsyncJitterQueue *queue);
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#ifndef G_DISABLE_DEPRECATED
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/* You don't have to hold the lock for calling *_ref and *_unref anymore. */
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void async_jitter_queue_ref_unlocked (AsyncJitterQueue *queue);
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void async_jitter_queue_unref_and_unlock (AsyncJitterQueue *queue);
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#endif /* !G_DISABLE_DEPRECATED */
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void async_jitter_queue_set_low_threshold (AsyncJitterQueue *queue,
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gfloat threshold);
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void async_jitter_queue_set_high_threshold (AsyncJitterQueue *queue,
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gfloat threshold);
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void async_jitter_queue_set_max_queue_length (AsyncJitterQueue *queue,
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guint32 max_length);
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/* Push data into the async queue. Must not be NULL. */
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void async_jitter_queue_push (AsyncJitterQueue *queue,
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gpointer data);
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void async_jitter_queue_push_unlocked (AsyncJitterQueue *queue,
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gpointer data);
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gboolean async_jitter_queue_push_sorted (AsyncJitterQueue *queue,
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gpointer data,
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GCompareDataFunc func,
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gpointer user_data);
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void async_jitter_queue_insert_after_unlocked(AsyncJitterQueue *queue,
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GList *sibling,
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gpointer data);
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gboolean async_jitter_queue_push_sorted_unlocked(AsyncJitterQueue *queue,
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gpointer data,
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GCompareDataFunc func,
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gpointer user_data);
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/* Pop data from the async queue. When no data is there, the thread is blocked
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* until data arrives. */
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gpointer async_jitter_queue_pop (AsyncJitterQueue *queue);
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gpointer async_jitter_queue_pop_unlocked (AsyncJitterQueue *queue);
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/* Try to pop data. NULL is returned in case of empty queue. */
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gpointer async_jitter_queue_try_pop (AsyncJitterQueue *queue);
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gpointer async_jitter_queue_try_pop_unlocked (AsyncJitterQueue *queue);
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/* Wait for data until at maximum until end_time is reached. NULL is returned
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* in case of empty queue. */
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gpointer async_jitter_queue_timed_pop (AsyncJitterQueue *queue,
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GTimeVal *end_time);
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gpointer async_jitter_queue_timed_pop_unlocked (AsyncJitterQueue *queue,
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GTimeVal *end_time);
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/* Return the length of the queue. Negative values mean that threads
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* are waiting, positve values mean that there are entries in the
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* queue. Actually this function returns the length of the queue minus
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* the number of waiting threads, async_jitter_queue_length == 0 could also
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* mean 'n' entries in the queue and 'n' thread waiting. Such can
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* happen due to locking of the queue or due to scheduling. */
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gint async_jitter_queue_length (AsyncJitterQueue *queue);
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gint async_jitter_queue_length_unlocked (AsyncJitterQueue *queue);
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void async_jitter_queue_set_flushing_unlocked (AsyncJitterQueue* queue,
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GFunc free_func, gpointer user_data);
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void async_jitter_queue_unset_flushing_unlocked (AsyncJitterQueue* queue);
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void async_jitter_queue_set_blocking_unlocked (AsyncJitterQueue* queue,
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gboolean blocking);
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guint32
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async_jitter_queue_length_ts_units_unlocked (AsyncJitterQueue *queue);
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G_END_DECLS
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#endif /* __ASYNCJITTERQUEUE_H__ */
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