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160 lines
6.4 KiB
Markdown
160 lines
6.4 KiB
Markdown
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# Orc Integration
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## About Orc
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Orc code can be in one of two forms: in .orc files that is converted by
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orcc to C code that calls liborc functions, or C code that calls liborc
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to create complex operations at runtime. The former is mostly for
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functions with predetermined functionality. The latter is for
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functionality that is determined at runtime, where writing .orc
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functions for all combinations would be prohibitive. Orc also has a fast
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memcpy and memset which are useful independently.
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## Fast memcpy()
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\*\*\* This part is not integrated yet. \*\*\*
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Orc has built-in functions `orc_memcpy()` and `orc_memset()` that work
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like `memcpy()` and `memset()`. These are meant for large copies only. A
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reasonable cutoff for using `orc_memcpy()` instead of `memcpy()` is if the
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number of bytes is generally greater than 100. **DO NOT** use `orc_memcpy()`
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if the typical is size is less than 20 bytes, especially if the size is
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known at compile time, as these cases are inlined by the compiler.
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(Example: sys/ximage/ximagesink.c)
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Add $(ORC\_CFLAGS) to libgstximagesink\_la\_CFLAGS and $(ORC\_LIBS) to
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libgstximagesink\_la\_LIBADD. Then, in the source file, add:
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\#ifdef HAVE\_ORC \#include <orc/orc.h> \#else \#define
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orc\_memcpy(a,b,c) memcpy(a,b,c) \#endif
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Then switch relevant uses of memcpy() to orc\_memcpy().
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The above example works whether or not Orc is enabled at compile time.
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## Normal Usage
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The following lines are added near the top of Makefile.am for plugins
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that use Orc code in .orc files (this is for the volume plugin):
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ORC\_BASE=volume include $(top\_srcdir)/common/orc.mk
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Also add the generated source file to the plugin build:
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nodist\_libgstvolume\_la\_SOURCES = $(ORC\_SOURCES)
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And of course, add $(ORC\_CFLAGS) to libgstvolume\_la\_CFLAGS, and
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$(ORC\_LIBS) to libgstvolume\_la\_LIBADD.
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The value assigned to ORC\_BASE does not need to be related to the name
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of the plugin.
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## Advanced Usage
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The Holy Grail of Orc usage is to programmatically generate Orc code at
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runtime, have liborc compile it into binary code at runtime, and then
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execute this code. Currently, the best example of this is in
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Schroedinger. An example of how this would be used is audioconvert:
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given an input format, channel position manipulation, dithering and
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quantizing configuration, and output format, a Orc code generator would
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create an OrcProgram, add the appropriate instructions to do each step
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based on the configuration, and then compile the program. Successfully
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compiling the program would return a function pointer that can be called
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to perform the operation.
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This sort of advanced usage requires structural changes to current
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plugins (e.g., audioconvert) and will probably be developed
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incrementally. Moreover, if such code is intended to be used without Orc
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as strict build/runtime requirement, two codepaths would need to be
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developed and tested. For this reason, until GStreamer requires Orc, I
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think it's a good idea to restrict such advanced usage to the cog plugin
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in -bad, which requires Orc.
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## Build Process
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The goal of the build process is to make Orc non-essential for most
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developers and users. This is not to say you shouldn't have Orc
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installed -- without it, you will get slow backup C code, just that
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people compiling GStreamer are not forced to switch from Liboil to Orc
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immediately.
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With Orc installed, the build process will use the Orc Compiler (orcc)
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to convert each .orc file into a temporary C source (tmp-orc.c) and a
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temporary header file (${name}orc.h if constructed from ${base}.orc).
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The C source file is compiled and linked to the plugin, and the header
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file is included by other source files in the plugin.
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If 'make orc-update' is run in the source directory, the files tmp-orc.c
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and ${base}orc.h are copied to ${base}orc-dist.c and ${base}orc-dist.h
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respectively. The -dist.\[ch\] files are automatically disted via
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orc.mk. The -dist.\[ch\] files should be checked in to git whenever the
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.orc source is changed and checked in. Example workflow:
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edit .orc file ... make, test, etc. make orc-update git add volume.orc
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volumeorc-dist.c volumeorc-dist.h git commit
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At 'make dist' time, all of the .orc files are compiled, and then copied
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to their -dist.\[ch\] counterparts, and then the -dist.\[ch\] files are
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added to the dist directory.
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Without Orc installed (or --disable-orc given to configure), the
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-dist.\[ch\] files are copied to tmp-orc.c and ${name}orc.h. When
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compiled Orc disabled, DISABLE\_ORC is defined in config.h, and the C
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backup code is compiled. This backup code is pure C, and does not
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include orc headers or require linking against liborc.
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The common/orc.mk build method is limited by the inflexibility of
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automake. The file tmp-orc.c must be a fixed filename, using ORC\_NAME
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to generate the filename does not work because it conflicts with
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automake's dependency generation. Building multiple .orc files is not
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possible due to this restriction.
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## Testing
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If you create another .orc file, please add it to tests/orc/Makefile.am.
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This causes automatic test code to be generated and run during 'make
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check'. Each function in the .orc file is tested by comparing the
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results of executing the run-time compiled code and the C backup
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function.
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## Orc Limitations
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### audioconvert
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Orc doesn't have a mechanism for generating random numbers, which
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prevents its use as-is for dithering. One way around this is to generate
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suitable dithering values in one pass, then use those values in a second
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Orc-based pass.
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Orc doesn't handle 64-bit float, for no good reason.
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Irrespective of Orc handling 64-bit float, it would be useful to have a
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direct 32-bit float to 16-bit integer conversion.
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audioconvert is a good candidate for programmatically generated Orc code.
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audioconvert enumerates functions in terms of big-endian vs.
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little-endian. Orc's functions are "native" and "swapped".
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Programmatically generating code removes the need to worry about this.
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Orc doesn't handle 24-bit samples. Fixing this is not a priority (for ds).
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### videoscale
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Orc doesn't handle horizontal resampling yet. The plan is to add special
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sampling opcodes, for nearest, bilinear, and cubic interpolation.
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### videotestsrc
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Lots of code in videotestsrc needs to be rewritten to be SIMD (and Orc)
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friendly, e.g., stuff that uses `oil_splat_u8()`.
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A fast low-quality random number generator in Orc would be useful here.
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### volume
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Many of the comments on audioconvert apply here as well.
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There are a bunch of FIXMEs in here that are due to misapplied patches.
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